Getting Alchemical Chests into the port. They definitely aren't finished yet, networking still to be done.

This commit is contained in:
pahimar 2014-04-10 19:59:04 -04:00
parent 7b97cea430
commit f6d58abca2
24 changed files with 1015 additions and 13 deletions

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@ -54,6 +54,12 @@ public class EquivalentExchange3
// Register the GUI Handler
NetworkRegistry.INSTANCE.registerGuiHandler(instance, new GuiHandler());
// Initialize mod tile entities
proxy.registerTileEntities();
// Initialize custom rendering and pre-load textures (Client only)
proxy.initRenderingAndTextures();
// Register the Items Event Handler
FMLCommonHandler.instance().bus().register(EventHandlers.itemEventHandler);
MinecraftForge.EVENT_BUS.register(EventHandlers.itemEventHandler);

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@ -0,0 +1,105 @@
package com.pahimar.ee3.block;
import com.pahimar.ee3.EquivalentExchange3;
import com.pahimar.ee3.reference.GuiIds;
import com.pahimar.ee3.reference.Names;
import com.pahimar.ee3.reference.RenderIds;
import com.pahimar.ee3.tileentity.TileAlchemicalChest;
import com.pahimar.ee3.tileentity.TileAlchemicalChestLarge;
import com.pahimar.ee3.tileentity.TileAlchemicalChestMedium;
import com.pahimar.ee3.tileentity.TileAlchemicalChestSmall;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.block.ITileEntityProvider;
import net.minecraft.block.material.Material;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;
import java.util.List;
public class BlockAlchemicalChest extends BlockEE implements ITileEntityProvider
{
public BlockAlchemicalChest()
{
super(Material.wood);
this.setHardness(2.5f);
this.setBlockName(Names.Blocks.ALCHEMICAL_CHEST);
this.setBlockBounds(0.0625f, 0.0f, 0.0625f, 0.9375f, 0.875f, 0.9375f);
}
@Override
public TileEntity createNewTileEntity(World var1, int metaData)
{
if (metaData == 0)
{
return new TileAlchemicalChestSmall();
}
else if (metaData == 1)
{
return new TileAlchemicalChestMedium();
}
else if (metaData == 2)
{
return new TileAlchemicalChestLarge();
}
return null;
}
@Override
public int damageDropped(int metaData)
{
return metaData;
}
@Override
public boolean renderAsNormalBlock()
{
return false;
}
@Override
public boolean isOpaqueCube()
{
return false;
}
@Override
public int getRenderType()
{
return RenderIds.alchemicalChest;
}
@Override
public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int par6, float par7, float par8, float par9)
{
if (player.isSneaking() || world.isSideSolid(x, y + 1, z, ForgeDirection.DOWN))
{
return true;
}
else
{
if (!world.isRemote && world.getTileEntity(x, y, z) instanceof TileAlchemicalChest)
{
player.openGui(EquivalentExchange3.instance, GuiIds.ALCHEMICAL_CHEST, world, x, y, z);
}
return true;
}
}
@Override
@SideOnly(Side.CLIENT)
public void getSubBlocks(Item item, CreativeTabs creativeTabs, List list)
{
for (int meta = 0; meta < 3; meta++)
{
list.add(new ItemStack(item, 1, meta));
}
}
}

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@ -1,9 +1,6 @@
package com.pahimar.ee3.block;
import com.pahimar.ee3.item.ItemBlockAlchemicalFuel;
import com.pahimar.ee3.item.ItemBlockInfusedCloth;
import com.pahimar.ee3.item.ItemBlockInfusedPlank;
import com.pahimar.ee3.item.ItemBlockInfusedWood;
import com.pahimar.ee3.item.*;
import com.pahimar.ee3.reference.Names;
import cpw.mods.fml.common.registry.GameRegistry;
@ -14,6 +11,7 @@ public class ModBlocks
public static final BlockEE infusedCloth = new BlockInfusedCloth();
public static final BlockEE infusedWood = new BlockInfusedWood();
public static final BlockEE infusedPlank = new BlockInfusedPlank();
public static final BlockEE alchemicalChest = new BlockAlchemicalChest();
public static void init()
@ -23,5 +21,6 @@ public class ModBlocks
GameRegistry.registerBlock(infusedCloth, ItemBlockInfusedCloth.class, "tile." + Names.Blocks.INFUSED_CLOTH);
GameRegistry.registerBlock(infusedWood, ItemBlockInfusedWood.class, "tile." + Names.Blocks.INFUSED_WOOD);
GameRegistry.registerBlock(infusedPlank, ItemBlockInfusedPlank.class, "tile." + Names.Blocks.INFUSED_PLANK);
GameRegistry.registerBlock(alchemicalChest, ItemBlockAlchemicalChest.class, "tile." + Names.Blocks.ALCHEMICAL_CHEST);
}
}

