Pahimar
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2b46fa82eb
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Better protection of parsing values from json
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2016-05-20 23:14:36 -04:00 |
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Pahimar
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26d1e76fe1
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Better protection of parsing values from json
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2016-05-20 23:12:40 -04:00 |
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Pahimar
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bd4b5bf5ee
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Better protection of parsing values from json
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2016-05-20 23:07:28 -04:00 |
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Pahimar
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28080229f7
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Better protection of parsing values from json
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2016-05-20 23:05:57 -04:00 |
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Pahimar
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3e0907fa3e
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Working on the railroad, I mean the player knowledge system, all the live long day
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2016-05-20 15:57:20 -04:00 |
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Pahimar
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5f570fc576
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Better Singleton implementation of RecipeRegistry, and fix up the getStacksInRange to be more flexible about bounds
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2016-05-20 13:56:53 -04:00 |
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Pahimar
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591a9ab2eb
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More work on the new player knowledge system
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2016-05-19 22:17:31 -04:00 |
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Pahimar
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a7e85aba7b
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Improvements to the flud stack comparator, and fixed a missed case in the wrapped stack set comparator
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2016-05-19 21:49:21 -04:00 |
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Pahimar
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429a0fc51b
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Make some changes to comparators, switch the recipe registry to a TreeMultimap (from HashMultimap), and dump WrappedStack's hashCode as we are no longer using HashMaps/etc (and it wasn't a great implementation anyways)
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2016-05-19 21:10:55 -04:00 |
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Pahimar
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8d40883473
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Better NPE protection in serializing energy value maps
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2016-05-19 20:03:29 -04:00 |
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Pahimar
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cf78ff792a
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Clean up some of the filtering - a lot of unnecessary repeated code removed
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2016-05-19 15:17:56 -04:00 |
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Pahimar
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715f7b6a2e
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Still working on clearing out some cobwebs
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2016-05-18 20:54:04 -04:00 |
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Pahimar
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f3011f091c
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Clearing more chaff out
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2016-05-18 19:51:55 -04:00 |
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Pahimar
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2569e1db9a
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Death to the old energy value registry - long live the new one!
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2016-05-18 13:53:13 -04:00 |
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Pahimar
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926ab181da
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Mama said save my work. I'm gonna save my work!
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2016-05-16 22:02:23 -04:00 |
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Pahimar
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191a44f2f5
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Writing down some algorithms for later analysis
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2016-05-16 16:00:27 -04:00 |
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Pahimar
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dfd674fce7
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Writing down some algorithms for later analysis
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2016-05-16 15:28:23 -04:00 |
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Pahimar
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63c22f9255
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Save often so you don't lose your work!
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2016-05-16 15:06:40 -04:00 |
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pahimar
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82e98f7d8c
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Blarg
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2016-05-16 00:05:53 -04:00 |
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Pahimar
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7efb66ec7f
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Fixing up DynEMC calculations. Sorely needed, and still a work in progress
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2016-05-15 10:31:10 -04:00 |
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Pahimar
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c8404fd6ca
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More serialization work, looking a lot cleaner than before but definitely still some improvements possible
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2016-05-13 22:28:10 -04:00 |
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pahimar
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0e9f732a0b
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Hey working on a super cool new Admin Panel to make it way easier to set EE3 related values/settings on items. Woo!
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2016-05-12 22:59:56 -04:00 |
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Pahimar
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7833ab87ff
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Work on "better" json serialization of data objects
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2016-05-12 21:46:56 -04:00 |
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Pahimar
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870bea043c
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Work on "better" json serialization of data objects
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2016-05-12 21:03:35 -04:00 |
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Pahimar
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31b9d45dfe
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More serialization work, looking a lot cleaner than before but definitely still some improvements possible
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2016-05-12 16:02:01 -04:00 |
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Pahimar
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21e1db1468
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More serialization work, looking a lot cleaner than before but definitely still some improvements possible
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2016-05-12 15:25:30 -04:00 |
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Pahimar
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3c28db961c
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Work on "better" json serialization of data objects
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2016-05-11 22:56:39 -04:00 |
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Pahimar
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3a29be6d9a
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Emagherd work on the 1.7.10 version!
