Add support for the new ItemRenderer type
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4 changed files with 16 additions and 0 deletions
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@ -55,6 +55,10 @@ public class ItemAlchemicalChestRenderer implements IItemRenderer {
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renderAlchemicalChest(1.0F, 1.0F, 1.0F);
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renderAlchemicalChest(1.0F, 1.0F, 1.0F);
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break;
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break;
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}
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}
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case EQUIPPED_FIRST_PERSON: {
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renderAlchemicalChest(1.0F, 1.0F, 1.0F);
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break;
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}
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case INVENTORY: {
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case INVENTORY: {
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renderAlchemicalChest(0.0F, 0.075F, 0.0F);
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renderAlchemicalChest(0.0F, 0.075F, 0.0F);
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break;
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break;
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@ -55,6 +55,10 @@ public class ItemAludelRenderer implements IItemRenderer {
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renderAludel(0.0F, 0.0F, 1.0F, 1.0F);
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renderAludel(0.0F, 0.0F, 1.0F, 1.0F);
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return;
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return;
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}
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}
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case EQUIPPED_FIRST_PERSON: {
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renderAludel(0.0F, 0.0F, 1.0F, 1.0F);
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return;
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}
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case INVENTORY: {
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case INVENTORY: {
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renderAludel(-1.0F, -0.9F, 0.0F, 1.0F);
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renderAludel(-1.0F, -0.9F, 0.0F, 1.0F);
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return;
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return;
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@ -55,6 +55,10 @@ public class ItemCalcinatorRenderer implements IItemRenderer {
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renderCalcinator(0.0F, 0.0F, 1.0F, 1.0F);
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renderCalcinator(0.0F, 0.0F, 1.0F, 1.0F);
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return;
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return;
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}
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}
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case EQUIPPED_FIRST_PERSON: {
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renderCalcinator(0.0F, 0.0F, 1.0F, 1.0F);
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return;
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}
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case INVENTORY: {
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case INVENTORY: {
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renderCalcinator(0.0F, -0.1F, 1.0F, 1.0F);
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renderCalcinator(0.0F, -0.1F, 1.0F, 1.0F);
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return;
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return;
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@ -55,6 +55,10 @@ public class ItemGlassBellRenderer implements IItemRenderer {
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renderGlassBell(-0.2F, -0.85F, 0.8F, 1.4F);
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renderGlassBell(-0.2F, -0.85F, 0.8F, 1.4F);
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return;
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return;
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}
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}
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case EQUIPPED_FIRST_PERSON: {
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renderGlassBell(-0.2F, -0.85F, 0.8F, 1.4F);
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return;
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}
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case INVENTORY: {
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case INVENTORY: {
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renderGlassBell(-1.0F, -1.675F, 0.0F, 1.4F);
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renderGlassBell(-1.0F, -1.675F, 0.0F, 1.4F);
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return;
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return;
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