Adding back deprecated API calls as I doubt modders will want to update in 1.7.10 anymore. Closes #1045
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@ -72,6 +72,94 @@ public final class EnergyValueRegistryProxy {
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return Collections.EMPTY_LIST;
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}
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/**
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*
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* @deprecated
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* @param object
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* @param energyValue
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*/
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@Deprecated
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public static void addPreAssignedEnergyValue(Object object, float energyValue) {
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setEnergyValue(object, energyValue, Phase.PRE_CALCULATION);
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}
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/**
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*
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* @deprecated
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* @param object
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* @param energyValue
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*/
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@Deprecated
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public static void addPreAssignedEnergyValue(Object object, EnergyValue energyValue) {
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setEnergyValue(object, energyValue, Phase.PRE_CALCULATION);
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}
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/**
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*
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* @deprecated
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* @param object
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* @param energyValue
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*/
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@Deprecated
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public static void addPreCalculationEnergyValue(Object object, float energyValue) {
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setEnergyValue(object, energyValue, Phase.PRE_CALCULATION);
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}
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/**
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*
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* @deprecated
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* @param object
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* @param energyValue
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*/
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@Deprecated
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public static void addPreCalculationEnergyValue(Object object, EnergyValue energyValue) {
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setEnergyValue(object, energyValue, Phase.PRE_CALCULATION);
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}
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/**
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*
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* @deprecated
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* @param object
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* @param energyValue
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*/
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@Deprecated
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public static void addPostAssignedEnergyValue(Object object, float energyValue) {
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setEnergyValue(object, energyValue);
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}
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/**
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*
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* @deprecated
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* @param object
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* @param energyValue
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*/
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@Deprecated
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public static void addPostAssignedEnergyValue(Object object, EnergyValue energyValue) {
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setEnergyValue(object, energyValue);
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}
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/**
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*
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* @deprecated
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* @param object
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* @param energyValue
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*/
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@Deprecated
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public static void addPostCalculationEnergyValue(Object object, float energyValue) {
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setEnergyValue(object, energyValue);
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}
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/**
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*
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* @deprecated
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* @param object
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* @param energyValue
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*/
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@Deprecated
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public static void addPostCalculationEnergyValue(Object object, EnergyValue energyValue) {
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setEnergyValue(object, energyValue);
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}
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public static void setEnergyValue(Object object, Number energyValue) {
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setEnergyValue(object, new EnergyValue(energyValue), Phase.POST_CALCULATION);
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}
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@ -106,7 +194,11 @@ public final class EnergyValueRegistryProxy {
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}
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public enum Phase {
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@Deprecated PRE_ASSIGNMENT,
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PRE_CALCULATION,
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POST_CALCULATION
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@Deprecated POST_ASSIGNMENT,
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POST_CALCULATION,
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@Deprecated RUNTIME,
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@Deprecated ALL
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}
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}
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@ -48,13 +48,13 @@ public class ModItems
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GameRegistry.registerItem(stonePhilosophers, Names.Items.PHILOSOPHERS_STONE);
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GameRegistry.registerItem(chalk, Names.Items.CHALK);
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GameRegistry.registerItem(alchemicalUpgrade, Names.Items.ALCHEMICAL_UPGRADE);
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GameRegistry.registerItem(diviningRod, Names.Items.DIVINING_ROD);
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// GameRegistry.registerItem(diviningRod, Names.Items.DIVINING_ROD);
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GameRegistry.registerItem(alchenomicon, Names.Items.ALCHENOMICON, Names.Items.ALCHEMICAL_TOME);
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GameRegistry.registerItem(matter, Names.Items.MATTER);
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GameRegistry.registerItem(gem, Names.Items.GEM);
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GameRegistry.registerItem(lootBall, Names.Items.LOOT_BALL);
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GameRegistry.registerItem(knowledgeScroll, Names.Items.KNOWLEDGE_SCROLL);
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GameRegistry.registerItem(potionLethe, Names.Items.POTION_LETHE);
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// GameRegistry.registerItem(matter, Names.Items.MATTER);
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// GameRegistry.registerItem(gem, Names.Items.GEM);
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// GameRegistry.registerItem(lootBall, Names.Items.LOOT_BALL);
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// GameRegistry.registerItem(knowledgeScroll, Names.Items.KNOWLEDGE_SCROLL);
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// GameRegistry.registerItem(potionLethe, Names.Items.POTION_LETHE);
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// GameRegistry.registerItem(shovelDarkMatter, Names.Tools.DARK_MATTER_SHOVEL);
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// GameRegistry.registerItem(pickAxeDarkMatter, Names.Tools.DARK_MATTER_PICKAXE);
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@ -29,8 +29,7 @@ public class Recipes
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GameRegistry.addShapedRecipe(new ItemStack(ModBlocks.ashInfusedStoneSlab, 6), "sss", 's', new ItemStack(ModBlocks.ashInfusedStone));
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GameRegistry.addShapedRecipe(new ItemStack(ModBlocks.ashInfusedStone, 1), "s", "s", 's', new ItemStack(ModBlocks.ashInfusedStoneSlab));
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GameRegistry.addShapedRecipe(new ItemStack(ModBlocks.chalkBlock), "bcb", "cbc", "bcb", 'b', new ItemStack(Items.dye, 1, 15), 'c', new ItemStack(Items.clay_ball));
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GameRegistry.addShapedRecipe(new ItemStack(ModBlocks.chalkBlock), "cc", "cc", 'c', new ItemStack(ModItems.chalk));
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GameRegistry.addShapelessRecipe(new ItemStack(ModItems.chalk), new ItemStack(Items.dye, 1, 15), new ItemStack(Items.clay_ball));
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GameRegistry.addShapedRecipe(new ItemStack(ModBlocks.glassBell), "ggg", "g g", "g g", 'g', Blocks.glass);
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GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModBlocks.calcinator), "i i", "sis", "s s", 'i', "ingotIron", 's', Blocks.stone));
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