pahimar
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cd5f58196e
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Player specific sound options, and various other things
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2013-01-03 21:17:49 -05:00 |
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pahimar
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984dcd7b4a
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Some fixes
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2012-12-31 03:14:44 -05:00 |
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pahimar
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db2891c508
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Fixed a big bug that prevented in world transmutation working in SMP environments (sorry guys), and fixed the ability to cycle through transmutation options while in SMP (half-assed, will revisit)
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2012-12-30 22:03:12 -05:00 |
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pahimar
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aee18dfa79
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Discovered that in world transmutation isn't exactly great, have to come up with a good resolution
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2012-12-21 14:01:23 -05:00 |
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pahimar
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6bc714a704
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Transmutation target block overlay (the spinny thing) can now be placed in any of the four corners of the screen, and the beginnings of a /ee3 command system
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2012-12-20 16:45:50 -05:00 |
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pahimar
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46d95ca362
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Some tweaks, some fixes, some removals of redundancies
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2012-12-19 16:56:49 -05:00 |
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pahimar
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95bd72e0d8
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Successful transmutation events properly play sounds/particles on the client now
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2012-12-19 13:47:45 -05:00 |
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pahimar
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38b2efa70c
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Clean up unused imports and some formatting
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2012-12-19 13:09:56 -05:00 |
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pahimar
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c6a5774867
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Multiblock in world transmutation almost done
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2012-12-18 21:57:38 -05:00 |
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pahimar
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112b74dd30
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Generalize more of the events, add the ability to have events fire before/after the action proposed
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2012-12-18 13:05:04 -05:00 |
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pahimar
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24ab86083f
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Some abstractions/etc related to action events and request events
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2012-12-17 16:38:56 -05:00 |
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pahimar
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e03797f1ca
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Repackaging EE3 packages/classes to better match up with the MC repackaging
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2012-12-17 15:21:53 -05:00 |
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