Commit graph

79 commits

Author SHA1 Message Date
LordMZTE 97a3dc12a6
chore: format code 2023-01-03 17:47:36 +01:00
Timo Ley c4637fff54 feat: commit changes (might contain bugs) 2022-11-22 15:26:15 +01:00
Pahimar 39a3c8eef8 Change ItemTooltipEventHandler to be more specific about the energy value for an object and if it's not learnable/researchable
(cherry picked from commit 7d34112f0ad256ecd564c37763804f37e1d6ff63)
2021-12-03 23:49:58 -06:00
Pahimar adc3a79490 Centralize the energy value decimal formatter, change EnergyValue.toString to use the formatter, and fix two mistakes in wrapping objects where the object being wrapped is modified rather than the copy of the object 2016-05-28 14:57:10 -04:00
Pahimar 437470f9e7 Initialize the Blacklist Registry in Init
Rename ItemHelper to ItemStackUtils
Change the way OreStack identifies an OreStack from a list of itemstacks. Resolves #923
Added some more test cases to VanillaTestSuite
2016-05-27 16:03:14 -04:00
Pahimar 6d2e1337b1 Refactor NBTHelper. When NBTHelper is used to retrieve data from an ItemStacks NBTTagCompound it will also verify that the key it finds is of the expected data type (returns null otherwise). Sets in NBTHelper now also verify inputs.
Changed ItemAlchemicalBag to check the players inventory for other alchemical bags that have the same UUID as the one being opened. If a duplicate is found the duplicates UUID is changed to a new random one. Closes #800.
2016-05-27 11:10:38 -04:00
Pahimar cd7d965000 Change the tooltip to show No Exchange Energy in the event an item is blacklisted from being learned and from being exchanged (effectively no value) 2016-05-25 13:30:17 -04:00
Pahimar 2046edf3fb Rewrote the Ability system to be what it was really trying to be, a blacklist registry. Also fixed writing the data to a global area, and made it one file per blacklist. Fixes #898 and #991 2016-05-23 17:47:31 -04:00
Pahimar 8d942d49d3 Getting there with the new Player Knowledge system - just need to change how the Tome, Research Station, and Transmutation Tablet interact with the player knowledge 2016-05-21 22:55:14 -04:00
Pahimar cfe08dffae Hey working on a super cool new Admin Panel to make it way easier to set EE3 related values/settings on items. Woo! 2015-11-27 23:07:45 -05:00
pahimar 15180e406b Prevent damaged itemstacks from being learnable, and add a tooltip in the Research Station GUI to tell if you already know how to transmute an itemstack 2015-05-07 16:18:12 -04:00
pahimar a46b8db610 Prelim API changes 2015-05-07 13:45:06 -04:00
pahimar dd69c6ced7 Hide some stuff in NEI that shouldn't display, and always display EMC values in the Transmutation Tablet GUI (Closes #790) 2015-05-02 20:36:26 -04:00
pahimar 646e74e329 Yay test cases pass successfully! 2015-04-19 15:01:35 -04:00
pahimar bb7b40c8bb Should fix #790 I think 2015-04-06 08:20:28 -04:00
Pahimar 201ecf99db Inventory sync when the search term is updated (client and server) and ensure that only people using the specified tablet process the inventory update packet 2015-04-03 00:39:52 -04:00
pahimar 6f94c5a6f1 Lots of stuff before going on the cruise - various states of things 2015-03-11 16:34:37 -04:00
pahimar 2ff0e1c74d Bit more stuff working before boarding the plane :) 2015-03-05 14:01:11 -05:00
pahimar c66dc875b4 Dat big commit of partially working stuff before taking the laptop to PAX East and having no assurances that the code will survive the trip 2015-03-04 23:31:43 -05:00
pahimar a530b67e91 Various states of working. Lots of things happening. 2015-02-25 00:03:59 -05:00
pahimar 9801cd639a Finish up the work on the new commands, and lots of other improvements/fixes 2015-02-19 22:09:10 -05:00
pahimar 56c1a56d26 Fix a typo in EnergyValueRegistry, more work on some extra commands, and fix a mistake in calculating a stacks energy value in the tooltip handler 2015-02-19 00:06:18 -05:00
pahimar 051fc7f929 Hunk of stuff in various states of things 2015-02-17 20:05:18 -05:00
Pahimar 0d0fe18a9d Whole whackload of stuff. More to come in the morning Vike 2015-02-04 23:48:07 -05:00
pahimar d33c0acaef Big broken commit with a ton of stuff that got done/started in Newfoundland 2015-01-03 17:53:10 -05:00
Weissmoon 3ed70766b4 Reduce sent network packets.
