Working implementation of custom models for the Calcinator and Aludel (Requires OBJ Loader lib)
This commit is contained in:
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8 changed files with 110 additions and 194 deletions
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@ -1,7 +1,6 @@
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package com.pahimar.ee3.client.model;
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import net.minecraft.client.model.ModelBase;
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import net.minecraft.client.model.ModelRenderer;
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import net.minecraft.client.renderer.Tessellator;
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import net.minecraftforge.common.ForgeDirection;
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@ -11,6 +10,7 @@ import com.obj.Face;
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import com.obj.Group;
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import com.obj.WavefrontObject;
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import com.pahimar.ee3.lib.Models;
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import com.pahimar.ee3.lib.Reference;
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import com.pahimar.ee3.lib.Sprites;
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import com.pahimar.ee3.tileentity.TileAludel;
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@ -30,81 +30,46 @@ import cpw.mods.fml.relauncher.SideOnly;
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@SideOnly(Side.CLIENT)
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public class ModelAludel extends ModelBase {
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private static final int TEXTURE_HEIGHT = 128;
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private static final int TEXTURE_WIDTH = 128;
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private float scale;
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private WavefrontObject objModel;
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private ModelRenderer baseStand, northStand, southStand, eastStand, westStand;
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private ModelRenderer bottomBulb, topBulb;
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private ModelRenderer chute;
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private WavefrontObject modelAludelOBJ;
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public ModelAludel() {
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this.objModel = new WavefrontObject(this.getClass().getResource("/" + Models.ALUDEL).getFile());
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this.scale = 1F;
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this.modelAludelOBJ = new WavefrontObject(this.getClass().getResource("/" + Models.ALUDEL).getFile());
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}
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public ModelAludel(float scale) {
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this.scale = scale;
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textureHeight = TEXTURE_HEIGHT;
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textureWidth = TEXTURE_WIDTH;
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baseStand = new ModelRenderer(this, 0, 36);
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baseStand.setRotationPoint(8F, 1F, 8F);
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northStand = new ModelRenderer(this, 0, 36);
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northStand.addBox(-3.5F, -1F, -1F, 7, 2, 2);
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northStand.setRotationPoint(4.5F, 0F, 0F);
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southStand = new ModelRenderer(this, 0, 36);
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southStand.addBox(-3.5F, -1F, -1F, 7, 2, 2);
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southStand.setRotationPoint(-4.5F, 0F, 0F);
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eastStand = new ModelRenderer(this, 0, 36);
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eastStand.addBox(-1F, -1F, -3.5F, 2, 2, 7);
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eastStand.setRotationPoint(0F, 0F, 4.5F);
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westStand = new ModelRenderer(this, 0, 36);
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westStand.addBox(-1F, -1F, -3.5F, 2, 2, 7);
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westStand.setRotationPoint(0F, 0F, -4.5F);
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baseStand.addChild(northStand);
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baseStand.addChild(southStand);
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baseStand.addChild(eastStand);
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baseStand.addChild(westStand);
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baseStand.rotateAngleY = (float) (Math.PI / 4F);
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bottomBulb = new ModelRenderer(this, 0, 36);
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bottomBulb.addBox(-5F, -3F, -5F, 10, 6, 10);
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bottomBulb.setRotationPoint(8F, 4.5F, 8F);
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chute = new ModelRenderer(this, 0, 36);
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chute.addBox(-2F, -1.5F, -2F, 4, 3, 4);
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chute.setRotationPoint(8F, 9F, 8F);
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topBulb = new ModelRenderer(this, 0, 36);
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topBulb.addBox(-3F, -3F, -3F, 6, 6, 6);
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topBulb.setRotationPoint(8F, 13F, 8F);
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}
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public void render(float scale) {
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baseStand.render(scale);
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bottomBulb.render(scale);
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chute.render(scale);
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topBulb.render(scale);
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this.modelAludelOBJ = new WavefrontObject(this.getClass().getResource("/" + Models.ALUDEL).getFile());
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}
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public void render(Tessellator tessellator, float scale) {
