Commit graph

113 commits

Author SHA1 Message Date
Pahimar
437470f9e7 Initialize the Blacklist Registry in Init
Rename ItemHelper to ItemStackUtils
Change the way OreStack identifies an OreStack from a list of itemstacks. Resolves #923
Added some more test cases to VanillaTestSuite
2016-05-27 16:03:14 -04:00
Pahimar
f41b0279a6 Added some more NPE protection to the ID based ItemStack comparator
Added back in the small and medium sized Alchemical Chest aludel recipes
Added a recipe to make a chalk block from 4 pieces of chalk
Created an EE test suite to test EE specific energy values
Re-registered several EE items
Removed a duplicate Gson type adapter registration
Changed the ItemStackSerializer to return JsonNull in the event that there is no registered name for the item (the item would never deserialize as it wouldn't have a name to lookup)
Changed the EnergyValueMapSerializer to allow serializing of null energy values (as JsonNull). Used for energy value testing.
2016-05-26 12:02:37 -04:00
Pahimar
b76af2ea7f Move blacklist initialization to post init 2016-05-25 12:26:53 -04:00
Pahimar
85f8d4bfa8 Simplify the energy value test suite and remove more deprecated classes 2016-05-25 11:01:07 -04:00
Pahimar
2046edf3fb Rewrote the Ability system to be what it was really trying to be, a blacklist registry. Also fixed writing the data to a global area, and made it one file per blacklist. Fixes #898 and #991 2016-05-23 17:47:31 -04:00
Pahimar
3290abb23e Death to the old Transmutation Knowledge! Long live Player Knowledge! 2016-05-22 13:21:46 -04:00
Pahimar
1487490bf5 That should do it for player knowledge related API changes. Loads of stuff in the old TransmutationKnowledgeRegistry are now deprecated. 2016-05-21 22:23:21 -04:00
Pahimar
c79e76d8c1 More work on the new player knowledge system - getting close 2016-05-21 10:44:51 -04:00
Pahimar
3e0907fa3e Working on the railroad, I mean the player knowledge system, all the live long day 2016-05-20 15:57:20 -04:00
Pahimar
5f570fc576 Better Singleton implementation of RecipeRegistry, and fix up the getStacksInRange to be more flexible about bounds 2016-05-20 13:56:53 -04:00
Pahimar
f3011f091c Clearing more chaff out 2016-05-18 19:51:55 -04:00
Pahimar
abeccf88b9 Calcinator now accepts automated inputs. Closes #732 #922 #1042 2016-05-18 16:33:04 -04:00
Pahimar
2569e1db9a Death to the old energy value registry - long live the new one! 2016-05-18 13:53:13 -04:00
Pahimar
209c18da21 Getting close to the new EnergyValueRegistry implementation 2016-05-17 22:09:41 -04:00
Pahimar
926ab181da Mama said save my work. I'm gonna save my work! 2016-05-16 22:02:23 -04:00
Pahimar
63c22f9255 Save often so you don't lose your work! 2016-05-16 15:06:40 -04:00
pahimar
22c8dee145 Blarg 2016-05-14 22:11:46 -04:00
Pahimar
d5d03c61f6 About ready to port the DynEMC algo to the new EnergyValueRegistry class 2016-05-14 14:31:45 -04:00
Pahimar
c8404fd6ca More serialization work, looking a lot cleaner than before but definitely still some improvements possible 2016-05-13 22:28:10 -04:00
Pahimar
7833ab87ff Work on "better" json serialization of data objects 2016-05-12 21:46:56 -04:00
Pahimar
21e1db1468 More serialization work, looking a lot cleaner than before but definitely still some improvements possible 2016-05-12 15:25:30 -04:00
Pahimar
3c28db961c Work on "better" json serialization of data objects 2016-05-11 22:56:39 -04:00
Pahimar
3a29be6d9a Emagherd work on the 1.7.10 version! 2016-05-11 16:00:03 -04:00
Pahimar
cfe08dffae Hey working on a super cool new Admin Panel to make it way easier to set EE3 related values/settings on items. Woo! 2015-11-27 23:07:45 -05:00
Pahimar
1fbc290025 Deprecating Verdant and Azure Dust
Renaming "Tome of Alchemical Knowledge" to "Alchenomicon"
2015-11-25 16:00:37 -05:00