Check if pressed key is irrelevant to EE.
Current code send packet when pressing any key.
2014-11-10 01:18:12 -08:00
Pahimar 6fc59ede05 Lots of changes, things will likely not work for a bit - rethinking the structure of Alchemy Arrays 2014-10-21 15:59:00 -04:00
Pahimar 1a6698c073 Switching computers 2014-10-19 17:23:00 -04:00
Pahimar 42534f3509 More glyph work - glyphs should now render as you expect in game (for the most part) 2014-10-15 15:51:23 -04:00
Pahimar 5a73736076 More glyph work. Always glyph work. 2014-10-14 16:08:12 -04:00
Pahimar 528e79ac1c Holy moley more glyph work 2014-10-09 16:13:06 -04:00
Pahimar c141fe39bc More glyph work 2014-10-07 23:11:54 -04:00
Pahimar b41d4bf055 Just a whack of work, nothing to see here 2014-10-03 15:55:22 -04:00
Pahimar 8f5ea0a2b5 Work work work 2014-09-19 15:55:28 -04:00
Pahimar 07fd936081 Getting ready for transmutation and alchemy squares 2014-09-16 22:58:54 -04:00
Pahimar 4372294d61 Added in some debug configuration for helping mods interacting with EE3 (more debug options to come as API matures) 2014-07-24 22:03:36 -04:00
Pahimar ed2be79ec2 Some work on skills 2014-07-24 21:05:04 -04:00
Pahimar e1c677d3d8 Some new textures from BigBadChris, got conditional player mod sounds working again (same as in older versions of EE3), and worked on a bit of tool functionality 2014-07-21 14:47:00 -04:00
Pahimar 46e6fa9b8b Yeah, another whack of code. 2014-07-18 22:26:59 -04:00
Pahimar 24a2ae35bc Move some interfaces into the util package
Remove the client configuration
Work on configuration
Implement bspkrs graphical configuration system
2014-07-18 15:55:10 -04:00
Pahimar 2093c485a0 Committing (you guessed it) a whack of stuff 2014-07-17 15:20:53 -04:00
Pahimar d10e2acc81 Commiting a chunk of code 2014-07-16 16:10:18 -04:00
Pahimar e7cd1a0d63 Commiting a chunk of code 2014-07-15 15:52:39 -04:00
Pahimar b048fa280d Commiting a chunk of code 2014-07-15 13:24:04 -04:00
Pahimar 85e1a62c5a Commiting a chunk of code 2014-07-15 12:24:18 -04:00
Pahimar 03e0897c15 Rework the EnergyValueRegistry to be more friendly with the API 2014-07-13 22:05:27 -04:00
Pahimar 0a38400559 Remove the concept of EnergyComponents and set it so that an EnergyValue is only of one EnergyType (simplifies a lot of things) 2014-07-10 16:05:14 -04:00
Pahimar 32bbca53cb More API related shenanigans, MUCH more to come (provide comments on your API related needs to pahimar@gmail.com) 2014-07-07 15:31:10 -04:00
Pahimar a1dc2d2130 A lot of refactoring in an attempt to get a proper API package. Do not consider this done or safe at all - pushing so that saner men/women than I can critique it 2014-07-07 11:22:21 -04:00
Pahimar af8621f480 Refactored references of Emc to EnergyValue and renamed the thread that initializes the value registry 2014-06-20 15:57:27 -04:00