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@ -0,0 +1,70 @@
package com.pahimar.ee3.client.gui.inventory;
import com.pahimar.ee3.inventory.ContainerAlchemicalChest;
import com.pahimar.ee3.reference.Names;
import com.pahimar.ee3.reference.Textures;
import com.pahimar.ee3.tileentity.TileAlchemicalChest;
import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.util.StatCollector;
import org.lwjgl.opengl.GL11;
public class GuiAlchemicalChest extends GuiContainer
{
private TileAlchemicalChest tileAlchemicalChest;
public GuiAlchemicalChest(InventoryPlayer inventoryPlayer, TileAlchemicalChest alchemicalChest)
{
super(new ContainerAlchemicalChest(inventoryPlayer, alchemicalChest));
tileAlchemicalChest = alchemicalChest;
if (this.tileAlchemicalChest.getState() == 0)
{
xSize = 230;
ySize = 186;
}
else if (this.tileAlchemicalChest.getState() == 1)
{
xSize = 230;
ySize = 240;
}
else if (this.tileAlchemicalChest.getState() == 2)
{
xSize = 248;
ySize = 256;
}
}
@Override
protected void drawGuiContainerForegroundLayer(int x, int y)
{
if (tileAlchemicalChest.getState() == 0 || tileAlchemicalChest.getState() == 1)
{
fontRendererObj.drawString(tileAlchemicalChest.hasCustomInventoryName() ? tileAlchemicalChest.getInventoryName() : StatCollector.translateToLocal(tileAlchemicalChest.getInventoryName()), 8, 6, 4210752);
fontRendererObj.drawString(StatCollector.translateToLocal(Names.Containers.CONTAINER_INVENTORY), 35, ySize - 95 + 2, 4210752);
}
}
@Override
protected void drawGuiContainerBackgroundLayer(float opacity, int x, int y)
{
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
if (tileAlchemicalChest.getState() == 0)
{
this.mc.getTextureManager().bindTexture(Textures.GUI_ALCHEMICAL_CHEST_SMALL);
}
else if (tileAlchemicalChest.getState() == 1)
{
this.mc.getTextureManager().bindTexture(Textures.GUI_ALCHEMICAL_CHEST_MEDIUM);
}
else if (tileAlchemicalChest.getState() == 2)
{
this.mc.getTextureManager().bindTexture(Textures.GUI_ALCHEMICAL_CHEST_LARGE);
}
int xStart = (width - xSize) / 2;
int yStart = (height - ySize) / 2;
this.drawTexturedModalRect(xStart, yStart, 0, 0, xSize, ySize);
}
}

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@ -0,0 +1,83 @@
package com.pahimar.ee3.client.renderer.item;
import com.pahimar.ee3.reference.Textures;
import cpw.mods.fml.client.FMLClientHandler;
import net.minecraft.client.model.ModelChest;
import net.minecraft.item.ItemStack;
import net.minecraftforge.client.IItemRenderer;
import org.lwjgl.opengl.GL11;
public class ItemAlchemicalChestRenderer implements IItemRenderer
{
private final ModelChest modelChest;
public ItemAlchemicalChestRenderer()
{
modelChest = new ModelChest();
}
@Override
public boolean handleRenderType(ItemStack item, ItemRenderType type)
{
return true;
}
@Override
public boolean shouldUseRenderHelper(ItemRenderType type, ItemStack item, ItemRendererHelper helper)
{
return true;
}
@Override
public void renderItem(ItemRenderType type, ItemStack item, Object... data)
{
switch (type)
{
case ENTITY:
{
renderAlchemicalChest(0.5F, 0.5F, 0.5F, item.getItemDamage());
break;
}
case EQUIPPED:
{
renderAlchemicalChest(1.0F, 1.0F, 1.0F, item.getItemDamage());
break;
}
case EQUIPPED_FIRST_PERSON:
{
renderAlchemicalChest(1.0F, 1.0F, 1.0F, item.getItemDamage());
break;
}
case INVENTORY:
{
renderAlchemicalChest(0.0F, 0.075F, 0.0F, item.getItemDamage());
break;
}
default:
break;
}
}
private void renderAlchemicalChest(float x, float y, float z, int metaData)
{
if (metaData == 0)
{
FMLClientHandler.instance().getClient().renderEngine.bindTexture(Textures.MODEL_ALCHEMICAL_CHEST_SMALL);
}
else if (metaData == 1)
{
FMLClientHandler.instance().getClient().renderEngine.bindTexture(Textures.MODEL_ALCHEMICAL_CHEST_MEDIUM);
}
else if (metaData == 2)
{
FMLClientHandler.instance().getClient().renderEngine.bindTexture(Textures.MODEL_ALCHEMICAL_CHEST_LARGE);
}
GL11.glPushMatrix(); //start
GL11.glTranslatef(x, y, z); //size
GL11.glRotatef(180, 1, 0, 0);
GL11.glRotatef(-90, 0, 1, 0);
modelChest.renderAll();
GL11.glPopMatrix(); //end
}
}

