Update README.md
Updated for 1.4.5 *sigh*, added a few more hints/details, removed a derp. (Pahimar, do you know where the .jar file is located inside mcdev?)
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@ -8,21 +8,23 @@ IMPORTANT: This is not guaranteed to work as it has not been tested extensively
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____________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________
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#### Setup MCP
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1. Create an empty directory for EE3 development. This directory is referenced as `mcdev` from now on.
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2. Download the latest version of MCP from [here] (http://mcp.ocean-labs.de/index.php/MCP_Releases) , e.g. mcp722.zip. Install MCP dependencies as listed on the website if neccessary.
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2. Download the latest version of MCP from [here] (http://mcp.ocean-labs.de/index.php/MCP_Releases) , e.g. mcp723.zip. Install MCP dependencies as listed on the website if neccessary.
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3. Install Apache Ant [here] (ant.apache.org.)
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3. Inside `mcdev`, create a directory named `mcp` and unzip the MCP ZIP file into it
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4. To verify, check if a file name `CHANGELOG` exists inside the mcp directory.
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5. Get a clean (unmodded!) copy of minecraft. Currently EE3 runs on 1.4.5pre but that might have changed.
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6. From your .minecraft directory, copy the bin and the resources directory to the `jars` directory inside `mcp`.
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7. Get a clean (unmodded!) copy of minecraft_server.jar and also place it into `jars`.
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8. Download the latest forge source for Minecraft 1.4.5(pre) and unzip it into `mcp` so that `mcp/forge/install.sh` exists. You need at least Forge 6.4.0.xxx, best way is to get it from [here] (http://files.minecraftforge.net/): http://files.minecraftforge.net/
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8. Download the latest forge source for Minecraft 1.4.5 and unzip it into `mcp` so that `mcp/forge/install.sh` exists. You need at least Forge 6.4.0.xxx, best way is to get it from [here] (http://files.minecraftforge.net/).
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9. Execute `mcdev/mcp/forge/install.sh` or `mcp/forge/install.cmd`, depending on your platform. On Linux you might have to `chmod +x` `install.sh` before you can execute it. On some system configurations you need to execute `install.sh` from within the forge directory whereas on others it doesn't matter. Just check the output for error messages to find out what you need to do.
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#### Setup EE3
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1. Inside `mcdev`, create a directory named `source`. Clone EE3 into this directory.
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2. [FOR WINDOWS] Open up cmd. Type `cmd` in Run.
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3. [FOR WINDOWS] Navigate to `mcdev\source` by executing `cd [wherever your mcdev is located, just copy and paste the path in]`.
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3. [FOR WINDOWS] Navigate to `mcdev\source` by executing `cd [wherever your mcdev is located, just copy and paste the path in]`. (eg cd C:\Users\Username\Documents\mcdevname\source)
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2. Inside `sources\Equivalent-Exchange-3` execute `ant build -Ddir.development=../../`. If you've done everything right, BUILD SUCCESSFUL is displayed.
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3. Execute `ant recompile -Ddir.development=../../`.
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4. Execute `ant reobfuscate -Ddir.development=../../`.
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5. If you've done everything right AND the source code currently compiles, you can execute startclient.sh or startclient.bat inside the mcp directory now to start Minecraft with EE3.
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(I currently can't find the .jar file anywhere inside `mcdev`, so you can just go into `reobf\minecraft` and zip the ee3 folder.)
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