Pahimar
e4c6183083 A lot of various things done, including fixing derpy bounding boxes/etc 2015-06-09 23:25:40 -04:00
pahimar
a317d47b3b Added in some basic events to the API (only the knowledge ones fire right now). These events are cancellable, and fire just before someone learns/forgets something. Cancelling the event will stop the change from happening. Also updated Waila and removed the need for CCC/CCL in mods/. 2015-05-21 18:41:44 -04:00
pahimar
483226c38f Change when ores are marked as unlearnable to PostInit 2015-05-10 12:44:48 -04:00
Pahimar
a653c47a72 Set API version to a build property, and add in some prelim logging of what mods set what values when in the energy value registry 2015-05-07 14:47:54 -04:00
Pahimar
de8167a98c Force a minium Forge version of 10.13.3.* 2015-05-05 10:20:48 -04:00
pahimar
301e8b75c7 Broken stuff 2015-04-20 21:16:48 -04:00
pahimar
771c930c28 Working on some improvements to the DynEMC system to make it more reliable (and faster). Also added in a test suite system using a specially crafted json file. More user documentation on how to use this to come in the future 2015-04-13 22:27:11 -04:00
pahimar
ad83088933 Add a constructor that sets an elementName for ElementSlider, and set up a cached copy of the OreDictionary (since we should be doing that rather than constantly rebuilding it with queries all the time) 2015-04-05 22:07:31 -04:00
pahimar
aeb617d22c Another whack of stuff with varying levels of won't break 2015-03-23 19:10:46 -04:00
pahimar
c66dc875b4 Dat big commit of partially working stuff before taking the laptop to PAX East and having no assurances that the code will survive the trip 2015-03-04 23:31:43 -05:00
pahimar
a530b67e91 Various states of working. Lots of things happening. 2015-02-25 00:03:59 -05:00
pahimar
9776acb87a Simplify saving/loading of energy value files, add in a "static" (energy-values.dat) file, and add in some more trace logging for how long it takes each pass of dynamic value computation 2015-02-12 00:15:45 -05:00
pahimar
0dd84cd8b1 Clean out some localization messages that no longer are used, and move the energy value registry file to a different directory in the data/ directory 2015-02-10 23:38:05 -05:00
pahimar
334a92e54c Pretty big whack of stuff. Added a TransmutationKnowledgeRegistryProxy for API access to what players and the template know how to transmute. More robust serialization options for the AbilityRegistry. Added the ability to filter a given set of ItemStacks by their display name (starts with and contains). Added the ability to only load in Abilities from file on initial load of of a world (more control for map makers there) 2015-02-10 00:22:39 -05:00
pahimar
e3559098a0 Load and save abilities to disk 2015-02-09 19:08:18 -05:00
pahimar
e8e18fede1 Work on serializing/deserializing abilities to disk (cause why not give map makers more power?) 2015-02-07 23:12:25 -05:00
pahimar
15fded2a64 More command stuff, ugh command stuff... 2015-02-05 23:06:53 -05:00
Pahimar
0d0fe18a9d Whole whackload of stuff. More to come in the morning Vike 2015-02-04 23:48:07 -05:00
pahimar
de22edc3eb Re-jigging how modders can set things as being learnable/not learnable, and recoverable/not recoverable 2015-02-02 23:12:08 -05:00
pahimar
f77b24278a Lots of stuff in various stages of working 2015-01-31 23:47:45 -05:00
pahimar
80b718db37 Stuff and things 2015-01-29 23:38:10 -05:00
Pahimar
b2581ac65c More incomplete stuff 2015-01-29 22:57:59 -05:00
Pahimar
89c5bf4f33 More incomplete stuff 2015-01-29 10:50:38 -05:00
Pahimar
8671984507 Checking in some progress on a more unified way of serializing data to disk. Should really help in the future. 2015-01-26 23:17:32 -05:00
Pahimar
7cecdce85e Won't crash, but definitely not working properly 2015-01-11 15:36:41 -05:00