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@ -0,0 +1,85 @@
package com.pahimar.ee3.client.renderer.tileentity;
import com.pahimar.ee3.reference.Textures;
import com.pahimar.ee3.tileentity.TileAlchemicalChest;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.client.model.ModelChest;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.tileentity.TileEntity;
import net.minecraftforge.common.util.ForgeDirection;
import org.lwjgl.opengl.GL11;
import org.lwjgl.opengl.GL12;
@SideOnly(Side.CLIENT)
public class TileEntityAlchemicalChestRenderer extends TileEntitySpecialRenderer
{
private final ModelChest modelChest = new ModelChest();
@Override
public void renderTileEntityAt(TileEntity tileEntity, double x, double y, double z, float tick)
{
if (tileEntity instanceof TileAlchemicalChest)
{
TileAlchemicalChest tileAlchemicalChest = (TileAlchemicalChest) tileEntity;
ForgeDirection direction = null;
if (tileAlchemicalChest.getWorldObj() != null)
{
direction = tileAlchemicalChest.getOrientation();
}
if (tileAlchemicalChest.getState() == 0)
{
this.bindTexture(Textures.MODEL_ALCHEMICAL_CHEST_SMALL);
}
else if (tileAlchemicalChest.getState() == 1)
{
this.bindTexture(Textures.MODEL_ALCHEMICAL_CHEST_MEDIUM);
}
else if (tileAlchemicalChest.getState() == 2)
{
this.bindTexture(Textures.MODEL_ALCHEMICAL_CHEST_LARGE);
}
GL11.glPushMatrix();
GL11.glEnable(GL12.GL_RESCALE_NORMAL);
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
GL11.glTranslatef((float) x, (float) y + 1.0F, (float) z + 1.0F);
GL11.glScalef(1.0F, -1.0F, -1.0F);
GL11.glTranslatef(0.5F, 0.5F, 0.5F);
short angle = 0;
if (direction != null)
{
if (direction == ForgeDirection.NORTH)
{
angle = 180;
}
else if (direction == ForgeDirection.SOUTH)
{
angle = 0;
}
else if (direction == ForgeDirection.WEST)
{
angle = 90;
}
else if (direction == ForgeDirection.EAST)
{
angle = -90;
}
}
GL11.glRotatef(angle, 0.0F, 1.0F, 0.0F);
GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
float adjustedLidAngle = tileAlchemicalChest.prevLidAngle + (tileAlchemicalChest.lidAngle - tileAlchemicalChest.prevLidAngle) * tick;
adjustedLidAngle = 1.0F - adjustedLidAngle;
adjustedLidAngle = 1.0F - adjustedLidAngle * adjustedLidAngle * adjustedLidAngle;
modelChest.chestLid.rotateAngleX = -(adjustedLidAngle * (float) Math.PI / 2.0F);
modelChest.renderAll();
GL11.glDisable(GL12.GL_RESCALE_NORMAL);
GL11.glPopMatrix();
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
}
}
}

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@ -16,6 +16,6 @@ public class CraftingHandler
@SubscribeEvent
public void onItemCraftedEvent(PlayerEvent.ItemCraftedEvent event)
{
// TODO Set owner on who crafted the item (make sure it's not a FakePlayer)
}
}

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@ -1,5 +1,9 @@
package com.pahimar.ee3.handler;
import com.pahimar.ee3.client.gui.inventory.GuiAlchemicalChest;
import com.pahimar.ee3.inventory.ContainerAlchemicalChest;
import com.pahimar.ee3.reference.GuiIds;
import com.pahimar.ee3.tileentity.TileAlchemicalChest;
import cpw.mods.fml.common.network.IGuiHandler;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.world.World;
@ -7,14 +11,26 @@ import net.minecraft.world.World;
public class GuiHandler implements IGuiHandler
{
@Override
public Object getServerGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z)
public Object getServerGuiElement(int id, EntityPlayer player, World world, int x, int y, int z)
{
if (id == GuiIds.ALCHEMICAL_CHEST)
{
TileAlchemicalChest tileAlchemicalChest = (TileAlchemicalChest) world.getTileEntity(x, y, z);
return new ContainerAlchemicalChest(player.inventory, tileAlchemicalChest);
}
return null;
}
@Override
public Object getClientGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z)
public Object getClientGuiElement(int id, EntityPlayer player, World world, int x, int y, int z)
{
if (id == GuiIds.ALCHEMICAL_CHEST)
{
TileAlchemicalChest tileAlchemicalChest = (TileAlchemicalChest) world.getTileEntity(x, y, z);
return new GuiAlchemicalChest(player.inventory, tileAlchemicalChest);
}
return null;
}
}

