Commit graph

521 commits

Author SHA1 Message Date
pahimar
6fb6bd98a1 Add in some protection for itemstacks that do not have a valid icon for the meta value on the itemstack. Also add in page numbers for the Alchemical Tome and some help text (to be localized later) for when a player knows no transmutations 2015-02-20 22:47:28 -05:00
Pahimar
c0cc0c4154 Search bar is working, small rendering bug dealing with AIOOB errors with certain ItemStacks that still needs resolving however 2015-02-20 18:51:43 -05:00
pahimar
c9ec087253 Getting close to properly working previous/next page buttons for the Alchemical Tome. Also a partially working search bar for the tome as well. More styling and polish required, as well as some bug still exist that will crash your client. 2015-02-20 13:45:41 -05:00
pahimar
ab1118b88a Update the repackaged CoFHLib pieces, and some more work on the Alchemical Tome inventory to get the GUI elements working as you would expect 2015-02-19 23:54:28 -05:00
pahimar
9801cd639a Finish up the work on the new commands, and lots of other improvements/fixes 2015-02-19 22:09:10 -05:00
pahimar
56c1a56d26 Fix a typo in EnergyValueRegistry, more work on some extra commands, and fix a mistake in calculating a stacks energy value in the tooltip handler 2015-02-19 00:06:18 -05:00
Pahimar
4b4abb84f1 Adding five more commands to simplifying operations involving items 2015-02-18 10:47:59 -05:00
Pahimar
7afcdf8d9a More work on getting the Alchemical Tome working properly 2015-02-18 10:11:06 -05:00
Pahimar
88b7c26756 More work on getting the Alchemical Tome working properly 2015-02-17 21:10:41 -05:00
pahimar
051fc7f929 Hunk of stuff in various states of things 2015-02-17 20:05:18 -05:00
pahimar
7c07144237 Get the Research Station learning things for players again 2015-02-16 13:09:03 -05:00
pahimar
f174d1d6e7 Working on resolving an issue where the energy value registry is not working properly when mods are removed after values are genned 2015-02-15 21:13:35 -05:00
Pahimar
0e3c064b89 Fix a bug in shift clicking that if one item has NBT but the other does not (but they share the same item id and meta), that they were considered equal (when they obviously are not) 2015-02-13 22:47:19 -05:00
Pahimar
76460a75d5 Change up some logging messages for DynamicEV (tells you more what it's doing), and fixed the generation of the abilities files/directories for saving ability related configs to disk 2015-02-13 22:42:28 -05:00
Pahimar
faf8012abc Switch DynEV logging of the various passes from TRACE to INFO (not many servers will be on TRACE level logging and its not a lot of logging entries) 2015-02-13 22:12:45 -05:00
Pahimar
a5169dcfd9 Fix corner case where an ItemStack registered in the OreDictionary does not leave the crafting grid, and as such causes massively inflated energy values for items 2015-02-13 22:11:50 -05:00
pahimar
fe3fe11bd1 Correc the case that when an OreDictionary recipe has a recipe input that is an OreDictionary entry that has no ItemStacks registered (ie, the recipe lists copper as an input but no items/blocks are registered as being copper) is added to the RecipeRegistry for consideration in energy value calculations. Prevents ridiculously low energy values from being assigned to items that use OreDictionary recipes. 2015-02-13 12:15:42 -05:00
pahimar
ec3b5e3492 Correct case where the energy value registry wouldn't save itself to disk after it regenned in the active game session 2015-02-13 00:23:35 -05:00
pahimar
584a499892 Fix up the set-energy-value command to read/write files from the proper location 2015-02-13 00:18:01 -05:00
pahimar
4b2d489ba3 Add some null protection to the add/subtract methods in EnergyValue, and fix up the set-energy-value command to read/write files from the proper location 2015-02-13 00:14:57 -05:00
pahimar
9776acb87a Simplify saving/loading of energy value files, add in a "static" (energy-values.dat) file, and add in some more trace logging for how long it takes each pass of dynamic value computation 2015-02-12 00:15:45 -05:00
pahimar
0dd84cd8b1 Clean out some localization messages that no longer are used, and move the energy value registry file to a different directory in the data/ directory 2015-02-10 23:38:05 -05:00
pahimar
9f59f238dd Fix a goof where a lot of ItemStack comparator usage got pointed to the slower displayNameComparator (as opposed to the faster baseComparator) 2015-02-10 00:38:29 -05:00
pahimar
334a92e54c Pretty big whack of stuff. Added a TransmutationKnowledgeRegistryProxy for API access to what players and the template know how to transmute. More robust serialization options for the AbilityRegistry. Added the ability to filter a given set of ItemStacks by their display name (starts with and contains). Added the ability to only load in Abilities from file on initial load of of a world (more control for map makers there) 2015-02-10 00:22:39 -05:00