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if (objModel.getGroups().size() != 0) {
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for (Group group : objModel.getGroups()) {
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if (modelAludelOBJ.getGroups().size() != 0) {
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for (Group group : modelAludelOBJ.getGroups()) {
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if (group.getFaces().size() != 0) {
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for (Face face : group.getFaces()) {
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tessellator.startDrawing(GL11.GL_TRIANGLE_STRIP);
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tessellator.startDrawing(GL11.GL_TRIANGLES);
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float sumU = 0F;
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float sumV = 0F;
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for (int i = 0; i < face.getTextures().length; ++i) {
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sumU += face.getTextures()[i].getU();
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sumV += face.getTextures()[i].getV();
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}
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for (int i = 0; i < 3; ++i) {
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tessellator.addVertexWithUV(face.getVertices()[i].getX(), face.getVertices()[i].getY(), face.getVertices()[i].getZ(), face.getTextures()[i].getU(), face.getTextures()[i].getV());
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float offsetU = Reference.MODEL_TEXTURE_OFFSET;
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float offsetV = Reference.MODEL_TEXTURE_OFFSET;
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if (face.getTextures()[i].getU() > (sumU / face.getTextures().length)) {
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offsetU = -offsetU;
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}
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if (face.getTextures()[i].getV() > (sumV / face.getTextures().length)) {
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offsetV = -offsetV;
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}
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tessellator.addVertexWithUV(face.getVertices()[i].getX() * scale, face.getVertices()[i].getY() * scale, face.getVertices()[i].getZ() * scale, face.getTextures()[i].getU() + offsetU, face.getTextures()[i].getV() + offsetV);
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}
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tessellator.draw();
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@ -120,8 +85,7 @@ public class ModelAludel extends ModelBase {
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GL11.glDisable(GL11.GL_LIGHTING);
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correctRotation(x, y, z, aludel.getOrientation());
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FMLClientHandler.instance().getClient().renderEngine.func_98187_b(Sprites.MODEL_ALUDEL);
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//this.render(scale);
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this.render(Tessellator.instance, scale);
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this.render(Tessellator.instance, this.scale);
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GL11.glEnable(GL11.GL_LIGHTING);
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GL11.glPopMatrix();
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}
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@ -1,10 +1,15 @@
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package com.pahimar.ee3.client.model;
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import net.minecraft.client.model.ModelBase;
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import net.minecraft.client.model.ModelRenderer;
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import net.minecraft.client.renderer.Tessellator;
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import org.lwjgl.opengl.GL11;
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import com.obj.Face;
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import com.obj.Group;
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import com.obj.WavefrontObject;
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import com.pahimar.ee3.lib.Models;
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import com.pahimar.ee3.lib.Reference;
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import com.pahimar.ee3.lib.Sprites;
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import com.pahimar.ee3.tileentity.TileCalcinator;
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@ -24,129 +29,70 @@ import cpw.mods.fml.relauncher.SideOnly;
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@SideOnly(Side.CLIENT)
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public class ModelCalcinator extends ModelBase {
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private static final int TEXTURE_HEIGHT = 128;
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private static final int TEXTURE_WIDTH = 128;
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private ModelRenderer firePotBottom, firePotLeft, firePotRight, firePotFront, firePotBack;
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private ModelRenderer legFrontLeft, legFrontRight, legBackLeft, legBackRight;
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private ModelRenderer armFrontLeft, armFrontRight, armBackLeft, armBackRight;
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private ModelRenderer bowlBottom, bowlLeft, bowlRight, bowlFront, bowlBack;
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private ModelRenderer firePotEmbers, bowlEmbers;
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private float scale;
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private WavefrontObject modelCalcinatorOBJ;
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public ModelCalcinator() {
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this.scale = 1F;
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this.modelCalcinatorOBJ = new WavefrontObject(this.getClass().getResource("/" + Models.CALCINATOR).getFile());
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}
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public ModelCalcinator(float scale) {
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this.scale = scale;
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textureHeight = TEXTURE_HEIGHT;
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textureWidth = TEXTURE_WIDTH;