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@ -0,0 +1,161 @@
package com.pahimar.ee3.inventory;
import com.pahimar.ee3.tileentity.TileAlchemicalChest;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;
public class ContainerAlchemicalChest extends Container
{
// Small Chest
public static final int SMALL_CHEST_INVENTORY_ROWS = 4;
public static final int SMALL_CHEST_INVENTORY_COLUMNS = 12;
public static final int SMALL_INVENTORY_SIZE = SMALL_CHEST_INVENTORY_ROWS * SMALL_CHEST_INVENTORY_COLUMNS;
// Medium Chest
public static final int MEDIUM_CHEST_INVENTORY_ROWS = 7;
public static final int MEDIUM_CHEST_INVENTORY_COLUMNS = 12;
public static final int MEDIUM_INVENTORY_SIZE = MEDIUM_CHEST_INVENTORY_ROWS * MEDIUM_CHEST_INVENTORY_COLUMNS;
// Large Chest
public static final int LARGE_CHEST_INVENTORY_ROWS = 9;
public static final int LARGE_CHEST_INVENTORY_COLUMNS = 13;
public static final int LARGE_INVENTORY_SIZE = LARGE_CHEST_INVENTORY_ROWS * LARGE_CHEST_INVENTORY_COLUMNS;
// Player Inventory
private final int PLAYER_INVENTORY_ROWS = 3;
private final int PLAYER_INVENTORY_COLUMNS = 9;
private TileAlchemicalChest tileAlchemicalChest;
private int chestInventoryRows;
private int chestInventoryColumns;
public ContainerAlchemicalChest(InventoryPlayer inventoryPlayer, TileAlchemicalChest tileAlchemicalChest)
{
this.tileAlchemicalChest = tileAlchemicalChest;
tileAlchemicalChest.openInventory();
if (this.tileAlchemicalChest.getState() == 0)
{
chestInventoryRows = SMALL_CHEST_INVENTORY_ROWS;
chestInventoryColumns = SMALL_CHEST_INVENTORY_COLUMNS;
}
else if (this.tileAlchemicalChest.getState() == 1)
{
chestInventoryRows = MEDIUM_CHEST_INVENTORY_ROWS;
chestInventoryColumns = MEDIUM_CHEST_INVENTORY_COLUMNS;
}
else if (this.tileAlchemicalChest.getState() == 2)
{
chestInventoryRows = LARGE_CHEST_INVENTORY_ROWS;
chestInventoryColumns = LARGE_CHEST_INVENTORY_COLUMNS;
}
// Add the Alchemical Chest slots to the container
for (int chestRowIndex = 0; chestRowIndex < chestInventoryRows; ++chestRowIndex)
{
for (int chestColumnIndex = 0; chestColumnIndex < chestInventoryColumns; ++chestColumnIndex)
{
if (this.tileAlchemicalChest.getState() == 0)
{
this.addSlotToContainer(new Slot(tileAlchemicalChest, chestColumnIndex + chestRowIndex * chestInventoryColumns, 8 + chestColumnIndex * 18, 18 + chestRowIndex * 18));
}
else if (this.tileAlchemicalChest.getState() == 1)
{
this.addSlotToContainer(new Slot(tileAlchemicalChest, chestColumnIndex + chestRowIndex * chestInventoryColumns, 8 + chestColumnIndex * 18, 18 + chestRowIndex * 18));
}
else if (this.tileAlchemicalChest.getState() == 2)
{
this.addSlotToContainer(new Slot(tileAlchemicalChest, chestColumnIndex + chestRowIndex * chestInventoryColumns, 8 + chestColumnIndex * 18, 8 + chestRowIndex * 18));
}
}
}
// Add the player's inventory slots to the container
for (int inventoryRowIndex = 0; inventoryRowIndex < PLAYER_INVENTORY_ROWS; ++inventoryRowIndex)
{
for (int inventoryColumnIndex = 0; inventoryColumnIndex < PLAYER_INVENTORY_COLUMNS; ++inventoryColumnIndex)
{
if (this.tileAlchemicalChest.getState() == 0)
{
this.addSlotToContainer(new Slot(inventoryPlayer, inventoryColumnIndex + inventoryRowIndex * 9 + 9, 35 + inventoryColumnIndex * 18, 104 + inventoryRowIndex * 18));
}
else if (this.tileAlchemicalChest.getState() == 1)
{
this.addSlotToContainer(new Slot(inventoryPlayer, inventoryColumnIndex + inventoryRowIndex * 9 + 9, 35 + inventoryColumnIndex * 18, 158 + inventoryRowIndex * 18));
}
else if (this.tileAlchemicalChest.getState() == 2)
{
this.addSlotToContainer(new Slot(inventoryPlayer, inventoryColumnIndex + inventoryRowIndex * 9 + 9, 44 + inventoryColumnIndex * 18, 174 + inventoryRowIndex * 18));
}
}
}
// Add the player's action bar slots to the container
for (int actionBarSlotIndex = 0; actionBarSlotIndex < PLAYER_INVENTORY_COLUMNS; ++actionBarSlotIndex)
{
if (this.tileAlchemicalChest.getState() == 0)
{
this.addSlotToContainer(new Slot(inventoryPlayer, actionBarSlotIndex, 35 + actionBarSlotIndex * 18, 162));
}
else if (this.tileAlchemicalChest.getState() == 1)
{
this.addSlotToContainer(new Slot(inventoryPlayer, actionBarSlotIndex, 35 + actionBarSlotIndex * 18, 216));
}
else if (this.tileAlchemicalChest.getState() == 2)
{
this.addSlotToContainer(new Slot(inventoryPlayer, actionBarSlotIndex, 44 + actionBarSlotIndex * 18, 232));
}
}
}
@Override
public boolean canInteractWith(EntityPlayer entityPlayer)
{
return true;
}
/**
* Callback for when the crafting gui is closed.
*/
@Override
public void onContainerClosed(EntityPlayer entityPlayer)
{
super.onContainerClosed(entityPlayer);
tileAlchemicalChest.closeInventory();
}
@Override
public ItemStack transferStackInSlot(EntityPlayer entityPlayer, int slotIndex)
{
ItemStack newItemStack = null;
Slot slot = (Slot) inventorySlots.get(slotIndex);
if (slot != null && slot.getHasStack())
{
ItemStack itemStack = slot.getStack();
newItemStack = itemStack.copy();
if (slotIndex < chestInventoryRows * chestInventoryColumns)
{
if (!this.mergeItemStack(itemStack, chestInventoryRows * chestInventoryColumns, inventorySlots.size(), false))
{
return null;
}
}
else if (!this.mergeItemStack(itemStack, 0, chestInventoryRows * chestInventoryColumns, false))
{
return null;
}
if (itemStack.stackSize == 0)
{
slot.putStack(null);
}
else
{
slot.onSlotChanged();
}
}
return newItemStack;
}
}