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2016-05-11 16:00:03 -04:00 |
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Pahimar
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1fbc290025
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Deprecating Verdant and Azure Dust
Renaming "Tome of Alchemical Knowledge" to "Alchenomicon"
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2015-11-25 16:00:37 -05:00 |
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Pahimar
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35841c20ae
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Lots more Marker usage, for much better logging options (making my dev life so so so much easier)
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2015-11-19 15:24:40 -05:00 |
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Pahimar
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9a710513f1
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Fleshing out the LogHelper more so that we can utilize Log4j2 Markers in EE3 logging
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2015-11-19 12:14:55 -05:00 |
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Pahimar
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e4c6183083
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A lot of various things done, including fixing derpy bounding boxes/etc
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2015-06-09 23:25:40 -04:00 |
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Pahimar
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f4cc4fb108
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Add debug config option to log all TRACE level events to INFO (if you ONLY want to see EE3 related TRACE stuff developers, enable this)
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2015-05-29 19:47:51 -04:00 |
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Pahimar
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a653c47a72
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Set API version to a build property, and add in some prelim logging of what mods set what values when in the energy value registry
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2015-05-07 14:47:54 -04:00 |
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pahimar
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a46b8db610
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Prelim API changes
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2015-05-07 13:45:06 -04:00 |
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Pahimar
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f98760d49b
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Potentially fixes ComputerCraft related NPE with syncing EMC values on world join, and added a button to the tablet GUI that allows a player to switch the sort order (ascending/descending)
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2015-05-04 22:36:39 -04:00 |
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pahimar
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eec200f133
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Should fix problems with FluidStacks in later Forge versions. Also prevents hoppers from putting too many items into the input slot of the Research Station
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2015-05-03 11:48:18 -04:00 |
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Pahimar
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87e1f9fb1a
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More broke stuff
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2015-05-02 14:07:01 -04:00 |
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pahimar
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34cda981c0
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Stuffs on fire yo
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2015-05-01 14:21:59 -04:00 |
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pahimar
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301e8b75c7
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Broken stuff
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2015-04-20 21:16:48 -04:00 |
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pahimar
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646e74e329
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Yay test cases pass successfully!
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2015-04-19 15:01:35 -04:00 |
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Pahimar
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1312175b6b
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Fixing some bugs with the DynEMC system, and improving the tests
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2015-04-16 18:18:49 -04:00 |
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pahimar
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771c930c28
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Working on some improvements to the DynEMC system to make it more reliable (and faster). Also added in a test suite system using a specially crafted json file. More user documentation on how to use this to come in the future
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2015-04-13 22:27:11 -04:00 |
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pahimar
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b98dee6e96
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Bunches of stuff
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2015-04-09 12:40:19 -04:00 |
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Pahimar
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201ecf99db
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Inventory sync when the search term is updated (client and server) and ensure that only people using the specified tablet process the inventory update packet
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2015-04-03 00:39:52 -04:00 |
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Pahimar
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bd06adddc2
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Stuff that isn't complete
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2015-04-02 01:26:01 -04:00 |
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pahimar
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91c6b6de6d
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Another whack of stuff with varying levels of won't break
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2015-03-23 11:07:47 -04:00 |
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Pahimar
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a9bf0e6bea
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Add some more functionality to sending sounds, and some preliminary work on an abstract way to spawn particles from the server side
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2015-03-22 18:52:04 -04:00 |
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Pahimar
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2acc33b2b7
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In an effort to reduce complexity, switch from multiple different energy values types to a single one
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2015-03-22 16:52:48 -04:00 |
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pahimar
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c66dc875b4
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Dat big commit of partially working stuff before taking the laptop to PAX East and having no assurances that the code will survive the trip
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2015-03-04 23:31:43 -05:00 |
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