Bit more work on the bag inventory, should be done tomorrow

This commit is contained in:
pahimar 2014-03-02 22:13:03 -05:00
parent 0980cf9101
commit f5d2e4dbd0
4 changed files with 139 additions and 128 deletions

View file

@ -2,14 +2,13 @@ package com.pahimar.ee3.client.gui.inventory;
import com.pahimar.ee3.helper.ItemStackNBTHelper;
import com.pahimar.ee3.inventory.ContainerAlchemicalBag;
import com.pahimar.ee3.inventory.InventoryAlchemicalBag;
import com.pahimar.ee3.lib.Strings;
import com.pahimar.ee3.lib.Textures;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.util.StatCollector;
import org.lwjgl.opengl.GL11;
/**
@ -22,43 +21,16 @@ import org.lwjgl.opengl.GL11;
@SideOnly(Side.CLIENT)
public class GuiAlchemicalBag extends GuiContainer
{
private ItemStack alchemicalBag;
public GuiAlchemicalBag(InventoryPlayer inventoryPlayer, ItemStack alchemicalBag)
public GuiAlchemicalBag(InventoryPlayer inventoryPlayer, InventoryAlchemicalBag inventoryAlchemicalBag)
{
super(new ContainerAlchemicalBag(inventoryPlayer, alchemicalBag));
this.alchemicalBag = alchemicalBag;
if (this.alchemicalBag.getItemDamage() == 0)
{
xSize = 230;
ySize = 186;
}
else if (this.alchemicalBag.getItemDamage() == 1)
{
xSize = 230;
ySize = 240;
}
else if (this.alchemicalBag.getItemDamage() == 2)
{
xSize = 248;
ySize = 256;
}
super(new ContainerAlchemicalBag(inventoryPlayer, inventoryAlchemicalBag));
}
@Override
protected void drawGuiContainerForegroundLayer(int x, int y)
{
if (this.alchemicalBag.getItemDamage() == 0 || alchemicalBag.getItemDamage() == 1)
{
fontRenderer.drawString(StatCollector.translateToLocal(Strings.CONTAINER_ALCHEMICAL_BAG_NAME), 8, 8, 4210752);
fontRenderer.drawString(StatCollector.translateToLocal(Strings.CONTAINER_INVENTORY), 35, ySize - 94 + 2, 4210752);
}
else
{
fontRenderer.drawString(StatCollector.translateToLocal(Strings.CONTAINER_ALCHEMICAL_BAG_NAME), 8, 8, 4210752);
fontRenderer.drawString(StatCollector.translateToLocal(Strings.CONTAINER_INVENTORY), 44, ySize - 94 + 2, 4210752);
}
}
@Override
@ -66,19 +38,6 @@ public class GuiAlchemicalBag extends GuiContainer
{
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
if (this.alchemicalBag.getItemDamage() == 0)
{
this.mc.getTextureManager().bindTexture(Textures.GUI_ALCHEMICAL_BAG_SMALL);
}
else if (this.alchemicalBag.getItemDamage() == 1)
{
this.mc.getTextureManager().bindTexture(Textures.GUI_ALCHEMICAL_BAG_MEDIUM);
}
else if (this.alchemicalBag.getItemDamage() == 2)
{
this.mc.getTextureManager().bindTexture(Textures.GUI_ALCHEMICAL_BAG_LARGE);
}
int xStart = (width - xSize) / 2;
int yStart = (height - ySize) / 2;
this.drawTexturedModalRect(xStart, yStart, 0, 0, xSize, ySize);

View file

@ -32,7 +32,7 @@ public class GuiHandler implements IGuiHandler
}
else if (ID == GuiIds.ALCHEMICAL_BAG)
{
return new ContainerAlchemicalBag(player.inventory, player.getHeldItem());
// return new ContainerAlchemicalBag(player.inventory, player.getHeldItem());
}
else if (ID == GuiIds.ALUDEL)
{
@ -67,7 +67,7 @@ public class GuiHandler implements IGuiHandler
}
else if (ID == GuiIds.ALCHEMICAL_BAG)
{
return new GuiAlchemicalBag(player.inventory, player.getHeldItem());
// return new GuiAlchemicalBag(player.inventory, player.getHeldItem());
}
else if (ID == GuiIds.ALUDEL)
{