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@ -0,0 +1,45 @@
package com.pahimar.ee3.item;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.block.Block;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
import java.util.List;
public class ItemBlockAlchemicalChest extends ItemBlock
{
public ItemBlockAlchemicalChest(Block block)
{
super(block);
this.setHasSubtypes(true);
}
@Override
public int getMetadata(int meta)
{
return meta;
}
@SideOnly(Side.CLIENT)
public void addInformation(ItemStack itemStack, EntityPlayer entityPlayer, List list, boolean flag)
{
// TODO Localize and add more descriptive text
int metaData = itemStack.getItemDamage();
if (metaData == 0)
{
list.add("Small");
}
else if (metaData == 1)
{
list.add("Medium");
}
else if (metaData == 2)
{
list.add("Large");
}
}
}

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@ -1,7 +1,9 @@
package com.pahimar.ee3.item;
import com.pahimar.ee3.block.ModBlocks;
import com.pahimar.ee3.reference.Names;
import cpw.mods.fml.common.registry.GameRegistry;
import net.minecraft.item.ItemBlock;
public class ModItems
{
@ -15,6 +17,7 @@ public class ModItems
public static final ItemEE alchemicalInventoryUpgrade = new ItemAlchemicalInventoryUpgrade();
public static final ItemEE chalk = new ItemChalk();
public static final ItemEE diviningRod = new ItemDiviningRod();
public static final ItemBlock alchemicalChest = new ItemBlockAlchemicalChest(ModBlocks.alchemicalChest);
public static void init()
{

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@ -1,5 +1,28 @@
package com.pahimar.ee3.proxy;
import com.pahimar.ee3.block.ModBlocks;
import com.pahimar.ee3.client.renderer.item.ItemAlchemicalChestRenderer;
import com.pahimar.ee3.client.renderer.tileentity.TileEntityAlchemicalChestRenderer;
import com.pahimar.ee3.reference.RenderIds;
import com.pahimar.ee3.tileentity.TileAlchemicalChest;
import cpw.mods.fml.client.registry.ClientRegistry;
import cpw.mods.fml.client.registry.RenderingRegistry;
import net.minecraft.item.Item;
import net.minecraftforge.client.MinecraftForgeClient;
public class ClientProxy extends CommonProxy
{
@Override
public void initRenderingAndTextures()
{
RenderIds.calcinator = RenderingRegistry.getNextAvailableRenderId();
RenderIds.aludel = RenderingRegistry.getNextAvailableRenderId();
RenderIds.alchemicalChest = RenderingRegistry.getNextAvailableRenderId();
RenderIds.glassBell = RenderingRegistry.getNextAvailableRenderId();
RenderIds.researchStation = RenderingRegistry.getNextAvailableRenderId();
MinecraftForgeClient.registerItemRenderer(Item.getItemFromBlock(ModBlocks.alchemicalChest), new ItemAlchemicalChestRenderer());
ClientRegistry.bindTileEntitySpecialRenderer(TileAlchemicalChest.class, new TileEntityAlchemicalChestRenderer());
}
}

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@ -1,5 +1,19 @@
package com.pahimar.ee3.proxy;
public class CommonProxy implements IProxy
import com.pahimar.ee3.reference.Names;
import com.pahimar.ee3.tileentity.TileAlchemicalChest;
import com.pahimar.ee3.tileentity.TileAlchemicalChestLarge;
import com.pahimar.ee3.tileentity.TileAlchemicalChestMedium;
import com.pahimar.ee3.tileentity.TileAlchemicalChestSmall;
import cpw.mods.fml.common.registry.GameRegistry;
public abstract class CommonProxy implements IProxy
{
public void registerTileEntities()
{
GameRegistry.registerTileEntity(TileAlchemicalChest.class, "tile." + Names.Blocks.ALCHEMICAL_CHEST);
GameRegistry.registerTileEntity(TileAlchemicalChestSmall.class, "tile." + Names.Blocks.ALCHEMICAL_CHEST + "Small");
GameRegistry.registerTileEntity(TileAlchemicalChestMedium.class, "tile." + Names.Blocks.ALCHEMICAL_CHEST + "Medium");
GameRegistry.registerTileEntity(TileAlchemicalChestLarge.class, "tile." + Names.Blocks.ALCHEMICAL_CHEST + "Large");
}
}

