diff --git a/src/main/resources/assets/ee3/lang/en_US.lang b/src/main/resources/assets/ee3/lang/en_US.lang index d135dea6..a5a16dee 100644 --- a/src/main/resources/assets/ee3/lang/en_US.lang +++ b/src/main/resources/assets/ee3/lang/en_US.lang @@ -11,9 +11,6 @@ general.abilities.onlyLoadFile.comment=Setting this to true means that Abilities general.energyvalues.regenerateEnergyValuesWhen.label=Regenerate EnergyValues general.energyvalues.regenerateEnergyValuesWhen.comment=When to regenerate EnergyValues. Options are "Always" (every time Minecraft starts), "When Mods Change" (when mods are added, removed, or updated) or "Never" (only generate the first time). -debug.logTraceToInfo.label=Log TRACE to INFO -debug.logTraceToInfo.comment=Whether or not to log TRACE level logging events to INFO - # Keys key.categories.ee3=Equivalent Exchange 3 key.charge=Charge diff --git a/src/main/resources/assets/ee3/textures/items/lootBall.png b/src/main/resources/assets/ee3/textures/items/lootBall.png index 7279d6e6..5c0d502d 100644 Binary files a/src/main/resources/assets/ee3/textures/items/lootBall.png and b/src/main/resources/assets/ee3/textures/items/lootBall.png differ diff --git a/src/main/resources/assets/ee3/textures/items/lootBall.png.mcmeta b/src/main/resources/assets/ee3/textures/items/lootBall.png.mcmeta index c91d3187..7a444c8f 100644 --- a/src/main/resources/assets/ee3/textures/items/lootBall.png.mcmeta +++ b/src/main/resources/assets/ee3/textures/items/lootBall.png.mcmeta @@ -1,8 +1,8 @@ { "animation":{ "width":1, - "height":3, + "height":7, "frametime":1, - "frames":[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,2,2,2,2,2,2] + "frames":[0,0,0,0,0,0,0,0,0,0,0,0,0,6,1,2,3,4,5] } }