Pahimar
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e4c6183083
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A lot of various things done, including fixing derpy bounding boxes/etc
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2015-06-09 23:25:40 -04:00 |
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Pahimar
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38e9f313c5
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Fix GUIs not closing when the TileEntity is removed/destroyed
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2015-05-27 21:37:55 -04:00 |
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pahimar
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a46b8db610
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Prelim API changes
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2015-05-07 13:45:06 -04:00 |
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pahimar
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91c6b6de6d
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Another whack of stuff with varying levels of won't break
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2015-03-23 11:07:47 -04:00 |
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Pahimar
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a9bf0e6bea
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Add some more functionality to sending sounds, and some preliminary work on an abstract way to spawn particles from the server side
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2015-03-22 18:52:04 -04:00 |
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pahimar
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6f94c5a6f1
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Lots of stuff before going on the cruise - various states of things
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2015-03-11 16:34:37 -04:00 |
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pahimar
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2ff0e1c74d
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Bit more stuff working before boarding the plane :)
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2015-03-05 14:01:11 -05:00 |
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pahimar
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c66dc875b4
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Dat big commit of partially working stuff before taking the laptop to PAX East and having no assurances that the code will survive the trip
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2015-03-04 23:31:43 -05:00 |
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pahimar
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a530b67e91
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Various states of working. Lots of things happening.
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2015-02-25 00:03:59 -05:00 |
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pahimar
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d33c0acaef
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Big broken commit with a ton of stuff that got done/started in Newfoundland
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2015-01-03 17:53:10 -05:00 |
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Pahimar
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6fc59ede05
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Lots of changes, things will likely not work for a bit - rethinking the structure of Alchemy Arrays
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2014-10-21 15:59:00 -04:00 |
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Pahimar
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0ee2d07b3a
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Add in (working) validation in TileEntityAlchemyArray that all of the expected dummy blocks are where they should be and set correctly. Also added protection in ItemChalk to prevent Chalk from overwriting existing alchemy arrays
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2014-10-17 21:32:35 -04:00 |
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Pahimar
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38e2f64022
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More Glyph work, not much left in terms of placement/rendering/etc logic on the blocks themselves
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2014-10-17 15:04:47 -04:00 |
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Pahimar
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674aac188d
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What a dummy (block)!
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2014-10-16 16:26:11 -04:00 |
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Pahimar
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42534f3509
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More glyph work - glyphs should now render as you expect in game (for the most part)
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2014-10-15 15:51:23 -04:00 |
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Pahimar
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5a73736076
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More glyph work. Always glyph work.
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2014-10-14 16:08:12 -04:00 |
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Pahimar
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75eeda6cf9
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More glyph work
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2014-10-10 14:54:07 -04:00 |
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Pahimar
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528e79ac1c
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Holy moley more glyph work
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2014-10-09 16:13:06 -04:00 |
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Pahimar
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6e727a5a7f
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More glyph work
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2014-10-07 16:20:41 -04:00 |
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Pahimar
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a1e502c295
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Fixed block bounds depending on orientation
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2014-10-07 00:18:11 -04:00 |
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Pahimar
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bce498695e
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More glyph stuff
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2014-10-05 19:29:54 -04:00 |
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Pahimar
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b41d4bf055
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Just a whack of work, nothing to see here
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2014-10-03 15:55:22 -04:00 |
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Pahimar
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21368b49f5
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Work on Alchemy Arrays and getting symbols to render in the TE
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2014-09-25 16:23:45 -04:00 |
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Pahimar
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48db29113b
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Rethought the ideas - alchemy arrays it is!
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2014-09-18 22:38:14 -04:00 |
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