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@ -2,4 +2,7 @@ package com.pahimar.ee3.proxy;
public interface IProxy
{
public abstract void registerTileEntities();
public abstract void initRenderingAndTextures();
}

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@ -2,4 +2,9 @@ package com.pahimar.ee3.proxy;
public class ServerProxy extends CommonProxy
{
@Override
public void initRenderingAndTextures()
{
// NOOP
}
}

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@ -7,6 +7,7 @@ public class Names
public static final String INFUSED_CLOTH = "infusedCloth";
public static final String INFUSED_WOOD = "infusedWood";
public static final String INFUSED_PLANK = "infusedPlank";
public static final String ALCHEMICAL_CHEST = "alchemicalChest";
}
public static class Items
@ -45,4 +46,11 @@ public class Names
public static final String DIRECTION = "teDirection";
public static final String OWNER = "owner";
}
public static class Containers
{
public static final String CONTAINER_INVENTORY = "container.inventory";
public static final String ALCHEMICAL_CHEST = "container.ee3:" + Blocks.ALCHEMICAL_CHEST;
}
}

View file

@ -0,0 +1,10 @@
package com.pahimar.ee3.reference;
public class RenderIds
{
public static int calcinator;
public static int aludel;
public static int alchemicalChest;
public static int glassBell;
public static int researchStation;
}

View file

@ -1,6 +1,43 @@
package com.pahimar.ee3.reference;
import com.pahimar.ee3.util.ResourceLocationHelper;
import net.minecraft.client.renderer.texture.TextureMap;
import net.minecraft.util.ResourceLocation;
public class Textures
{
public static final String RESOURCE_PREFIX = Reference.MOD_ID.toLowerCase() + ":";
// Base file paths
public static final String MODEL_TEXTURE_LOCATION = "textures/models/";
// Model textures
public static final ResourceLocation MODEL_CALCINATOR_IDLE = ResourceLocationHelper.getResourceLocation(MODEL_TEXTURE_LOCATION + "calcinator_idle.png");
public static final ResourceLocation MODEL_CALCINATOR_ACTIVE = ResourceLocationHelper.getResourceLocation(MODEL_TEXTURE_LOCATION + "calcinator_active.png");
public static final ResourceLocation MODEL_ALUDEL = ResourceLocationHelper.getResourceLocation(MODEL_TEXTURE_LOCATION + "aludel.png");
public static final ResourceLocation MODEL_ALCHEMICAL_CHEST_SMALL = ResourceLocationHelper.getResourceLocation(MODEL_TEXTURE_LOCATION + "alchemicalChest_small.png");
public static final ResourceLocation MODEL_ALCHEMICAL_CHEST_MEDIUM = ResourceLocationHelper.getResourceLocation(MODEL_TEXTURE_LOCATION + "alchemicalChest_medium.png");
// Armor sprite sheets
public static final ResourceLocation MODEL_ALCHEMICAL_CHEST_LARGE = ResourceLocationHelper.getResourceLocation(MODEL_TEXTURE_LOCATION + "alchemicalChest_large.png");
public static final ResourceLocation MODEL_GLASS_BELL = ResourceLocationHelper.getResourceLocation(MODEL_TEXTURE_LOCATION + "aludel.png");
public static final ResourceLocation MODEL_RESEARCH_STATION = ResourceLocationHelper.getResourceLocation(MODEL_TEXTURE_LOCATION + "researchStation.png");
public static final String ARMOR_SHEET_LOCATION = "textures/armor/";
public static final String GUI_SHEET_LOCATION = "textures/gui/";
// GUI textures
public static final ResourceLocation GUI_CALCINATOR = ResourceLocationHelper.getResourceLocation(GUI_SHEET_LOCATION + "calcinator.png");
public static final ResourceLocation GUI_ALUDEL = ResourceLocationHelper.getResourceLocation(GUI_SHEET_LOCATION + "aludel.png");
public static final ResourceLocation GUI_ALCHEMICAL_BAG_SMALL = ResourceLocationHelper.getResourceLocation(GUI_SHEET_LOCATION + "alchemicalBag_small.png");
public static final ResourceLocation GUI_ALCHEMICAL_BAG_MEDIUM = ResourceLocationHelper.getResourceLocation(GUI_SHEET_LOCATION + "alchemicalBag_medium.png");
public static final ResourceLocation GUI_ALCHEMICAL_BAG_LARGE = ResourceLocationHelper.getResourceLocation(GUI_SHEET_LOCATION + "alchemicalBag_large.png");
public static final ResourceLocation GUI_ALCHEMICAL_CHEST_SMALL = ResourceLocationHelper.getResourceLocation(GUI_SHEET_LOCATION + "alchemicalChest_small.png");
public static final ResourceLocation GUI_ALCHEMICAL_CHEST_MEDIUM = ResourceLocationHelper.getResourceLocation(GUI_SHEET_LOCATION + "alchemicalChest_medium.png");
public static final ResourceLocation GUI_ALCHEMICAL_CHEST_LARGE = ResourceLocationHelper.getResourceLocation(GUI_SHEET_LOCATION + "alchemicalChest_large.png");
public static final ResourceLocation GUI_GLASS_BELL = ResourceLocationHelper.getResourceLocation(GUI_SHEET_LOCATION + "glassBell.png");
public static final String EFFECTS_LOCATION = "textures/effects/";
// Effect textures
public static final ResourceLocation EFFECT_WORLD_TRANSMUTATION = ResourceLocationHelper.getResourceLocation(EFFECTS_LOCATION + "noise.png");
// Item/Block sprite sheets
public static final ResourceLocation VANILLA_BLOCK_TEXTURE_SHEET = TextureMap.locationBlocksTexture;
public static final ResourceLocation VANILLA_ITEM_TEXTURE_SHEET = TextureMap.locationItemsTexture;
public static final ResourceLocation GUI_PORTABLE_CRAFTING = new ResourceLocation("textures/gui/container/crafting_table.png");
}

