nick tsip
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5fc67addbe
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Updated some localiztions + registered the file
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2013-05-09 20:51:33 -07:00 |
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pahimar
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4b64ffc4f7
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Renaming the Aludel block to Aludel Base
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2013-05-02 21:16:10 -04:00 |
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Robotic-Brain
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2e4d651ff9
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Renamed all references to alchemicalDust
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2013-04-20 11:52:08 +02:00 |
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Robotic-Brain
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d468e6b2f8
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Revert dustAlcemical String change
(Produced Missing Texture Bug)
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2013-04-20 11:30:32 +02:00 |
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Robotic-Brain
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9eeaa9cbac
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Revert dustAlcemical String change
(Produced Missing Texture Bug)
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2013-04-20 11:28:16 +02:00 |
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pahimar
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390a637b89
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It's amazing how much you have to change when you want to rename something :-p
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2013-04-19 11:34:45 -04:00 |
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pahimar
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4bb5278d4d
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Moving back, and correcting some things in the build file
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2013-04-18 16:14:58 -04:00 |
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pahimar
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9b3426e088
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Moving
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2013-04-18 15:48:14 -04:00 |
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pahimar
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ab60c1c28f
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More work on making the items in the Glass Dome render "better," still more to do. Also stripped out owner from TileEE data since we don't have a use for it right now.
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2013-04-17 00:02:48 -04:00 |
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pahimar
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a057b88c3d
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Working on a new block, the Glass Dome
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2013-04-16 16:06:30 -04:00 |
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pahimar
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ced91d5bf2
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Added in support for auto-incrementing build numbers into the build script (and code). A nicer way to track what version folks have :)
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2013-04-12 13:01:37 -04:00 |
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pahimar
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fea6200564
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Removing my Wavefront Object loader now that it is working properly in Forge 650+
Modifying model classes to use the new Forge model loader
Set a dependency that EE3 requires Forge 650 and higher
Cleaning up source code/formatting
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2013-04-10 21:04:31 -04:00 |
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pahimar
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854efb0909
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Revert mod name back to uppercase, synch up localization file names, add "w" support for vertices, and add in proper exceptions to the parsing of Wavefront Object files
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2013-04-09 14:43:19 -04:00 |
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pahimar
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600654146f
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Merge pull request #298 from Tencha/master
Renamed no_NO to nb_NO
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2013-04-09 11:27:31 -07:00 |
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pahimar
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03d75f03bf
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Fixed a hardcoded path separator to be more OS independent.
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2013-04-08 22:25:29 -04:00 |
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pahimar
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bfec19364b
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Fingerprint check occurs prior to localizations being loaded in, so we cannot localize this text.
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2013-04-07 21:52:25 -04:00 |
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pahimar
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e89109513d
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EE3 jars are now signed for authenticity, and just log a warning message if the jar is modified. EE3 also now uses srg names for reobf, meaning EE3 should now not require updates if there are minor MC changes.
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2013-04-07 20:29:57 -04:00 |
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Tencha
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9836d05903
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Renamed no_NO to nb_NO
Renamed language code no_NO to the more correct nb_NO and did some
nitpicking in the translations.
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2013-04-06 15:03:52 +02:00 |
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pahimar
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4e65625e96
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Enabled the da_DK localization that was submitted a few weeks ago (sorry for the delay!!!)