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firePotLeft = new ModelRenderer(this, 0, 36);
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firePotLeft.addBox(-0.5F, -1.5F, -4F, 1, 3, 8, scale);
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firePotLeft.setRotationPoint(3.5F, 1F, 0F);
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firePotRight = new ModelRenderer(this, 0, 36);
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firePotRight.addBox(-0.5F, -1.5F, -4F, 1, 3, 8, scale);
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firePotRight.setRotationPoint(-3.5F, 1F, 0F);
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firePotBack = new ModelRenderer(this, 0, 36);
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firePotBack.addBox(-3F, -1.5F, -0.5F, 6, 3, 1, scale);
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firePotBack.setRotationPoint(0F, 1F, -3.5F);
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firePotFront = new ModelRenderer(this, 0, 36);
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firePotFront.addBox(-3F, -1.5F, -0.5F, 6, 3, 1, scale);
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firePotFront.setRotationPoint(0F, 1F, 3.5F);
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firePotBottom = new ModelRenderer(this, 0, 36);
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firePotBottom.addBox(-3F, -0.5F, -3F, 6, 1, 6, scale);
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firePotBottom.setRotationPoint(8, 2, 8);
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firePotBottom.addChild(firePotBack);
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firePotBottom.addChild(firePotFront);
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firePotBottom.addChild(firePotLeft);
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firePotBottom.addChild(firePotRight);
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legFrontLeft = new ModelRenderer(this, 0, 0);
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legFrontLeft.addBox(-1F, -8F, -1F, 2, 8, 2, scale);
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legFrontLeft.setRotationPoint(-9F, 6, 0);
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legFrontRight = new ModelRenderer(this, 0, 0);
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legFrontRight.addBox(-1F, -8F, -1F, 2, 8, 2, scale);
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legFrontRight.setRotationPoint(9F, 6, 0);
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legBackLeft = new ModelRenderer(this, 0, 0);
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legBackLeft.addBox(-1F, -8F, -1F, 2, 8, 2, scale);
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legBackLeft.setRotationPoint(0, 6, -9F);
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legBackRight = new ModelRenderer(this, 0, 0);
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legBackRight.addBox(-1F, -8F, -1F, 2, 8, 2, scale);
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legBackRight.setRotationPoint(0, 6, 9F);
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armFrontLeft = new ModelRenderer(this, 0, 10);
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armFrontLeft.addBox(-2F, -0.5F, -1F, 4, 1, 2, scale);
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armFrontLeft.setRotationPoint(6, 1, 0);
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armFrontRight = new ModelRenderer(this, 0, 10);
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armFrontRight.addBox(-2F, -0.5F, -1F, 4, 1, 2, scale);
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armFrontRight.setRotationPoint(-6, 1, 0);
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armBackLeft = new ModelRenderer(this, 12, 10);
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armBackLeft.addBox(-1F, -0.5F, -2.0F, 2, 1, 4, scale);
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armBackLeft.setRotationPoint(0, 1, 6);
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armBackRight = new ModelRenderer(this, 12, 10);
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armBackRight.addBox(-1F, -0.5F, -2.0F, 2, 1, 4, scale);
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armBackRight.setRotationPoint(0, 1, -6);
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firePotBottom.addChild(legFrontLeft);
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firePotBottom.addChild(legFrontRight);
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firePotBottom.addChild(legBackLeft);
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firePotBottom.addChild(legBackRight);
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firePotBottom.addChild(armFrontLeft);
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firePotBottom.addChild(armFrontRight);
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firePotBottom.addChild(armBackLeft);
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firePotBottom.addChild(armBackRight);
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firePotBottom.rotateAngleY = (float) (Math.PI / 4F);
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bowlBack = new ModelRenderer(this, 0, 36);
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bowlBack.addBox(-8F, -3.5F, -0.5F, 16, 7, 1, scale);
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bowlBack.setRotationPoint(0F, 3.6F, 7.5F);
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bowlFront = new ModelRenderer(this, 0, 36);
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bowlFront.addBox(-8F, -3.5F, -0.5F, 16, 7, 1, scale);
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bowlFront.setRotationPoint(0, 3.6F, -7.5F);
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bowlLeft = new ModelRenderer(this, 0, 44);
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bowlLeft.addBox(-0.5F, -3.5F, -7F, 1, 7, 14, scale);
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bowlLeft.setRotationPoint(7.5F, 3.6F, 0);
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bowlRight = new ModelRenderer(this, 0, 44);
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bowlRight.addBox(-0.5F, -3.5F, -7F, 1, 7, 14, scale);
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bowlRight.setRotationPoint(-7.5F, 3.6F, 0);
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bowlBottom = new ModelRenderer(this, 0, 19);
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bowlBottom.addBox(-8F, -1F, -8F, 16, 1, 16, scale);
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bowlBottom.setRotationPoint(8, 9, 8);
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bowlBottom.addChild(bowlBack);
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bowlBottom.addChild(bowlFront);
