97a3dc12a6
chore: format code
2023-01-03 17:47:36 +01:00
Pahimar
30c0eb46b7
Fix a possible NPE in the FluidStack comparator
...
Post calculation energy values set by command now send the new energy value mapping to all currently logged in players
Added methods for devs to see what items are currently blacklisted in the blacklist registry proxy
Added methods for devs to see what energy values are currently assigned in the energy value registry proxy
BlacklistRegistry contents are now synchronized with players when they log into a server, enabling players to play on different servers with different blacklist configurations without needing to update their own configs
Fixed issue in synching of all energy values where the incorrect map was used to synch against on the client side
2016-05-24 23:12:49 -04:00
Pahimar
3290abb23e
Death to the old Transmutation Knowledge! Long live Player Knowledge!
2016-05-22 13:21:46 -04:00
Pahimar
2569e1db9a
Death to the old energy value registry - long live the new one!
2016-05-18 13:53:13 -04:00
pahimar
a530b67e91
Various states of working. Lots of things happening.
2015-02-25 00:03:59 -05:00
Pahimar
dce8ea6af3
Add some NPE protection to saving player data to disk
2015-02-07 13:31:50 -05:00
Pahimar
0d0fe18a9d
Whole whackload of stuff. More to come in the morning Vike
2015-02-04 23:48:07 -05:00
Pahimar
89c5bf4f33
More incomplete stuff
2015-01-29 10:50:38 -05:00
Pahimar
8671984507
Checking in some progress on a more unified way of serializing data to disk. Should really help in the future.
2015-01-26 23:17:32 -05:00
Pahimar
dc01ec4a91
Won't crash, but definitely not working properly
2015-01-19 11:39:04 -05:00
Pahimar
7cecdce85e
Won't crash, but definitely not working properly
2015-01-11 15:36:41 -05:00
pahimar
d33c0acaef
Big broken commit with a ton of stuff that got done/started in Newfoundland
2015-01-03 17:53:10 -05:00
Pahimar
528e79ac1c
Holy moley more glyph work
2014-10-09 16:13:06 -04:00
Pahimar
c141fe39bc
More glyph work
2014-10-07 23:11:54 -04:00
Pahimar
6e727a5a7f
More glyph work
2014-10-07 16:20:41 -04:00
Pahimar
67c704870e
More work on the set-value command
2014-09-11 16:13:39 -04:00
Pahimar
7244bdedf6
Servers now sync their EnergyValue mappings to clients when they join. This means clients don't have to change their configs when joining servers (different servers can have different values)
2014-09-04 11:30:22 -04:00
pahimar
8a0da1b572
Add in a template system for player transmutation knowledge
2014-07-19 18:15:40 -04:00
Pahimar
b82bb5b4b0
Add in Augmentation Table GUI xcf, add some more NBT name constants, implement a basic PlayerKnowledge object for storing transmutation data, and add in a basic save handler for the PlayerKnowledge
2014-07-18 12:58:35 -04:00
Pahimar
8a2226d483
When player data is loaded from disk, store the location it's reading the data from. Also, create a file for the player should one not already exist.
2014-06-26 15:19:59 -04:00
Pahimar
5bfe76336c
Add in some more testing with the Player load/save events (discovered a possible bug with the event for the loading of player data in a single player world)
2014-06-22 14:03:30 -04:00
Pahimar
82f82862a4
Add a very basic PlayerEventHandler to test the new events
2014-06-22 10:50:31 -04:00