View file

@ -5,7 +5,6 @@ import com.pahimar.ee3.lib.Strings;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;
/**
@ -36,80 +35,80 @@ public class ContainerAlchemicalBag extends Container
private final int PLAYER_INVENTORY_ROWS = 3;
private final int PLAYER_INVENTORY_COLUMNS = 9;
public ContainerAlchemicalBag(InventoryPlayer inventoryPlayer, ItemStack alchemicalBag)
public ContainerAlchemicalBag(InventoryPlayer inventoryPlayer, InventoryAlchemicalBag inventoryAlchemicalBag)
{
if (alchemicalBag.getItemDamage() == 0)
{
bagInventoryRows = SMALL_BAG_INVENTORY_ROWS;
bagInventoryColumns = SMALL_BAG_INVENTORY_COLUMNS;
}
else if (alchemicalBag.getItemDamage() == 1)
{
bagInventoryRows = MEDIUM_BAG_INVENTORY_ROWS;
bagInventoryColumns = MEDIUM_BAG_INVENTORY_COLUMNS;
}
else if (alchemicalBag.getItemDamage() == 2)
{
bagInventoryRows = LARGE_BAG_INVENTORY_ROWS;
bagInventoryColumns = LARGE_BAG_INVENTORY_COLUMNS;
}
// Add the Alchemical Chest slots to the container
for (int bagRowIndex = 0; bagRowIndex < bagInventoryRows; ++bagRowIndex)
{
for (int bagColumnIndex = 0; bagColumnIndex < bagInventoryColumns; ++bagColumnIndex)
{
if (alchemicalBag.getItemDamage() == 0)
{
this.addSlotToContainer(new Slot(inventoryPlayer, bagColumnIndex + bagRowIndex * bagInventoryColumns, 8 + bagColumnIndex * 18, 18 + bagRowIndex * 18));
}
else if (alchemicalBag.getItemDamage() == 1)
{
this.addSlotToContainer(new Slot(inventoryPlayer, bagColumnIndex + bagRowIndex * bagInventoryColumns, 8 + bagColumnIndex * 18, 18 + bagRowIndex * 18));
}
else if (alchemicalBag.getItemDamage() == 2)
{
this.addSlotToContainer(new Slot(inventoryPlayer, bagColumnIndex + bagRowIndex * bagInventoryColumns, 8 + bagColumnIndex * 18, 8 + bagRowIndex * 18));
}
}
}
// Add the player's inventory slots to the container
for (int inventoryRowIndex = 0; inventoryRowIndex < PLAYER_INVENTORY_ROWS; ++inventoryRowIndex)
{
for (int inventoryColumnIndex = 0; inventoryColumnIndex < PLAYER_INVENTORY_COLUMNS; ++inventoryColumnIndex)
{
if (alchemicalBag.getItemDamage() == 0)
{
this.addSlotToContainer(new Slot(inventoryPlayer, inventoryColumnIndex + inventoryRowIndex * 9 + 9, 35 + inventoryColumnIndex * 18, 104 + inventoryRowIndex * 18));
}
else if (alchemicalBag.getItemDamage() == 1)
{
this.addSlotToContainer(new Slot(inventoryPlayer, inventoryColumnIndex + inventoryRowIndex * 9 + 9, 35 + inventoryColumnIndex * 18, 158 + inventoryRowIndex * 18));
}
else if (alchemicalBag.getItemDamage() == 2)
{
this.addSlotToContainer(new Slot(inventoryPlayer, inventoryColumnIndex + inventoryRowIndex * 9 + 9, 44 + inventoryColumnIndex * 18, 174 + inventoryRowIndex * 18));
}
}
}
// Add the player's action bar slots to the container
for (int actionBarSlotIndex = 0; actionBarSlotIndex < PLAYER_INVENTORY_COLUMNS; ++actionBarSlotIndex)
{
if (alchemicalBag.getItemDamage() == 0)
{
this.addSlotToContainer(new Slot(inventoryPlayer, actionBarSlotIndex, 35 + actionBarSlotIndex * 18, 162));
}
else if (alchemicalBag.getItemDamage() == 1)
{
this.addSlotToContainer(new Slot(inventoryPlayer, actionBarSlotIndex, 35 + actionBarSlotIndex * 18, 216));
}
else if (alchemicalBag.getItemDamage() == 2)
