pahimar
040500292d
tab cleanup in comments, might take the whole table out of the comments
2012-10-15 21:45:38 -04:00
pahimar
fa94dc6d5e
Some work on the DynEMC system
2012-10-15 21:42:57 -04:00
ΛAZ27
9861d701cd
RU localization file update
2012-10-12 22:23:05 +06:00
pahimar
51bd858f8b
First fledging steps into in world transmutation again (more tomorrow), and localized the key bindings
2012-10-11 21:47:35 -04:00
pahimar
156eaa9d17
After catching that ExtraBiomes and BuildCraft had their own Logger (and how they did it), I went about doing it for EE3 :)
2012-10-11 21:17:40 -04:00
pahimar
4053cdf2d3
Proper EE3 logger, the start of it at least
2012-10-11 16:05:02 -04:00
pahimar
792543eaac
Localized the name of the Calcinator in its Gui
2012-10-11 13:33:50 -04:00
pahimar
4f188ca935
Config options to enable/disable the version check, updated lang (en_US) with final version check text, reports in the log where it is checking the version number
2012-10-11 13:23:21 -04:00
pahimar
9d69168a5e
Add a value for the @Instance annotation, thanks iChun for pointing out my failures in life :-p
2012-10-09 15:14:02 -04:00
pahimar
c211e0ab2e
The Calcinator now renders as a 3D object when dropped in world, held in hand, or in the players inventory. Thanks Soaryn for the help!
2012-10-09 15:03:19 -04:00
pahimar
a985fc9bac
Fix up some Z conflicts, seam issues, and simplified the model code further
2012-10-04 15:02:34 -04:00
pahimar
6fd34ac357
Merge remote-tracking branch 'origin/master'
2012-10-04 08:00:10 -04:00
pahimar
9ae515a930
Getting ready for more Calcination
2012-10-04 07:59:46 -04:00
pahimar
5a11cc8142
Pull out the model from RenderCalcinator into its own Model class, for better IItemRenderer
2012-10-03 21:19:17 -04:00
pahimar
640a1cbb56
Merge remote-tracking branch 'origin/master'
2012-10-02 22:01:15 -04:00
pahimar
b22f6dae4f
Adding a fuel handler
2012-10-02 22:00:43 -04:00
pahimar
e302df5b95
Merge remote-tracking branch 'origin/master'
2012-10-01 15:18:52 -04:00
pahimar
fd5e247c59
Increase the size of the Calcinator GUI, and save the GIMP image files to the resources for easier modification by the masses
2012-10-01 15:18:38 -04:00
pahimar
1cbfb94d86
Simplify the loading of localization files now that our localization PR has been merged into FML and Forge
2012-09-29 21:48:44 -04:00
aritzhack
eaa6037e0c
Forgot to the translation to the Localizations.java
2012-09-29 16:20:59 +02:00
aritzhack
dfca02b523
Added Spanish-Spain (es-ES) translation
2012-09-29 15:57:05 +02:00
pahimar
6d9ce5367b
Merge remote-tracking branch 'origin/master'
2012-09-28 16:05:46 -04:00
pahimar
eccf3082b8
Working on getting the Calcinator working
2012-09-28 16:05:29 -04:00
moen
85fc9df277
Added Czech translation.
2012-09-28 18:37:00 +02:00
pahimar
eda9625786
Merge pull request #22 from ulikoehler/linuxbuild
...
Linux support and bugfix in build.xml
2012-09-28 09:18:10 -07:00
pahimar
f8786ceb5b
UTF-8 encoded pt_PT localization
2012-09-28 11:28:36 -04:00
pahimar
ea92584788
Adding a bunch of user contributed localizations (thanks guys!)
2012-09-28 11:19:13 -04:00
pahimar
7a7cdf8483
Merge remote-tracking branch 'origin/master'
2012-09-28 11:11:08 -04:00
pahimar
82a40e82c8
Updated the configuration handler to no longer use deprecated methods, and adjusted the default ids to be in line with my requested range from the MinecraftForge website.
2012-09-28 11:10:55 -04:00
pahimar
20e29782c8
Merge pull request #14 from dionrhys/welsh-localisation
...
Add Welsh Localisation
2012-09-28 08:07:01 -07:00
Uli Köhler
bd42969ae1
Removed ee3_server directory from build target (doesn't exist any more)
...
Added Linux targets for recompile and reobfuscate
2012-09-27 23:45:27 +02:00
Dion Williams
317abb063b
Add Welsh Localisation
2012-09-26 21:29:37 +01:00
pahimar
603d74b732
Merge pull request #13 from Brammm/master
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Made small adjustment
2012-09-26 12:50:11 -07:00
pahimar
d63558bc52
Fixed calling of non-static method
2012-09-26 15:45:06 -04:00
pahimar
632825181e
Fixing a typo
2012-09-26 15:42:40 -04:00
pahimar
60c5abe720
Switch to loading the file from URL
2012-09-26 15:13:21 -04:00
Bram Van der Sype
7687e8c628
Adjusted connection_error
2012-09-26 21:05:17 +02:00
pahimar
f55fa789b5
Merge pull request #12 from Brammm/master
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Added Dutch localization.
2012-09-26 11:28:37 -07:00
pahimar
289de4abfd
Simple log helper class, cleaned up some logging, and added listing for a Dutch translation file of EE3 (incoming PR merge)
2012-09-26 14:28:23 -04:00
Bram Van der Sype
03bb2facc2
Added Dutch (NL) Localization
...
Wondering if we should keep the item names more similar to the English
ones. At the moment I chose "Steen der Wijzen" as that's the Harry
Potter translation for Philosopher's stone.
2012-09-26 20:24:57 +02:00
pahimar
d2c456b76f
Localization is done, see the format of the en_US.xml file for how to specify your own custom localization files. Feel free to contribute your translations to the GitHub as appropriate.
2012-09-26 14:02:35 -04:00
pahimar
cabe68356d
Remote version check implemented, now on to Localization
2012-09-25 15:01:39 -04:00
pahimar
051b51c5ba
Remove the now unnecessary CraftingHandler (in favour of the new container item method), refactor some constant names
2012-09-25 10:07:49 -04:00
pahimar
99f08bada7
Note to self: remember to come back to the container item stuff in SlotCrafting re: playerdestroyitem event
2012-09-24 15:58:15 -04:00
pahimar
51065c86d9
Initial work on EE3's packet system, needs more work and testing
2012-09-21 16:13:21 -04:00
pahimar
29b4d0a85a
Calcinator GUI work in game
2012-09-16 23:04:14 -04:00
pahimar
d3333be944
Fixed the minium stone image derp
2012-09-16 01:50:05 -04:00
pahimar
089d8a2bb9
Calcinator GUI screen, credit to CurvinhO
2012-09-16 01:35:30 -04:00
pahimar
2f4f43b908
Calcinator GUI work
2012-09-16 01:34:33 -04:00
pahimar
956098d96e
Cleaning up art assets, lots of EE2 included ones that are redundant/not used in EE3
2012-09-16 00:31:09 -04:00