Commit graph

96 commits

Author SHA1 Message Date
pahimar
1591f537c3 Organizing imports, cleaning up formatting, and lots of work on recipe registry in prep for building the new DynEMC graph structure 2013-07-03 14:36:35 -04:00
pahimar
bdb138cf17 Vanilla smelting "recipes" now also provide output that can be consumed by the DynEMC system 2013-06-28 15:27:21 -04:00
pahimar
5f7ea23a4f Blargh 2013-06-21 13:04:55 -04:00
pahimar
9ac6722860 Some more work on DynEMC 2013-06-18 22:20:50 -04:00
pahimar
87f1108632 Simplify the custom wrapped stack wrapper, and workon a RecipeManager 2013-06-12 16:01:45 -04:00
pahimar
c8b4c4e642 Renaming some stuff, adding more functionality to the LogHelper, and ItemStack wild card detection for the vanilla Crafting Manager 2013-06-11 14:11:56 -04:00
pahimar
81e594dec3 Getting started with an IMC system 2013-06-07 15:57:31 -04:00
pahimar
d8e80366e1 Fix edge weights not getting assigned properly, still some edge exceptions to handle in the graph construction 2013-06-01 21:49:21 -04:00
pahimar
0c35d8cf24 Still a small bug (not the error), but yeah, getting there 2013-05-31 21:04:36 -04:00
pahimar
16b632acfb Now the fun and painful part - building the relational graph. LOTS of work to do here, expect many things being changed in the near future 2013-05-31 15:47:56 -04:00
pahimar
163083bc89 Some work on a blacklist to prevent items from receiving EMC values 2013-05-26 18:37:08 -04:00
pahimar
521982bed9 Some work on a simple itemstack wrapper 2013-05-23 16:07:07 -04:00
pahimar
ea1c022498 Messy attempt at a blacklist to avoid the possibility of assigning emc values to unavailable ids 2013-05-23 00:00:31 -04:00
pahimar
156c146220 Some renaming of classes, automated itemstack discovery 2013-05-22 00:08:53 -04:00
pahimar
37533a949f Some name changes, getting rid of some code warnings, and removing the reconstructive recipes to avoid exploits 2013-05-20 14:26:26 -04:00
pahimar
ad4fb23535 Renamed the helper package to util, and work on better recipe inspection and result collation. 2013-05-20 00:19:26 -04:00
pahimar
d6367c90fd Primitive first pass at a ItemStack comparator, and some more functionality for the RecipeHelper 2013-05-18 00:33:23 -04:00
pahimar
97f9daccc9 Helper methods for getting the inputs of a given IRecipe 2013-05-16 16:07:39 -04:00
pahimar
d841fbef4f Work on Glass Bell & Aludel interaction :) 2013-05-12 22:08:11 -04:00
pahimar
435cbc9164 Light update network syncs properly now, and some code style cleanup 2013-05-12 20:30:23 -04:00
pahimar
dbf52792b3 Net sync for item rendering in the Glass Bell. Light levels still not immediately synced though. Working on that. 2013-05-07 15:44:39 -04:00
pahimar
4b64ffc4f7 Renaming the Aludel block to Aludel Base 2013-05-02 21:16:10 -04:00
pahimar
b7bac517c2 Add crafting recipe for the Glass Bell, and remove an old debug print statement 2013-04-27 13:17:25 -04:00
pahimar
a1de8c660f Transmutation overly no longer will render when the game is paused or the GUI turned off (nice screenshots possible again :) ) 2013-04-27 12:34:23 -04:00
pahimar
76dde33ae1 Some work on the rendering of the Glass Bell 2013-04-25 22:54:37 -04:00
pahimar
390a637b89 It's amazing how much you have to change when you want to rename something :-p 2013-04-19 11:34:45 -04:00
pahimar
ab60c1c28f More work on making the items in the Glass Dome render "better," still more to do. Also stripped out owner from TileEE data since we don't have a use for it right now. 2013-04-17 00:02:48 -04:00
pahimar
a057b88c3d Working on a new block, the Glass Dome 2013-04-16 16:06:30 -04:00
pahimar
ced91d5bf2 Added in support for auto-incrementing build numbers into the build script (and code). A nicer way to track what version folks have :) 2013-04-12 13:01:37 -04:00
pahimar
fea6200564 Removing my Wavefront Object loader now that it is working properly in Forge 650+
Modifying model classes to use the new Forge model loader
Set a dependency that EE3 requires Forge 650 and higher
Cleaning up source code/formatting
2013-04-10 21:04:31 -04:00
pahimar
9ab2420425 Merge pull request #288 from DarkTrollRises/master
Transformation bug involving metadata
2013-04-02 12:56:28 -07:00
pahimar
e5228cb697 Removing the now unnecessary CustomItemRarity piece 2013-04-02 15:51:27 -04:00
DarkTrollRises
a40b1a208f Transmutation bug involving metadata fixed 2013-03-31 09:48:55 +02:00
ChrRaz
c1557d4b72 Fixed a crash involving kills by arrows
I've fixed a crash, occurring when a mob was shot with a bow, by a player.
2013-03-29 22:59:38 +01:00
pahimar
83051d7705 Update EE3 to MC 1.5.1, and more work on the OBJ importer (almost done with it!). My first MC update outside of Canada :) 2013-03-21 19:44:21 -04:00
pahimar
e118cb78a7 Reverting back the version check mechanic I was trying out (different release streams), and some source code cleanup 2013-03-19 12:15:09 -04:00
pahimar
f0ac7a41fc Testing some new Version Check mechanics 2013-03-19 10:42:28 -04:00
pahimar
3a3afc4651 Fix import 2013-03-18 20:42:05 -04:00
aginsun
27962c6351 Letting arrow death work
makes it so that when mobs killed with a bow have a chance of dropping minium shards.
2013-03-16 12:50:54 +01:00
pahimar
3ea9614926 Fix the Transmutation Overlay to work with MC 1.5, and temporarily storing some classes I'm working on for OBJ model loading in MCForge 2013-03-14 22:14:02 -04:00
pahimar
811bbfe9f7 Not all of this will make sense; working on implementing custom models from Wavefront OBJ model files. 2013-03-10 22:26:55 -04:00
pahimar
4e7c8ebdc5 Javadoc related updates and code cleanup 2013-03-08 13:40:59 -05:00
pahimar
7326032b24 TileEE's properly synch custom NBT data, and Alchemical Chests properly display custom inventory names. 2013-03-07 16:12:19 -05:00
pahimar
ec7c35e604 Work on enabling custom inventory names 2013-03-06 21:46:19 -05:00
pahimar
30d3e3aef5 Standardize "alchemical" over "alchemy" for names, get all the items rendering again as they were prior to MC 1.5 2013-03-06 18:46:19 -05:00
pahimar
c9cb29ede5 Fix up more of the rendering stuff for 1.5 2013-03-05 16:17:54 -05:00
pahimar
148bbacade Fix a fringe case with the Version Checker, finally figured out why some item textures weren't working, and got sounds working too 2013-03-04 23:26:26 -05:00
pahimar
1116fb6351 More 1.5 work 2013-03-04 22:18:15 -05:00
pahimar
e3f6491c4f More 1.5 port work (and general cleanup). Still doesn't build yet. 2013-03-04 16:02:24 -05:00
pahimar
e43ba7463b Initial bit of work on 1.5 compatibility 2013-03-04 11:40:40 -05:00