Commit graph

66 commits

Author SHA1 Message Date
pahimar
646e74e329 Yay test cases pass successfully! 2015-04-19 15:01:35 -04:00
pahimar
bb7b40c8bb Should fix #790 I think 2015-04-06 08:20:28 -04:00
Pahimar
201ecf99db Inventory sync when the search term is updated (client and server) and ensure that only people using the specified tablet process the inventory update packet 2015-04-03 00:39:52 -04:00
pahimar
6f94c5a6f1 Lots of stuff before going on the cruise - various states of things 2015-03-11 16:34:37 -04:00
pahimar
2ff0e1c74d Bit more stuff working before boarding the plane :) 2015-03-05 14:01:11 -05:00
pahimar
c66dc875b4 Dat big commit of partially working stuff before taking the laptop to PAX East and having no assurances that the code will survive the trip 2015-03-04 23:31:43 -05:00
pahimar
a530b67e91 Various states of working. Lots of things happening. 2015-02-25 00:03:59 -05:00
pahimar
9801cd639a Finish up the work on the new commands, and lots of other improvements/fixes 2015-02-19 22:09:10 -05:00
pahimar
56c1a56d26 Fix a typo in EnergyValueRegistry, more work on some extra commands, and fix a mistake in calculating a stacks energy value in the tooltip handler 2015-02-19 00:06:18 -05:00
pahimar
051fc7f929 Hunk of stuff in various states of things 2015-02-17 20:05:18 -05:00
Pahimar
0d0fe18a9d Whole whackload of stuff. More to come in the morning Vike 2015-02-04 23:48:07 -05:00
pahimar
d33c0acaef Big broken commit with a ton of stuff that got done/started in Newfoundland 2015-01-03 17:53:10 -05:00
Weissmoon
3ed70766b4 Reduce sent network packets.
Check if pressed key is irrelevant to EE.
Current code send packet when pressing any key.
2014-11-10 01:18:12 -08:00
Pahimar
6fc59ede05 Lots of changes, things will likely not work for a bit - rethinking the structure of Alchemy Arrays 2014-10-21 15:59:00 -04:00
Pahimar
1a6698c073 Switching computers 2014-10-19 17:23:00 -04:00
Pahimar
42534f3509 More glyph work - glyphs should now render as you expect in game (for the most part) 2014-10-15 15:51:23 -04:00
Pahimar
5a73736076 More glyph work. Always glyph work. 2014-10-14 16:08:12 -04:00
Pahimar
528e79ac1c Holy moley more glyph work 2014-10-09 16:13:06 -04:00
Pahimar
c141fe39bc More glyph work 2014-10-07 23:11:54 -04:00
Pahimar
b41d4bf055 Just a whack of work, nothing to see here 2014-10-03 15:55:22 -04:00
Pahimar
8f5ea0a2b5 Work work work 2014-09-19 15:55:28 -04:00
Pahimar
07fd936081 Getting ready for transmutation and alchemy squares 2014-09-16 22:58:54 -04:00
Pahimar
4372294d61 Added in some debug configuration for helping mods interacting with EE3 (more debug options to come as API matures) 2014-07-24 22:03:36 -04:00
Pahimar
ed2be79ec2 Some work on skills 2014-07-24 21:05:04 -04:00
Pahimar
e1c677d3d8 Some new textures from BigBadChris, got conditional player mod sounds working again (same as in older versions of EE3), and worked on a bit of tool functionality 2014-07-21 14:47:00 -04:00
Pahimar
46e6fa9b8b Yeah, another whack of code. 2014-07-18 22:26:59 -04:00
Pahimar
24a2ae35bc Move some interfaces into the util package
Remove the client configuration
Work on configuration
Implement bspkrs graphical configuration system
2014-07-18 15:55:10 -04:00
Pahimar
2093c485a0 Committing (you guessed it) a whack of stuff 2014-07-17 15:20:53 -04:00
Pahimar
d10e2acc81 Commiting a chunk of code 2014-07-16 16:10:18 -04:00
Pahimar
e7cd1a0d63 Commiting a chunk of code 2014-07-15 15:52:39 -04:00
Pahimar
b048fa280d Commiting a chunk of code 2014-07-15 13:24:04 -04:00
Pahimar
85e1a62c5a Commiting a chunk of code 2014-07-15 12:24:18 -04:00
Pahimar
03e0897c15 Rework the EnergyValueRegistry to be more friendly with the API 2014-07-13 22:05:27 -04:00
Pahimar
0a38400559 Remove the concept of EnergyComponents and set it so that an EnergyValue is only of one EnergyType (simplifies a lot of things) 2014-07-10 16:05:14 -04:00
Pahimar
32bbca53cb More API related shenanigans, MUCH more to come (provide comments on your API related needs to pahimar@gmail.com) 2014-07-07 15:31:10 -04:00
Pahimar
a1dc2d2130 A lot of refactoring in an attempt to get a proper API package. Do not consider this done or safe at all - pushing so that saner men/women than I can critique it 2014-07-07 11:22:21 -04:00
Pahimar
af8621f480 Refactored references of Emc to EnergyValue and renamed the thread that initializes the value registry 2014-06-20 15:57:27 -04:00
Pahimar
e77bb9ec48 Bump to latest Forge RB, and some work on getting Energy Value generation working again. More to be done! 2014-06-14 15:40:45 -04:00
pahimar
7bd8adf478 Working keybinding listener, and first stab at the ObjectHolder (some more learning necessary it seems, so commented out at the moment) 2014-05-25 09:55:50 -05:00
pahimar
d18a1c2f3c Working on keybindings, going to test a FML fix for SimpleNetworkWrapper later 2014-05-24 15:52:23 -05:00
pahimar
99527d35a8 Working on keybindings 2014-05-22 17:35:31 -05:00
Pahimar
8ee4fa0147 Some starter work on keybindings and config files 2014-05-02 16:06:56 -04:00
pahimar
4410c25bd6 Don't be scared - it's easier to start from the bottom. There's also still the MC 1.6.4 branch :) 2014-03-28 15:54:15 -04:00
pahimar
059d9614c1 Another pass at the 1.7 update - more to come tomorrow 2014-03-27 22:21:21 -04:00
pahimar
9f56070058 First initial pass of 1.7 update 2014-03-27 21:34:47 -04:00
pahimar
31aff45a72 Getting close with bags! 2014-03-26 21:01:54 -04:00
pahimar
c3dd664629 Some more work on alchemical bag inventories 2014-03-25 21:59:36 -04:00
pahimar
5a6279eae9 Disable the blockl highlight handler for the transmutation stones until the transmutation system is in place 2014-03-22 17:29:53 -04:00
pahimar
566ef37060 Break out single item stack sizes from stack sizes > 1 2014-02-12 19:11:28 -05:00
pahimar
96e88d40d5 Fixes #632 2014-02-12 19:08:48 -05:00