Pahimar
998bd5fe3e When abilities are modified via command, save the change to disk 2015-02-09 21:54:02 -05:00
pahimar
f58f5462c0 Trying to be smarter about recipes involving items that do not leave the crafting grid 2015-02-09 19:08:40 -05:00
pahimar
e3559098a0 Load and save abilities to disk 2015-02-09 19:08:18 -05:00
pahimar
44f06224cc Merge remote-tracking branch 'origin/master' 2015-02-07 23:13:25 -05:00
pahimar
e8e18fede1 Work on serializing/deserializing abilities to disk (cause why not give map makers more power?) 2015-02-07 23:12:25 -05:00
pahimar
100d2e7208 Add in messages for when a player specified in the command arguments does not exist on the server currently 2015-02-07 17:22:25 -05:00
Pahimar
dce8ea6af3 Add some NPE protection to saving player data to disk 2015-02-07 13:31:50 -05:00
Pahimar
e9db1db54d Merge remote-tracking branch 'origin/master' 2015-02-07 12:59:21 -05:00
Pahimar
d77ee1bd02 Add some NPE protection to saving player data to disk 2015-02-07 12:59:16 -05:00
pahimar
08553d57a8 Commands to set things as being learnable/not-learnable for transmutations, and for allowing/disallowing the recovery of somethings energy value 2015-02-07 12:22:03 -05:00
Pahimar
62c9a6e754 Merge remote-tracking branch 'origin/master' 2015-02-07 12:18:03 -05:00
Pahimar
32b111d6dc Add some NPE protection to saving player data to disk 2015-02-07 12:17:58 -05:00
pahimar
15fded2a64 More command stuff, ugh command stuff... 2015-02-05 23:06:53 -05:00
Pahimar
5c8c98b46d Made player-learn-everything and player-learn-item commands work 2015-02-05 21:57:46 -05:00
Pahimar
f302ac3fcb Made template-learn-everything, template-learn-item, template-forget-everything, template-forget-item work 2015-02-05 21:50:52 -05:00
Pahimar
ca4bef505f Rename method names because OCD 2015-02-05 21:20:27 -05:00
Pahimar
444a9d6b06 Rename method names because OCD 2015-02-05 21:20:05 -05:00
Pahimar
927facc9fa More command auto completion stuff! 2015-02-05 21:03:08 -05:00
Pahimar
0ee0ac5995 Get tab auto completion suggestions working for some more commands 2015-02-05 20:52:12 -05:00
Pahimar
fdd4d6162b Make the template-forget-everything command work 2015-02-05 20:39:33 -05:00
Pahimar
292f78ee49 Move the Transmutation Knowledge template file from the playerdata/ directory to the data/ directory (more appropriate to keep non-player data in a non-player data spot) 2015-02-05 20:39:04 -05:00
pahimar
0695041e65 Fixes #762 2015-02-05 16:52:29 -05:00
Pahimar
1988ba49c1 More work on commands for the knowledge system 2015-02-05 14:34:22 -05:00
Pahimar
c5b10343b7 Slow morning 2015-02-05 10:15:27 -05:00
Pahimar
0d0fe18a9d Whole whackload of stuff. More to come in the morning Vike 2015-02-04 23:48:07 -05:00
pahimar
4230e77806 Merge remote-tracking branch 'origin/master' 2015-02-02 23:12:29 -05:00
pahimar
de22edc3eb Re-jigging how modders can set things as being learnable/not learnable, and recoverable/not recoverable 2015-02-02 23:12:08 -05:00
Pahimar
383acdc967 Testing abstracting out the release type to build.properties 2015-02-01 22:17:51 -05:00
pahimar
f77b24278a Lots of stuff in various stages of working 2015-01-31 23:47:45 -05:00
pahimar
8c503ffec7 One more changelog CurseForge test 2015-01-30 23:34:44 -05:00
pahimar
80b718db37 Stuff and things 2015-01-29 23:38:10 -05:00
Pahimar
b2581ac65c More incomplete stuff 2015-01-29 22:57:59 -05:00
Pahimar
89c5bf4f33 More incomplete stuff 2015-01-29 10:50:38 -05:00
Pahimar
8671984507 Checking in some progress on a more unified way of serializing data to disk. Should really help in the future. 2015-01-26 23:17:32 -05:00
Pahimar
dc01ec4a91 Won't crash, but definitely not working properly 2015-01-19 11:39:04 -05:00
Pahimar
7cecdce85e Won't crash, but definitely not working properly 2015-01-11 15:36:41 -05:00
pahimar
d33c0acaef Big broken commit with a ton of stuff that got done/started in Newfoundland 2015-01-03 17:53:10 -05:00
Pahimar
1f4395dfe1 Changes to left/right buttons 2014-12-13 10:14:01 -05:00
Pahimar
d60199e0fb Some GUI work. Some things will be broke. 2014-12-09 09:11:31 -05:00
Pahimar
cc39e5f07a Some GUI work. Some things will be broke. 2014-12-08 15:23:27 -05:00
Pahimar
2f9d29d703 Some GUI work 2014-11-21 10:26:12 -05:00
Pahimar
966b6a6200 Repacking portions of CoFHLib into EE3 so as not to have a hard dependency on CoFHLib. This is with permission from KingLemming, and eventually will have supporting documentation to indicate proper ownership/etc 2014-11-14 22:37:30 -05:00
Pahimar
b97b79a45c Bump Forge to 1236, and slice up the alchemical book and starter book into xcfs for further manipulation 2014-11-11 22:50:25 -05:00
Pahimar
bb2de5e967 Merge pull request #750 from iTitus/master
NEI recipe handlers for the Calcinator and the Aludel
2014-11-10 19:52:36 -05:00
Weissmoon
3ed70766b4 Reduce sent network packets.