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2013-04-02 21:45:45 -04:00 |
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pahimar
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e5228cb697
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Removing the now unnecessary CustomItemRarity piece
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2013-04-02 15:51:27 -04:00 |
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pahimar
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e118cb78a7
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Reverting back the version check mechanic I was trying out (different release streams), and some source code cleanup
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2013-03-19 12:15:09 -04:00 |
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pahimar
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f0ac7a41fc
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Testing some new Version Check mechanics
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2013-03-19 10:42:28 -04:00 |
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pahimar
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164affe403
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Shrink the block boundaries of the Calcinator to match its model, clean up the WavefrontObject class some more
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2013-03-14 22:22:01 -04:00 |
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pahimar
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3ea9614926
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Fix the Transmutation Overlay to work with MC 1.5, and temporarily storing some classes I'm working on for OBJ model loading in MCForge
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2013-03-14 22:14:02 -04:00 |
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pahimar
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2a4d2eedcb
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Code cleanup
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2013-03-11 23:24:05 -04:00 |
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pahimar
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bfc28d6597
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Working implementation of custom models for the Calcinator and Aludel (Requires OBJ Loader lib)
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2013-03-11 23:23:06 -04:00 |
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pahimar
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af59bc543c
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Models
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2013-03-09 15:21:11 -05:00 |
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pahimar
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4e7c8ebdc5
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Javadoc related updates and code cleanup
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2013-03-08 13:40:59 -05:00 |
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pahimar
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6a8098ecbc
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Alchemical Bags can now be dyed
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2013-03-07 22:45:55 -05:00 |
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pahimar
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509cc8f6ca
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Calcinator and Aludel now support custom names, some work on getting Alchemical Bags to support being dyed
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2013-03-07 21:26:42 -05:00 |
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pahimar
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ec7c35e604
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Work on enabling custom inventory names
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2013-03-06 21:46:19 -05:00 |
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pahimar
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30d3e3aef5
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Standardize "alchemical" over "alchemy" for names, get all the items rendering again as they were prior to MC 1.5
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2013-03-06 18:46:19 -05:00 |
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pahimar
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c9cb29ede5
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Fix up more of the rendering stuff for 1.5
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2013-03-05 16:17:54 -05:00 |
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pahimar
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148bbacade
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Fix a fringe case with the Version Checker, finally figured out why some item textures weren't working, and got sounds working too
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2013-03-04 23:26:26 -05:00 |
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pahimar
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1116fb6351
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More 1.5 work
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2013-03-04 22:18:15 -05:00 |
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pahimar
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e43ba7463b
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Initial bit of work on 1.5 compatibility
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2013-03-04 11:40:40 -05:00 |
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pahimar
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87c0dfea75
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Lots of work on various things
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2013-02-26 16:08:43 -05:00 |
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pahimar
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676200a1d5
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Alchemical Chest lid functions properly, and shift click functionality
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2013-02-25 22:00:57 -05:00 |
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pahimar
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0f53144c8f
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Alchemical Chests have a working inventory/gui now, but still needs the render finished. Alchemical Bags have a half completed inventory/gui (still needs UUIDs and bag data). Commiting for the night because I'm tired :)
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2013-02-24 23:03:45 -05:00 |
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pahimar
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dc74e1cf7b
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Lots of work!
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2013-02-18 20:13:24 -05:00 |
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pahimar
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214bb9e7d5
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More work on the new block!
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2013-02-18 13:55:57 -05:00 |
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pahimar
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0a5f552deb
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Some work on a new EE machine!
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2013-02-17 21:30:11 -05:00 |
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pahimar
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223f42a07c
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Some starting work on the alchemical bag/chest gui
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2013-02-17 08:53:35 -05:00 |
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pahimar
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ca8d51a5a3
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Re-worked the version check to only nag the player in game once per newly detected version. Still need to massage the text a bit and work out how to pull down a changelog.
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2013-02-16 15:10:28 -05:00 |
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pahimar
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e8c31c468a
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Move around some sprites
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2013-02-13 15:52:00 -05:00 |
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pahimar
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113e36572f
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Some more portable transmutation work, added a new NBT tag for it and refactored the existing one. GUI/Container for it still to be finished
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2013-01-29 22:15:59 -05:00 |
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pahimar
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6a0329f73a
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Some work on the portable transmutation mode for the transmutation stones
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2013-01-28 15:52:28 -05:00 |
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pahimar
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3ae9ae154d
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Some work on getting Portable Crafting to properly damage transmutuation stones, finishing this up tomorrow
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2013-01-21 22:15:51 -05:00 |
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pahimar
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d16887932e
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Solved Minium/Philosopher stone taking damage on world block transmutation, while also respecting EE3 world block protection. Yay!
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2013-01-17 22:36:35 -05:00 |
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pahimar
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d4a97f97be
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De-localized a fair bit of the commands system (response messages can be localized, but the actual commands you type in will not be localized), changed the colour of the response message the player sees to gray, re-org'd some files, etc
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2013-01-11 15:01:47 -05:00 |
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