Commit graph

1555 commits

Author SHA1 Message Date
pahimar
46057f06bb Remove the old method of getting minium shards 2014-01-06 20:15:37 -05:00
pahimar
846994f163 Remove a debug related string from the Alchemical Chest gui 2014-01-06 18:59:26 -05:00
pahimar
700275da34 The great localization purge of 2014 2014-01-06 18:51:57 -05:00
pahimar
39ebd1794b Merge pull request #564 from ganymedes01/patch-2
Change event priority for tooltip event
2014-01-06 10:05:13 -08:00
ganymedes01
cca58c6797 Change event priority for tooltip event
Makes sure the event is called after (as much as possible of course) all other tool tip events, so that the EMC value is always the last thing on the item tool tip and avoids it ending up in between the tooltips added by two different mods.
2014-01-06 16:56:17 +00:00
pahimar
146dc0a1de Just some more Alchemical Chest stuff :) 2014-01-05 22:22:59 -05:00
pahimar
7c20a2db99 Condensed the Alchemical Chest GUI/inventory stuff 2014-01-05 19:41:27 -05:00
pahimar
5a580e9028 Merge pull request #558 from klmDF14J/master
Prevented crash when right-clicking the aludel
2014-01-05 13:25:16 -08:00
pahimar
186cd2c1e3 Merge pull request #560 from monster860/master
Fixed #559
2014-01-05 13:24:20 -08:00
monster860
af0b4545ed Fixed #559 2014-01-05 14:14:23 -05:00
Mr KM
6fe08bee3b Prevented crash when right-clicking the aludel
Checks if the stack is null before attempting to get the item ID
2014-01-05 17:40:56 +00:00
pahimar
f8237d6c89 More Alchemical Chest/Inventory stuff 2014-01-05 12:16:48 -05:00
pahimar
be86ee89af The different sized Alchemical Chests aren't quite working yet, but loads of GUI work and textures and stuff tonight 2014-01-04 23:02:06 -05:00
pahimar
081730ad4b Lots more experimental changes :) 2014-01-04 18:38:42 -05:00
pahimar
2ad08cbdc5 Some very experimental stuff with "infused" blocks 2014-01-04 12:53:23 -05:00
pahimar
070528db9b Move away from serializing ItemStack directly. Instead, use a false ItemStack to store only the values we care about (solves Gson related issues with ItemStack in the mod) 2014-01-04 12:52:59 -05:00
pahimar
e3e6d533e2 Recipe for the Research Station 2014-01-02 23:52:18 -05:00
pahimar
0817d3cc51 Made it so you can more easily place a glass bell on an aludel base 2014-01-02 23:49:26 -05:00
pahimar
49e7bb97d8 Adding some preliminary work on the Research Station 2014-01-02 22:48:09 -05:00
pahimar
ad6e7f3f3a Keybinding optimization 2014-01-02 21:33:04 -05:00
pahimar
eb9205f189 Changing up how the EMC overlay works 2014-01-02 20:54:54 -05:00
pahimar
0f4746336d EmcValues 2014-01-02 20:35:21 -05:00
pahimar
e4b0f8a99c EmcValues 2014-01-02 20:32:28 -05:00
pahimar
6efe7ebe9a More optimization of the codebase 2014-01-02 16:09:59 -05:00
pahimar
ea3fcd11b7 Merge pull request #552 from JohnSmith114/master
Corrected some errors and finished the Version check localizations on it_IT.lang
2014-01-02 12:51:47 -08:00
pahimar
76ab773b57 Merge pull request #551 from VeryBigBro/patch-3
Update ru_RU.lang
2014-01-02 12:51:42 -08:00
pahimar
a55b3ff091 Merge pull request #549 from Leon1236/patch-2
Create hr_HR.lang
2014-01-02 12:51:37 -08:00
JohnSmith114
2bb065bf65 Corrected some errors and finished the Version check localizations 2014-01-02 21:34:46 +01:00
Anton
c74b4c6619 Update ru_RU.lang 2014-01-02 14:35:03 +03:00
pahimar
8ed0f1ecdd Some optimizing of Item code 2014-01-02 03:55:01 -05:00
pahimar
391cd2b03d Block fixes 2014-01-02 03:19:19 -05:00
pahimar
df8aa8e7d9 Localization stuffs 2014-01-02 02:35:25 -05:00
pahimar
b6094df8c6 Changing around some textures 2014-01-02 02:25:56 -05:00
pahimar
898e7b44f6 Optimizing a ton of stuff in the block classes 2014-01-02 02:21:46 -05:00
pahimar
2b66e13ff2 Just some stuff 2014-01-02 01:00:00 -05:00
pahimar
22170ede54 Fixed #550 2014-01-01 22:15:28 -05:00
pahimar
0114340844 Some preliminary work on transmutation squares 2014-01-01 21:18:10 -05:00
pahimar
8b17f1fa26 Playing around with some stuff 2014-01-01 18:18:59 -05:00
Leon1236
b92ea5741d Create hr_HR.lang
Added Croatian translation by Leon1236
2014-01-01 20:35:14 +01:00
pahimar
4abd5b121a Reverting out last MCPC+ bugfix changes - looks like the bug is best resolved on MCPC+'s side (marking ItemStack.EntityItemFrame as transient, and so preventing gson'd ItemStacks from overflowing the stack) 2013-12-31 03:42:32 -05:00
pahimar
4caf4e1237 Another attempt at the MCPC+ bug 2013-12-31 03:23:06 -05:00
pahimar
3c3c17d18b Another attempt at the MCPC+ bug 2013-12-31 03:04:50 -05:00
pahimar
6728bd5871 Another attempt at the MCPC+ bug 2013-12-31 02:39:17 -05:00
pahimar
13f3ccd175 Another attempt at the MCPC+ bug 2013-12-31 02:30:41 -05:00
pahimar
5dc0d1a973 Another attempt at the MCPC+ bug 2013-12-31 02:07:23 -05:00
pahimar
fa283b24eb Seems like it worked for WrappedStack! Now to fix RecipeMapping 2013-12-31 01:56:15 -05:00
pahimar
ebccba0d3b Another attempt at the MCPC+ bug 2013-12-31 01:50:47 -05:00
pahimar
31cb980a52 Another attempt at fixing the MCPC+ and EE3 gson bug 2013-12-31 01:37:42 -05:00
pahimar
e0a2395c72 Moving some things around, and may have fixed the Gson issue with MCPC+ 2013-12-31 01:24:35 -05:00
pahimar
458ec07c21 Fixes https://github.com/pahimar/Equivalent-Exchange-3/issues/373 2013-12-31 00:36:51 -05:00