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README.md
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README.md
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## Welcome to Equivalent Exchange 3!
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Setup MCP was done mostly by the people who update How to Compile for Beginners on the wiki, I just updated/changed it a bit. Some credit goes to BuildCraft's README.md, which I based this README off of.
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**LATEST OFFICIAL VERSION**: EE3 pre1f for MC 1.4.7(pre).
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The Minecraft Forums page can be found [here] (http://www.minecraftforum.net/topic/1540010-equivalent-exchange-3).
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[Minecraft Forums page] (http://www.minecraftforum.net/topic/1540010-equivalent-exchange-3)
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[Compiling EE3] (https://github.com/pahimar/Equivalent-Exchange-3#compiling-equivalent-exchange-3)
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### Compiling Equivalent Exchange 3
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IMPORTANT: This is not guaranteed to work as it has not been tested extensively (Linux and Windows tested).
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____________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________
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***
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#### Prerequisites (Tested for Windows ONLY!)
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0. WARNING: Make sure you know EXACTLY what you're doing! It's not any of our faults if your OS crashes, becomes corrupted, etc.
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1. Download and install the Java JDK [here] (http://www.oracle.com/technetwork/java/javase/downloads/jdk7-downloads-1880260.html). Scroll down, accept the Oracle Binary Code License Agreement for Java SE, and download the one pertaining to your OS.
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1. Download and install the Java JDK [here] (http://www.oracle.com/technetwork/java/javase/downloads/jdk7-downloads-1880260.html). Scroll down, accept the `Oracle Binary Code License Agreement for Java SE`, and download the one pertaining to your OS.
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* Go to `Control Panel\System and Security\System`, and click on `Advanced System Settings` on the left-hand side.
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* Click on `Environment Variables`.
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* Under `System Variables`, click `New`.
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#### Setup MCP (Tested on Linux and Windows)
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1. Download the latest version of MCP from [here] (http://mcp.ocean-labs.de/index.php/MCP_Releases), e.g. mcp725.zip. Install MCP dependencies as listed on the website if neccessary.
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1. Download the latest version of MCP from [here] (http://mcp.ocean-labs.de/index.php/MCP_Releases), e.g. mcp726.zip. Install MCP dependencies as listed on the website if neccessary.
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2. Inside `mcdev`, create a directory named `mcp` and unzip the MCP .zip file into it.
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* To verify, check if a file named `CHANGELOG` exists inside `mcp`.
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3. Download the latest forge **source** for Minecraft 1.4.6 and unzip it into `mcp`. You need at least Forge 6.5.0.470, best way is to get it from [here] (http://files.minecraftforge.net/).
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3. Download the latest forge **source** for Minecraft 1.4.7 and unzip it into `mcp`. You need at least Forge 6.6.0.***, best way is to get it from [here] (http://files.minecraftforge.net/).
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* To verify, check if a application named `install.sh` exists.
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4. Execute `install.sh` (Linux and Mac) or `install.cmd` (Windows), both found in `mcdev\mcp\forge`. On Linux you might have to `chmod +x` `install.sh` before you can execute it. On some system configurations you need to execute `install.sh` from within the `forge` directory whereas on others it doesn't matter. Just check the output for error messages to find out what you need to do.
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4. Execute `install.sh` (Linux and Mac) or `install.cmd` (Windows), both found in `mcdev\mcp\forge`. On Linux you might have to `chmod +x install.sh` before you can execute it. On some system configurations you need to execute `install.sh` from within the `forge` directory whereas on others it doesn't matter. Just check the output for error messages to find out what you need to do.
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#### Setup EE3 (Some tested for Linux, tested fully for Windows)
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1. Inside `mcdev`, create a directory named `source`.
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2. Move/clone `Equivalent-Exchange-3` into `source`.
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3. Right now, you should have a directory that looks something like:
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***
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mcdev
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\-Equivalent-Exchange-3
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\-EE3's files (should have build.xml).
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***
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4. Inside `Equivalent-Exchange-3`, create a new file called `build.properties`.
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* Open it up, and type into it the following:
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* Open it up with any text editor, and type into it the following (fully customizable except for `dir.development`):
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* `dir.development=../../`
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* `dir.share=Shared` (or what you want it to be-optional)
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* `dir.release=Releases` (what you want it to be)
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* `release.minecraft.version=1.4.6` (as of 12/25)
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* `release.mod.version=pre1e` (or whatever version # want it to be)
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* `release.minecraft.version=1.4.7` (as of 1/04)
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* `release.mod.version=your version number here`
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5. [FOR WINDOWS] Open up `cmd` by typing `cmd` in Run.
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6. [FOR WINDOWS] Navigate to `mcdev\source\Equivalent-Exchange-3` by executing `cd mcdev's location\source\Equivalent-Exchange-3`.
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7. Execute `ant release`. This will generally take around 5-15 minutes, depending on your computer. If you've done everything right, `BUILD SUCCESSFUL` is displayed after it finishes.
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* If you see `BUILD FAILED`, check the error output (it should be right around `BUILD FAILED`), fix everything, and try again.
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8. Go to `mcdev\source\Equivalent-Exchange-3\Releases\1.4.6\pre1e` (This might be different according to what you put in build.properties).
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* You should see a .jar named `ee3-universal-pre1d.jar` (Again, might be different).
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8. Go to `mcdev\source\Equivalent-Exchange-3\Releases\1.4.7\[version number]` (This might be different according to what you put in build.properties).
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* You should see a .jar named `ee3-universal-[version number]jar`.
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9. Copy the jar into your Minecraft mods folder, and play Minecraft!
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#### Update EE3 (For Windows/Mac)
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@ -83,7 +85,7 @@ ________________________________________________________________________________
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6. Re-compile (or move it to `mcdev\source` then re-compile, depending on what you did.)
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###Contributing
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___________________________________________________________________________________________________________________________________________________
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***
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#### Submitting a PR
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So you found a bug in pahimar's code? Think you can make it more efficient? Want to help in general? Great!
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