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bowlBottom.addChild(bowlLeft);
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bowlBottom.addChild(bowlRight);
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bowlEmbers = new ModelRenderer(this, 0, 65);
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bowlEmbers.addBox(-7F, -0.5F, -7F, 14, 1, 14, scale);
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bowlEmbers.setRotationPoint(8, 9, 8);
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bowlEmbers.mirror = true;
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firePotEmbers = new ModelRenderer(this, 0, 65);
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firePotEmbers.addBox(-3F, -0.5F, -3F, 6, 1, 6, scale);
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firePotEmbers.setRotationPoint(8, 3, 8);
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firePotEmbers.rotateAngleY = (float) (Math.PI / 4F);
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this.modelCalcinatorOBJ = new WavefrontObject(this.getClass().getResource("/" + Models.CALCINATOR).getFile());
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}
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public void render(float scale) {
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public void render(Tessellator tessellator, float scale) {
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firePotBottom.render(scale);
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bowlBottom.render(scale);
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firePotEmbers.render(scale);
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bowlEmbers.render(scale);
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if (modelCalcinatorOBJ.getGroups().size() != 0) {
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for (Group group : modelCalcinatorOBJ.getGroups()) {
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if (group.getName().equalsIgnoreCase("calcinator")) {
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if (group.getFaces().size() != 0) {
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for (Face face : group.getFaces()) {
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tessellator.startDrawing(GL11.GL_TRIANGLES);
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float sumU = 0F;
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float sumV = 0F;
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for (int i = 0; i < face.getTextures().length; ++i) {
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sumU += face.getTextures()[i].getU();
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sumV += face.getTextures()[i].getV();
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}
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for (int i = 0; i < 3; ++i) {
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float offsetU = Reference.MODEL_TEXTURE_OFFSET;
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float offsetV = Reference.MODEL_TEXTURE_OFFSET;
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if (face.getTextures()[i].getU() > (sumU / face.getTextures().length)) {
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offsetU = -offsetU;
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}
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if (face.getTextures()[i].getV() > (sumV / face.getTextures().length)) {
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offsetV = -offsetV;
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}
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tessellator.addVertexWithUV(face.getVertices()[i].getX() * scale, face.getVertices()[i].getY() * scale, face.getVertices()[i].getZ() * scale, face.getTextures()[i].getU() + offsetU, face.getTextures()[i].getV() + offsetV);
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}
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tessellator.draw();
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}
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}
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}
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}
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}
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}
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public void render(TileCalcinator calcinator, double x, double y, double z) {
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GL11.glPushMatrix();
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GL11.glDisable(GL11.GL_LIGHTING);
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GL11.glTranslated(x, y, z);
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GL11.glTranslatef((float)x + 0.5F, (float)y + 0.0F, (float)z + 1.2F);
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GL11.glRotatef(45F, 0F, 1F, 0F);
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GL11.glRotatef(-90F, 1F, 0F, 0F);
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FMLClientHandler.instance().getClient().renderEngine.func_98187_b(Sprites.MODEL_CALCINATOR);
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this.render(scale);
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this.render(Tessellator.instance, this.scale);
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GL11.glEnable(GL11.GL_LIGHTING);
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GL11.glPopMatrix();
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}
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}
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@ -29,7 +29,6 @@ public class ItemAludelRenderer implements IItemRenderer {
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public ItemAludelRenderer() {
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//aludelModel = new ModelAludel(1 / 16F);
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aludelModel = new ModelAludel();
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}
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@Override
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public void renderItem(ItemRenderType type, ItemStack item, Object... data) {
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float scale;
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switch (type) {
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case ENTITY: {
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//renderAludel(-0.5F, 0F, -0.5F);
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renderAludel(-0.5F, 0F, -0.5F);
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scale = 0.66F;
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renderAludel(-0.5F * scale, 0.0F * scale, 0.5F * scale, scale);
