Commit graph

11 commits

Author SHA1 Message Date
pahimar
86e01679a3 New Strings lib for holding common names/etc, merge in some of the block/item initialization stuff into their respective classes, proper config loading for Alchemy Dusts, oh yeah Alchemy Dusts, some new Localization keys, etc 2012-11-06 15:49:43 -05:00
pahimar
8fc5bf43b9 Amazing how you can spend a whole morning fixing small things; new Inert Stone recipe, initial class for the base alchemy dusts to extend, dropping the use of colour overlays. 2012-11-04 13:14:51 -05:00
pahimar
942f97eda3 Custom EE3 Creative Tab and working in world transmutation. Just some testing and updated javadoc to go! 2012-10-27 16:04:43 -04:00
pahimar
c32bf44d61 Changed out the temp recipe for the Minium Stone to use an Inert Stone instead of a diamond 2012-10-25 22:13:25 -04:00
pahimar
3e9c60a39c Getting closer to pre1! 2012-10-25 20:55:26 -04:00
pahimar
d2c456b76f Localization is done, see the format of the en_US.xml file for how to specify your own custom localization files. Feel free to contribute your translations to the GitHub as appropriate. 2012-09-26 14:02:35 -04:00
pahimar
99f08bada7 Note to self: remember to come back to the container item stuff in SlotCrafting re: playerdestroyitem event 2012-09-24 15:58:15 -04:00
pahimar
29b4d0a85a Calcinator GUI work in game 2012-09-16 23:04:14 -04:00
pahimar
76f56ee86c Cleaning up some config stuff and loading of options from the config file 2012-09-07 15:41:43 -04:00
pahimar
322775d5e7 Code formatting (noticed some ugly tabbing + whitespace mix up in last commit), support for custom item rarities added back in 2012-08-25 02:46:51 -04:00
pahimar
510a3b3cd0 Item work, some more handlers too 2012-08-25 02:07:59 -04:00