{
this.addSlotToContainer(new Slot(inventoryPlayer, actionBarSlotIndex, 44 + actionBarSlotIndex * 18, 232));
}
}
// if (alchemicalBag.getItemDamage() == 0)
// {
// bagInventoryRows = SMALL_BAG_INVENTORY_ROWS;
// bagInventoryColumns = SMALL_BAG_INVENTORY_COLUMNS;
// }
// else if (alchemicalBag.getItemDamage() == 1)
// {
// bagInventoryRows = MEDIUM_BAG_INVENTORY_ROWS;
// bagInventoryColumns = MEDIUM_BAG_INVENTORY_COLUMNS;
// }
// else if (alchemicalBag.getItemDamage() == 2)
// {
// bagInventoryRows = LARGE_BAG_INVENTORY_ROWS;
// bagInventoryColumns = LARGE_BAG_INVENTORY_COLUMNS;
// }
//
// // Add the Alchemical Chest slots to the container
// for (int bagRowIndex = 0; bagRowIndex < bagInventoryRows; ++bagRowIndex)
// {
// for (int bagColumnIndex = 0; bagColumnIndex < bagInventoryColumns; ++bagColumnIndex)
// {
// if (alchemicalBag.getItemDamage() == 0)
// {
// this.addSlotToContainer(new Slot(inventoryPlayer, bagColumnIndex + bagRowIndex * bagInventoryColumns, 8 + bagColumnIndex * 18, 18 + bagRowIndex * 18));
// }
// else if (alchemicalBag.getItemDamage() == 1)
// {
// this.addSlotToContainer(new Slot(inventoryPlayer, bagColumnIndex + bagRowIndex * bagInventoryColumns, 8 + bagColumnIndex * 18, 18 + bagRowIndex * 18));
// }
// else if (alchemicalBag.getItemDamage() == 2)
// {
// this.addSlotToContainer(new Slot(inventoryPlayer, bagColumnIndex + bagRowIndex * bagInventoryColumns, 8 + bagColumnIndex * 18, 8 + bagRowIndex * 18));
// }
// }
// }
//
// // Add the player's inventory slots to the container
// for (int inventoryRowIndex = 0; inventoryRowIndex < PLAYER_INVENTORY_ROWS; ++inventoryRowIndex)
// {
// for (int inventoryColumnIndex = 0; inventoryColumnIndex < PLAYER_INVENTORY_COLUMNS; ++inventoryColumnIndex)
// {
// if (alchemicalBag.getItemDamage() == 0)
// {
// this.addSlotToContainer(new Slot(inventoryPlayer, inventoryColumnIndex + inventoryRowIndex * 9 + 9, 35 + inventoryColumnIndex * 18, 104 + inventoryRowIndex * 18));
// }
// else if (alchemicalBag.getItemDamage() == 1)
// {
// this.addSlotToContainer(new Slot(inventoryPlayer, inventoryColumnIndex + inventoryRowIndex * 9 + 9, 35 + inventoryColumnIndex * 18, 158 + inventoryRowIndex * 18));
// }
// else if (alchemicalBag.getItemDamage() == 2)
// {
// this.addSlotToContainer(new Slot(inventoryPlayer, inventoryColumnIndex + inventoryRowIndex * 9 + 9, 44 + inventoryColumnIndex * 18, 174 + inventoryRowIndex * 18));
// }
// }
// }
//
// // Add the player's action bar slots to the container
// for (int actionBarSlotIndex = 0; actionBarSlotIndex < PLAYER_INVENTORY_COLUMNS; ++actionBarSlotIndex)
// {
// if (alchemicalBag.getItemDamage() == 0)
// {
// this.addSlotToContainer(new Slot(inventoryPlayer, actionBarSlotIndex, 35 + actionBarSlotIndex * 18, 162));
// }
// else if (alchemicalBag.getItemDamage() == 1)
// {
// this.addSlotToContainer(new Slot(inventoryPlayer, actionBarSlotIndex, 35 + actionBarSlotIndex * 18, 216));
// }
// else if (alchemicalBag.getItemDamage() == 2)
// {
// this.addSlotToContainer(new Slot(inventoryPlayer, actionBarSlotIndex, 44 + actionBarSlotIndex * 18, 232));
// }
// }
}
@Override

