From 12ba71a1572fe574518717a50c3b41dc88e16256 Mon Sep 17 00:00:00 2001 From: Dany Date: Mon, 25 May 2015 21:52:00 +0600 Subject: [PATCH] Tome rendering on Fast looks weird. Fixes #892 --- .../renderer/tileentity/TileEntityRendererResearchStation.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/com/pahimar/ee3/client/renderer/tileentity/TileEntityRendererResearchStation.java b/src/main/java/com/pahimar/ee3/client/renderer/tileentity/TileEntityRendererResearchStation.java index 17aa3c8f..d376d47a 100644 --- a/src/main/java/com/pahimar/ee3/client/renderer/tileentity/TileEntityRendererResearchStation.java +++ b/src/main/java/com/pahimar/ee3/client/renderer/tileentity/TileEntityRendererResearchStation.java @@ -67,7 +67,7 @@ public class TileEntityRendererResearchStation extends TileEntitySpecialRenderer GL11.glPushMatrix(); ItemStack tome = tileEntityResearchStation.getStackInSlot(TileEntityResearchStation.TOME_SLOT_INVENTORY_INDEX); - if (tome != null) + if (Minecraft.getMinecraft().gameSettings.fancyGraphics && tome != null) { EntityItem ghostEntityItem = new EntityItem(tileEntityResearchStation.getWorldObj()); ghostEntityItem.hoverStart = 0.0F;