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break;
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}
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case EQUIPPED: {
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renderAludel(0F, 0.0F, 1F);
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scale = 0.66F;
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renderAludel(0.5F * scale, 0.0F * scale, 1.25F * scale, scale);
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break;
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}
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case INVENTORY: {
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renderAludel(-1.0F, -1.0F, 0.0F);
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scale = 0.85F;
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renderAludel(-1.0F * scale, -1.2F * scale, 0.0F * scale, scale);
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break;
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}
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default:
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}
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}
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private void renderAludel(float x, float y, float z) {
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private void renderAludel(float x, float y, float z, float scale) {
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FMLClientHandler.instance().getClient().renderEngine.func_98187_b(Sprites.MODEL_ALUDEL);
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GL11.glPushMatrix(); //start
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GL11.glDisable(GL11.GL_LIGHTING);
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GL11.glTranslatef(x, y, z); //size
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GL11.glRotatef(-90F, 1F, 0, 0);
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//aludelModel.render(0.0625F);
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aludelModel.render(Tessellator.instance, 0.0625F);
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aludelModel.render(Tessellator.instance, scale);
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GL11.glEnable(GL11.GL_LIGHTING);
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GL11.glPopMatrix(); //end
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}
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}
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@ -1,5 +1,6 @@
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package com.pahimar.ee3.client.renderer;
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import net.minecraft.client.renderer.Tessellator;
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import net.minecraft.item.ItemStack;
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import net.minecraftforge.client.IItemRenderer;
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@ -28,7 +29,7 @@ public class ItemCalcinatorRenderer implements IItemRenderer {
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public ItemCalcinatorRenderer() {
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calcinatorModel = new ModelCalcinator(1 / 16F);
|
||||
calcinatorModel = new ModelCalcinator();
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -46,17 +47,21 @@ public class ItemCalcinatorRenderer implements IItemRenderer {
|
|||
@Override
|
||||
public void renderItem(ItemRenderType type, ItemStack item, Object... data) {
|
||||
|
||||
float scale;
|
||||
switch (type) {
|
||||
case ENTITY: {
|
||||
renderCalcinator(-0.5F, 0F, -0.5F);
|
||||
scale = 1.0F;
|
||||
renderCalcinator(-0.5F * scale, 0.0F * scale, 0.5F * scale, scale);
|
||||
break;
|
||||
}
|
||||
case EQUIPPED: {
|
||||
renderCalcinator(0F, 0.4F, 0F);
|
||||
scale = 1.0F;
|
||||
renderCalcinator(0.0F * scale, 0.0F * scale, 1.0F * scale, scale);
|
||||
break;
|
||||
}
|
||||
case INVENTORY: {
|
||||
renderCalcinator(1F, 0.65F, 1F);
|
||||
scale = 1.0F;
|
||||
renderCalcinator(0.0F * scale, -0.1F * scale, 1.0F * scale, scale);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
|
@ -65,12 +70,15 @@ public class ItemCalcinatorRenderer implements IItemRenderer {
|
|||
|
||||
}
|
||||
|
||||
private void renderCalcinator(float x, float y, float z) {
|
||||
private void renderCalcinator(float x, float y, float z, float scale) {
|
||||
|
||||
FMLClientHandler.instance().getClient().renderEngine.func_98187_b(Sprites.MODEL_CALCINATOR);
|
||||
GL11.glPushMatrix(); //start
|
||||
GL11.glDisable(GL11.GL_LIGHTING);
|
||||
GL11.glTranslatef(x, y, z); //size
|
||||
calcinatorModel.render(0.0625F);
|
||||
GL11.glRotatef(-90F, 1F, 0, 0);
|
||||
calcinatorModel.render(Tessellator.instance, scale);
|
||||
GL11.glEnable(GL11.GL_LIGHTING);
|
||||
GL11.glPopMatrix(); //end
|
||||
}
|
||||
}
|
||||
|
|
|
@ -21,16 +21,12 @@ import cpw.mods.fml.relauncher.SideOnly;
|
|||
@SideOnly(Side.CLIENT)
|
||||
public class TileEntityAludelRenderer extends TileEntitySpecialRenderer {
|
||||
|
||||
static final float scale = (float) (1.0 / 16.0);
|
||||
|
||||
//private ModelAludel modelAludel = new ModelAludel(scale);
|
||||
private ModelAludel modelAludelObj = new ModelAludel();
|
||||
private ModelAludel modelAludel = new ModelAludel();
|
||||
|
||||
@Override
|
||||
public void renderTileEntityAt(TileEntity tileEntity, double x, double y, double z, float tick) {
|
||||
|
||||
//modelAludel.render((TileAludel) tileEntity, x, y, z);
|
||||
modelAludelObj.render((TileAludel) tileEntity, x, y, z);
|
||||
modelAludel.render((TileAludel) tileEntity, x, y, z);
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -21,9 +21,7 @@ import cpw.mods.fml.relauncher.SideOnly;
|
|||
@SideOnly(Side.CLIENT)
|
||||
public class TileEntityCalcinatorRenderer extends TileEntitySpecialRenderer {
|
||||
|
||||
static final float scale = (float) (1.0 / 16.0);
|
||||
|
||||
private ModelCalcinator modelCalcinator = new ModelCalcinator(scale);
|
||||
private ModelCalcinator modelCalcinator = new ModelCalcinator();
|
||||
|
||||
@Override
|
||||
public void renderTileEntityAt(TileEntity tileEntity, double x, double y, double z, float tick) {
|
||||
|
|
|
@ -24,5 +24,6 @@ public class Reference {
|
|||
public static final String SERVER_PROXY_CLASS = "com.pahimar.ee3.core.proxy.CommonProxy";
|
||||
public static final String CLIENT_PROXY_CLASS = "com.pahimar.ee3.core.proxy.ClientProxy";
|
||||
public static final int VERSION_CHECK_ATTEMPTS = 3;
|
||||
public static final float MODEL_TEXTURE_OFFSET = 0.0002F;
|
||||
|
||||
}
|
||||
|
|
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Reference in a new issue