pahimar
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25d863982f
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Unnecessary classes, and cleaning up formatting a bit in prep for the PR to Forge
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2013-04-02 21:17:40 -04:00 |
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pahimar
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fedf87c304
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Adjust visibility of the parseObj method, add a URL based constructor, modified renderAll for further performance optimizations
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2013-04-02 20:29:00 -04:00 |
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pahimar
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e5228cb697
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Removing the now unnecessary CustomItemRarity piece
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2013-04-02 15:51:27 -04:00 |
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pahimar
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bf09bdb8a6
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Reduce number of startDrawing/draw calls to the tessellator (thanks for the tip), add some render methods to WavefrontObject, removed unnecessary commenting
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2013-04-02 14:38:24 -04:00 |
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pahimar
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ea9aa06d44
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Working on more OBJ stuff
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2013-03-31 15:29:39 -04:00 |
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pahimar
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4c34caceb7
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More regex support
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2013-03-29 11:34:14 -04:00 |
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pahimar
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4fed6ca22d
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Only calculate normals as many times as needed, add support for specifying the glDrawingMode (if desired)
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2013-03-28 00:02:15 -04:00 |
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WORMSS
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585ab86566
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Reduced amount of computations of Face.getFaceNormal() during a Face.render()
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2013-03-27 11:37:34 +00:00 |
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pahimar
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83051d7705
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Update EE3 to MC 1.5.1, and more work on the OBJ importer (almost done with it!). My first MC update outside of Canada :)
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2013-03-21 19:44:21 -04:00 |
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pahimar
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bbf22cace7
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Finished up writing our own method of parsing WavefrontOBJ model files into a useable object. Proper documentation is still needed, as is some more validation stuff, and the load should throw an exception in the event that it can't load the model properly from file.
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2013-03-21 09:55:28 -04:00 |
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pahimar
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bde96c32be
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Fix error in formating of RU localization, and more work on a new parser implementation
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2013-03-19 23:36:22 -04:00 |
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pahimar
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4da1c0e455
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The start of some comments, and writing my own Wavefront OBJ parser (the one from the lib was needlessly complex)
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2013-03-19 15:21:10 -04:00 |
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pahimar
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e118cb78a7
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Reverting back the version check mechanic I was trying out (different release streams), and some source code cleanup
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2013-03-19 12:15:09 -04:00 |
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pahimar
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bf864e3f88
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Simplify some stuff related to the new OBJ loading
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2013-03-18 22:37:03 -04:00 |
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pahimar
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fe153ca8bb
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Cleanup
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2013-03-15 15:20:17 -04:00 |
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pahimar
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1f9f579663
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More pruning
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2013-03-15 15:18:01 -04:00 |
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pahimar
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7a8ac2650b
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Dropping the free form geometry portion of the loader (since it wasn't implemented anyways). Can be added again (and actually implemented) in the future if folks need it
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2013-03-14 22:55:11 -04:00 |
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pahimar
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d2b27fc7c7
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More parring down of OBJ loading; still to be pretty-fied.
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2013-03-14 22:40:05 -04:00 |
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pahimar
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ee1e091e9c
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Cleanup pass (should really do these before committing changes...)
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2013-03-14 22:32:24 -04:00 |
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pahimar
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51df757c9c
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Faces now store the GL drawing mode for them, and updated the Models of EE3 to reflect this (it simplifies things). More work still coming on the OBJ stuff before its ready for MCForge
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2013-03-14 22:31:47 -04:00 |
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pahimar
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d27009d621
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Source cleanup pass
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2013-03-14 22:23:02 -04:00 |
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pahimar
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164affe403
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Shrink the block boundaries of the Calcinator to match its model, clean up the WavefrontObject class some more
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2013-03-14 22:22:01 -04:00 |
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pahimar
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3ea9614926
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Fix the Transmutation Overlay to work with MC 1.5, and temporarily storing some classes I'm working on for OBJ model loading in MCForge
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2013-03-14 22:14:02 -04:00 |
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