Pahimar
|
43a384a2e6
|
Change how the we get the transparency value for rendering a pulsing quad as per @tterag1098's suggestion (https://github.com/pahimar/Equivalent-Exchange-3/issues/1054#issuecomment-220881225)
|
2016-05-27 09:19:40 -04:00 |
|
Pahimar
|
bd09bc96c4
|
More work on my own generalized gui framework
|
2015-12-18 15:55:19 -05:00 |
|
pahimar
|
d33c0acaef
|
Big broken commit with a ton of stuff that got done/started in Newfoundland
|
2015-01-03 17:53:10 -05:00 |
|
Pahimar
|
42534f3509
|
More glyph work - glyphs should now render as you expect in game (for the most part)
|
2014-10-15 15:51:23 -04:00 |
|
Pahimar
|
5a73736076
|
More glyph work. Always glyph work.
|
2014-10-14 16:08:12 -04:00 |
|
Pahimar
|
75eeda6cf9
|
More glyph work
|
2014-10-10 14:54:07 -04:00 |
|
Pahimar
|
528e79ac1c
|
Holy moley more glyph work
|
2014-10-09 16:13:06 -04:00 |
|
Pahimar
|
b41d4bf055
|
Just a whack of work, nothing to see here
|
2014-10-03 15:55:22 -04:00 |
|