pahimar
aee18dfa79
Discovered that in world transmutation isn't exactly great, have to come up with a good resolution
2012-12-21 14:01:23 -05:00
pahimar
c80e797957
Some hackey work on world transmutation. Need a more intelligent way of handling metadata on in world transmutation
2012-12-21 13:04:48 -05:00
pahimar
30ae7db6c0
Cleaning up some command stuff before more work
2012-12-21 10:44:15 -05:00
pahimar
754bd0bf48
Some more command stuff, and re-organizing the resources to fit the new package structure
2012-12-21 10:25:18 -05:00
pahimar
96d635e727
More command stuff
2012-12-20 21:31:59 -05:00
pahimar
6bc714a704
Transmutation target block overlay (the spinny thing) can now be placed in any of the four corners of the screen, and the beginnings of a /ee3 command system
2012-12-20 16:45:50 -05:00
pahimar
46d95ca362
Some tweaks, some fixes, some removals of redundancies
2012-12-19 16:56:49 -05:00
pahimar
a1e45baf45
Derped and left unnecessary sysouts, added the named version of registerBlock
2012-12-19 13:49:39 -05:00
pahimar
95bd72e0d8
Successful transmutation events properly play sounds/particles on the client now
2012-12-19 13:47:45 -05:00
pahimar
38b2efa70c
Clean up unused imports and some formatting
2012-12-19 13:09:56 -05:00
pahimar
c6a5774867
Multiblock in world transmutation almost done
2012-12-18 21:57:38 -05:00
pahimar
21020bce90
Some more control for the user to say what they want a block to transmute into
2012-12-18 17:06:00 -05:00
pahimar
487fc17d19
Bump the version number, add some NPE protection to the version checker
2012-12-18 13:13:20 -05:00
pahimar
112b74dd30
Generalize more of the events, add the ability to have events fire before/after the action proposed
2012-12-18 13:05:04 -05:00
pahimar
d6aca678d5
Update to MC 1.4.6
2012-12-18 08:41:49 -05:00
pahimar
24ab86083f
Some abstractions/etc related to action events and request events
2012-12-17 16:38:56 -05:00
pahimar
e03797f1ca
Repackaging EE3 packages/classes to better match up with the MC repackaging
2012-12-17 15:21:53 -05:00
pahimar
257ab2144b
Fix imports for the new FML/MinecraftForge repackaging
2012-12-13 10:01:41 -05:00
pahimar
c078794880
Beginnings of a proper hook for world protection. Client intiates a request to the server. Server validates if the request is going to be allowed (via an event). If the event is not canceled, then the server allows the action to occur.
2012-12-12 22:41:40 -05:00
pahimar
fb689d0697
Commiting what I have at home so I can work on it later today
2012-12-07 07:11:57 -05:00
pahimar
ae14f68167
More WorldEvent work
2012-12-06 21:06:16 -05:00
pahimar
69293538b9
More work on WorldEvent packets (the way clients will request servers to do world modification events). Decided to go with a general packet with event types
2012-12-06 16:04:20 -05:00
pahimar
a5127a6a13
More work on a packet for in world events
2012-12-05 23:15:36 -05:00
pahimar
02e9bb09da
Beginning work on world transmutation packets
2012-12-05 16:06:50 -05:00
pahimar
8b059dfd0c
Some rework on configs (where they are stored/etc)
2012-12-05 14:33:03 -05:00
pahimar
bb07edc77c
Nothing to see here
2012-12-04 16:11:54 -05:00
pahimar
bc1740ebee
Some work on getting bags off the ground, also learned how to do multiple render passes and overlays of overlays (yay!). Note: the bags aren't functional at all yet; just viewable in game. Much more work to be done.
2012-11-30 22:45:54 -05:00
pahimar
abae80d52d
Formatting
2012-11-30 15:45:32 -05:00
pahimar
0ecca70ffe
Move art/sprite related constants out of the general Reference class into their out Sprites lib class, move the RenderTickHandler into the client package (where it belongs),
2012-11-30 15:28:42 -05:00
pahimar
fa1271f5c5
In world transmutation overlay works for all transmutation stones, P Stone now is chargeable and has sounds, sounds renamed to be more intuitive
2012-11-30 14:03:36 -05:00
pahimar
d2fca0a6d9
Re-jigging of how keybindings are handled, now keybindings are passed to items implementing IKeyBound and the item itself determines what code is called depending on the keybinding
2012-11-30 10:47:18 -05:00
pahimar
4de5c80593
Reworking how keybindings work with items, more refactoring to be done here
2012-11-26 15:59:26 -05:00
pahimar
aa0b4219f6
Clean up, and realizing I don't have to send custom sound packets
2012-11-26 13:30:01 -05:00
pahimar
0b8413ec67
Bugfix for pre1c, new version pre1d
2012-11-26 09:31:47 -05:00
pahimar
1c7ef909e6
Prep for pre1c release
2012-11-25 21:51:05 -05:00
pahimar
ae6201a62c
Some work on in world transmutation overlays for the pstone
2012-11-25 21:11:12 -05:00
pahimar
48dce26390
Unnecessary line
2012-11-24 22:47:57 -05:00
pahimar
ef2ed87bc9
Moving some stuff around
2012-11-22 22:14:57 -05:00
pahimar
552bcc90d1
Someone missed a comman when adding their localization
2012-11-22 10:43:44 -05:00
Lure
10b2580d6a
Chinese(Traditional) Localization
...
Update provided by wtmhahagd on #ee
2012-11-21 22:35:31 -02:00
pahimar
4ca464e072
Getting into some rendering; fun stuff!
2012-11-21 15:29:26 -05:00
Lure
17e9314986
Alphabetical Order
...
alphabetical order should been obvious to me first... don't know why it
wasn't
2012-11-21 14:04:35 -02:00
Lure
845f4ed672
Portuguese(BR) Localization
...
also enabled pt_BR
2012-11-21 13:56:27 -02:00
pahimar
659b2a9620
Some work on what I hope could be a cool overlay for managing the different modes of the P Stone/etc. Thanks Azanor for the concept
2012-11-20 22:33:50 -05:00
pahimar
218fc8ceef
Cleaned up detection of hostile mobs
2012-11-20 15:39:32 -05:00
pahimar
1c3da781ea
Updated the localization files to use the new remote update location variable (see en_US.xml) and made sure all localization files get initialized into the LanguageRegistry
2012-11-20 14:50:40 -05:00
pahimar
01304fb4c4
Refactored the remote version check to check against the GitHub repo instead of my DropBox folder, added some colourized text to the result message on the client, and reformatted some of the localization.
2012-11-20 14:42:39 -05:00
pahimar
b250509962
Update to MC 1.4.5b (nothing needed to be done), re-implement colour overlays, reduce the number of dusts
2012-11-19 19:49:39 -05:00
pahimar
b0d0e13a22
Proper fix for Pull #75
2012-11-07 13:32:34 -05:00
Minerman
b1f15e0050
Fixing minor Auto-detected smelting issue
...
Auto-detected portable smelting recipes should now take into account the output number of the recipe.
Example here (Wheat Block smelts to 3 Bread each) : http://puu.sh/1nuLD
2012-11-07 11:09:48 -05:00