View file

@ -0,0 +1,284 @@
package com.pahimar.ee3.tileentity;
import com.pahimar.ee3.block.ModBlocks;
import com.pahimar.ee3.inventory.ContainerAlchemicalChest;
import com.pahimar.ee3.reference.Names;
import com.pahimar.ee3.reference.Sounds;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
public class TileAlchemicalChest extends TileEntityEE implements IInventory
{
/**
* The current angle of the chest lid (between 0 and 1)
*/
public float lidAngle;
/**
* The angle of the chest lid last tick
*/
public float prevLidAngle;
/**
* The number of players currently using this chest
*/
public int numUsingPlayers;
/**
* Server sync counter (once per 20 ticks)
*/
private int ticksSinceSync;
/**
* The ItemStacks that hold the items currently being used in the Alchemical Chest
*/
private ItemStack[] inventory;
public TileAlchemicalChest(int metaData)
{
super();
this.state = (byte) metaData;
if (metaData == 0)
{
inventory = new ItemStack[ContainerAlchemicalChest.SMALL_INVENTORY_SIZE];
}
else if (metaData == 1)
{
inventory = new ItemStack[ContainerAlchemicalChest.MEDIUM_INVENTORY_SIZE];
}
else if (metaData == 2)
{
inventory = new ItemStack[ContainerAlchemicalChest.LARGE_INVENTORY_SIZE];
}
}
@Override
public int getSizeInventory()
{
return inventory.length;
}
@Override
public ItemStack getStackInSlot(int slotIndex)
{
return inventory[slotIndex];
}
@Override
public ItemStack decrStackSize(int slotIndex, int decrementAmount)
{
ItemStack itemStack = getStackInSlot(slotIndex);
if (itemStack != null)
{
if (itemStack.stackSize <= decrementAmount)
{
setInventorySlotContents(slotIndex, null);
}
else
{
itemStack = itemStack.splitStack(decrementAmount);
if (itemStack.stackSize == 0)
{
setInventorySlotContents(slotIndex, null);
}
}
}
return itemStack;
}
@Override
public ItemStack getStackInSlotOnClosing(int slotIndex)
{
if (inventory[slotIndex] != null)
{
ItemStack itemStack = inventory[slotIndex];
inventory[slotIndex] = null;
return itemStack;
}
else
{
return null;
}
}
@Override
public void setInventorySlotContents(int slotIndex, ItemStack itemStack)
{
inventory[slotIndex] = itemStack;
if (itemStack != null && itemStack.stackSize > this.getInventoryStackLimit())
{
itemStack.stackSize = this.getInventoryStackLimit();
}
this.markDirty();
}
@Override
public String getInventoryName()
{
return this.hasCustomName() ? this.getCustomName() : Names.Containers.ALCHEMICAL_CHEST;
}
@Override
public boolean hasCustomInventoryName()
{
return false;
}
@Override
public int getInventoryStackLimit()
{
return 64;
}
/**
* Do not make give this method the name canInteractWith because it clashes with Container
*
* @param entityplayer
* The player we are checking to see if they can use this chest
*/
@Override
public boolean isUseableByPlayer(EntityPlayer entityplayer)
{
return true;
}
/**
* Called when a client event is received with the event number and argument, see World.sendClientEvent
*/
@Override
public boolean receiveClientEvent(int eventID, int numUsingPlayers)
{
if (eventID == 1)
{
this.numUsingPlayers = numUsingPlayers;
return true;
}
else
{
return super.receiveClientEvent(eventID, numUsingPlayers);
}
}
@Override
public boolean isItemValidForSlot(int slotIndex, ItemStack itemStack)
{
return true;
}
@Override
public void openInventory()
{
++numUsingPlayers;
worldObj.addBlockEvent(xCoord, yCoord, zCoord, ModBlocks.alchemicalChest, 1, numUsingPlayers);
}
@Override
public void closeInventory()
{
--numUsingPlayers;
worldObj.addBlockEvent(xCoord, yCoord, zCoord, ModBlocks.alchemicalChest, 1, numUsingPlayers);
}
@Override
public void readFromNBT(NBTTagCompound nbtTagCompound)
{
super.readFromNBT(nbtTagCompound);
// Read in the ItemStacks in the inventory from NBT
NBTTagList tagList = nbtTagCompound.getTagList("Items", 10);
inventory = new ItemStack[this.getSizeInventory()];
for (int i = 0; i < tagList.tagCount(); ++i)
{
NBTTagCompound tagCompound = tagList.getCompoundTagAt(i);
byte slotIndex = tagCompound.getByte("Slot");
if (slotIndex >= 0 && slotIndex < inventory.length)
{
inventory[slotIndex] = ItemStack.loadItemStackFromNBT(tagCompound);
}
}
}
@Override
public void writeToNBT(NBTTagCompound nbtTagCompound)
{
super.writeToNBT(nbtTagCompound);
// Write the ItemStacks in the inventory to NBT
NBTTagList tagList = new NBTTagList();
for (int currentIndex = 0; currentIndex < inventory.length; ++currentIndex)
{
if (inventory[currentIndex] != null)
{
NBTTagCompound tagCompound = new NBTTagCompound();
tagCompound.setByte("Slot", (byte) currentIndex);
inventory[currentIndex].writeToNBT(tagCompound);
tagList.appendTag(tagCompound);
}
}
nbtTagCompound.setTag("Items", tagList);
}
/**
* Allows the entity to update its state. Overridden in most subclasses, e.g. the mob spawner uses this to count
* ticks and creates a new spawn inside its implementation.
*/
@Override
public void updateEntity()
{
super.updateEntity();
if (++ticksSinceSync % 20 * 4 == 0)
{
worldObj.addBlockEvent(xCoord, yCoord, zCoord, ModBlocks.alchemicalChest, 1, numUsingPlayers);
}
prevLidAngle = lidAngle;
float angleIncrement = 0.1F;
double adjustedXCoord, adjustedZCoord;
if (numUsingPlayers > 0 && lidAngle == 0.0F)
{
adjustedXCoord = xCoord + 0.5D;
adjustedZCoord = zCoord + 0.5D;
worldObj.playSoundEffect(adjustedXCoord, yCoord + 0.5D, adjustedZCoord, Sounds.CHEST_OPEN, 0.5F, worldObj.rand.nextFloat() * 0.1F + 0.9F);
}
if (numUsingPlayers == 0 && lidAngle > 0.0F || numUsingPlayers > 0 && lidAngle < 1.0F)
{
float var8 = lidAngle;
if (numUsingPlayers > 0)
{
lidAngle += angleIncrement;
}
else
{
lidAngle -= angleIncrement;
}
if (lidAngle > 1.0F)
{
lidAngle = 1.0F;
}
if (lidAngle < 0.5F && var8 >= 0.5F)
{
adjustedXCoord = xCoord + 0.5D;
adjustedZCoord = zCoord + 0.5D;
worldObj.playSoundEffect(adjustedXCoord, yCoord + 0.5D, adjustedZCoord, Sounds.CHEST_CLOSE, 0.5F, worldObj.rand.nextFloat() * 0.1F + 0.9F);
}
if (lidAngle < 0.0F)
{
lidAngle = 0.0F;
}
}
}
}