Check if pressed key is irrelevant to EE.
Current code send packet when pressing any key.
2014-11-10 01:18:12 -08:00
Pahimar
76c47c85df Slow down the fire animation of the philosophers stone 2014-11-09 09:17:10 -05:00
iTitus
08a4e1b886 NEI recipe handlers for the Calcinator and the Aludel 2014-11-04 18:22:32 +01:00
Pahimar
a24c2c7f6c Changing up how glyphs are stored for alchemy arrays - this will make more sense soon 2014-10-23 16:28:31 -04:00
Pahimar
6fc59ede05 Lots of changes, things will likely not work for a bit - rethinking the structure of Alchemy Arrays 2014-10-21 15:59:00 -04:00
Pahimar
bbfb204472 Fix offset calculation (logic derp) 2014-10-21 15:05:11 -04:00
Pahimar
1a6698c073 Switching computers 2014-10-19 17:23:00 -04:00
Pahimar
0ee2d07b3a Add in (working) validation in TileEntityAlchemyArray that all of the expected dummy blocks are where they should be and set correctly. Also added protection in ItemChalk to prevent Chalk from overwriting existing alchemy arrays 2014-10-17 21:32:35 -04:00
Pahimar
d656bc6dcd Fix Research Station GUI/Container for BigBadChris' new epic texture 2014-10-17 21:31:33 -04:00
Pahimar
5cb00bf3d4 Add in some basic validation checks from the Alchemy Array tile entity to verify that all of the dummy blocks that should be there are actually there, and pointing to the correct central array 2014-10-17 16:16:14 -04:00
Pahimar
f539472174 Intelligently determine the render bounding box for an alchemy array based off of it's orientation and largest glyph size 2014-10-17 15:43:18 -04:00
Pahimar
38e2f64022 More Glyph work, not much left in terms of placement/rendering/etc logic on the blocks themselves 2014-10-17 15:04:47 -04:00
Pahimar
f1c513768e Merge pull request #741 from Dynious/master
Fixed #735, #733, #731
2014-10-17 10:04:43 -04:00
Pahimar
fbd72579dd Merge pull request #743 from cabralRodrigo/master
Small change on the research station gui texture
2014-10-17 10:04:09 -04:00
Pahimar
674aac188d What a dummy (block)! 2014-10-16 16:26:11 -04:00
Pahimar
42534f3509 More glyph work - glyphs should now render as you expect in game (for the most part) 2014-10-15 15:51:23 -04:00
Pahimar
4b3dce914f Switching PCs 2014-10-14 21:11:54 -04:00
Pahimar
5a73736076 More glyph work. Always glyph work. 2014-10-14 16:08:12 -04:00
cabralRodrigo
78664a6365 Small change on the reserach station gui texture 2014-10-14 12:12:52 -03:00
Pahimar
c65214958a More textures from BigBadChris 2014-10-14 10:21:03 -04:00
Pahimar
f2e815ce5b Chalk sounds, and some updated glyphs from BigBadChris 2014-10-13 23:30:27 -04:00
Pahimar
75eeda6cf9 More glyph work 2014-10-10 14:54:07 -04:00
Pahimar
528e79ac1c Holy moley more glyph work 2014-10-09 16:13:06 -04:00
Dynious
5189da9612 Fixed #731, render Glass Bell issues 2014-10-09 21:10:36 +02:00
Dynious
17833c0eaa Fixed #733, server side crash when opening Alchemical Tome 2014-10-09 20:50:44 +02:00
Dynious
83f9a5a999 Fixed #735, shift-clicking in Augmentation Table 2014-10-09 20:50:11 +02:00
Pahimar
c141fe39bc More glyph work 2014-10-07 23:11:54 -04:00
Pahimar
6e727a5a7f More glyph work 2014-10-07 16:20:41 -04:00
Pahimar
a1e502c295 Fixed block bounds depending on orientation 2014-10-07 00:18:11 -04:00
Pahimar
dea21c3f21 Thought I was being clever - I wasn't 2014-10-06 11:17:50 -04:00
Pahimar
5824495b33 Thanks to Parker for catching this derp - bce498695e (commitcomment-8050478) 2014-10-06 11:09:25 -04:00
Pahimar
bce498695e More glyph stuff 2014-10-05 19:29:54 -04:00