Commit graph

12 commits

Author SHA1 Message Date
pahimar
4da1c0e455 The start of some comments, and writing my own Wavefront OBJ parser (the one from the lib was needlessly complex) 2013-03-19 15:21:10 -04:00
pahimar
e118cb78a7 Reverting back the version check mechanic I was trying out (different release streams), and some source code cleanup 2013-03-19 12:15:09 -04:00
pahimar
bf864e3f88 Simplify some stuff related to the new OBJ loading 2013-03-18 22:37:03 -04:00
pahimar
fe153ca8bb Cleanup 2013-03-15 15:20:17 -04:00
pahimar
1f9f579663 More pruning 2013-03-15 15:18:01 -04:00
pahimar
7a8ac2650b Dropping the free form geometry portion of the loader (since it wasn't implemented anyways). Can be added again (and actually implemented) in the future if folks need it 2013-03-14 22:55:11 -04:00
pahimar
d2b27fc7c7 More parring down of OBJ loading; still to be pretty-fied. 2013-03-14 22:40:05 -04:00
pahimar
ee1e091e9c Cleanup pass (should really do these before committing changes...) 2013-03-14 22:32:24 -04:00
pahimar
51df757c9c Faces now store the GL drawing mode for them, and updated the Models of EE3 to reflect this (it simplifies things). More work still coming on the OBJ stuff before its ready for MCForge 2013-03-14 22:31:47 -04:00
pahimar
d27009d621 Source cleanup pass 2013-03-14 22:23:02 -04:00
pahimar
164affe403 Shrink the block boundaries of the Calcinator to match its model, clean up the WavefrontObject class some more 2013-03-14 22:22:01 -04:00
pahimar
3ea9614926 Fix the Transmutation Overlay to work with MC 1.5, and temporarily storing some classes I'm working on for OBJ model loading in MCForge 2013-03-14 22:14:02 -04:00