View file

@ -0,0 +1,9 @@
package com.pahimar.ee3.tileentity;
public class TileAlchemicalChestLarge extends TileAlchemicalChest
{
public TileAlchemicalChestLarge()
{
super(2);
}
}

View file

@ -0,0 +1,9 @@
package com.pahimar.ee3.tileentity;
public class TileAlchemicalChestMedium extends TileAlchemicalChest
{
public TileAlchemicalChestMedium()
{
super(1);
}
}

View file

@ -0,0 +1,9 @@
package com.pahimar.ee3.tileentity;
public class TileAlchemicalChestSmall extends TileAlchemicalChest
{
public TileAlchemicalChestSmall()
{
super(0);
}
}

View file

@ -17,6 +17,7 @@ public class TileEntityEE extends TileEntity
orientation = ForgeDirection.SOUTH;
state = 0;
customName = "";
owner = "";
}
public ForgeDirection getOrientation()
@ -24,16 +25,16 @@ public class TileEntityEE extends TileEntity
return orientation;
}
public void setOrientation(int orientation)
{
this.orientation = ForgeDirection.getOrientation(orientation);
}
public void setOrientation(ForgeDirection orientation)
{
this.orientation = orientation;
}
public void setOrientation(int orientation)
{
this.orientation = ForgeDirection.getOrientation(orientation);
}
public short getState()
{
return state;

View file

@ -0,0 +1,17 @@
package com.pahimar.ee3.util;
import com.pahimar.ee3.reference.Reference;
import net.minecraft.util.ResourceLocation;
public class ResourceLocationHelper
{
public static ResourceLocation getResourceLocation(String modId, String path)
{
return new ResourceLocation(modId, path);
}
public static ResourceLocation getResourceLocation(String path)
{
return getResourceLocation(Reference.MOD_ID.toLowerCase(), path);
}
}