View file

@ -1,11 +1,11 @@
package com.pahimar.ee3.inventory;
import com.pahimar.ee3.item.ItemAlchemicalBag;
import com.pahimar.ee3.lib.Strings;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
public class InventoryAlchemicalBag implements IInventory, INBTTaggable
{
@ -13,6 +13,25 @@ public class InventoryAlchemicalBag implements IInventory, INBTTaggable
protected ItemStack[] inventory;
protected String customName;
public InventoryAlchemicalBag(ItemStack itemStack, int size)
{
parentItemStack = itemStack;
inventory = new ItemStack[size];
readFromNBT(itemStack.getTagCompound());
}
public void save()
{
NBTTagCompound nbtTagCompound = parentItemStack.getTagCompound();
if (nbtTagCompound == null)
{
nbtTagCompound = new NBTTagCompound();
}
writeToNBT(nbtTagCompound);
parentItemStack.setTagCompound(nbtTagCompound);
}
@Override
public int getSizeInventory()
{
@ -114,23 +133,57 @@ public class InventoryAlchemicalBag implements IInventory, INBTTaggable
@Override
public boolean isItemValidForSlot(int slotIndex, ItemStack itemStack)
{
if (itemStack.getItem() instanceof ItemAlchemicalBag)
{
return false;
}
return true;
}
@Override
public void readFromNBT(NBTTagCompound nbtTagCompound)
{
// TODO
if (nbtTagCompound != null && nbtTagCompound.hasKey("Items"))
{
// Read in the ItemStacks in the inventory from NBT
if (nbtTagCompound.hasKey("Items"))
{
NBTTagList tagList = nbtTagCompound.getTagList("Items");
inventory = new ItemStack[this.getSizeInventory()];
for (int i = 0; i < tagList.tagCount(); ++i)
{
NBTTagCompound tagCompound = (NBTTagCompound) tagList.tagAt(i);
byte slotIndex = tagCompound.getByte("Slot");
if (slotIndex >= 0 && slotIndex < inventory.length)
{
inventory[slotIndex] = ItemStack.loadItemStackFromNBT(tagCompound);
}
}
}
// Read in any custom name for the inventory
if (nbtTagCompound.hasKey("display") && nbtTagCompound.getTag("display").getClass().equals(NBTTagCompound.class))
{
if (nbtTagCompound.getCompoundTag("display").hasKey("Name"))
{
customName = nbtTagCompound.getCompoundTag("display").getString("Name");
}
}
}
}
@Override
public void writeToNBT(NBTTagCompound nbtTagCompound)
{
// TODO
// Write the ItemStacks in the inventory to NBT
NBTTagList tagList = new NBTTagList();
for (int currentIndex = 0; currentIndex < inventory.length; ++currentIndex)
{
if (inventory[currentIndex] != null)
{
NBTTagCompound tagCompound = new NBTTagCompound();
tagCompound.setByte("Slot", (byte) currentIndex);
inventory[currentIndex].writeToNBT(tagCompound);
tagList.appendTag(tagCompound);
}
}
nbtTagCompound.setTag("Items", tagList);
}
public boolean hasCustomName()