Commit graph

15 commits

Author SHA1 Message Date
pwnedary
29d94ecea3 32x shardMinium texture 2013-05-27 14:47:09 +02:00
pahimar
cde484b44c Fix a derp in the sr_RS locale file 2013-05-03 13:38:15 -04:00
Robotic-Brain
2e4d651ff9 Renamed all references to alchemicalDust 2013-04-20 11:52:08 +02:00
pahimar
390a637b89 It's amazing how much you have to change when you want to rename something :-p 2013-04-19 11:34:45 -04:00
pahimar
a057b88c3d Working on a new block, the Glass Dome 2013-04-16 16:06:30 -04:00
pahimar
6d332efe0d Updating xcf's to match the proper pngs 2013-03-27 23:36:10 -04:00
pahimar
d9bfd83223 Swap out the old with the new 2013-03-11 23:32:53 -04:00
pahimar
bfc28d6597 Working implementation of custom models for the Calcinator and Aludel (Requires OBJ Loader lib) 2013-03-11 23:23:06 -04:00
pahimar
811bbfe9f7 Not all of this will make sense; working on implementing custom models from Wavefront OBJ model files. 2013-03-10 22:26:55 -04:00
pahimar
a1733467d3 The Aludel, Alchemical Chest, and Calcinator all render again in MC 1.5 2013-03-06 19:02:12 -05:00
pahimar
30d3e3aef5 Standardize "alchemical" over "alchemy" for names, get all the items rendering again as they were prior to MC 1.5 2013-03-06 18:46:19 -05:00
pahimar
c9cb29ede5 Fix up more of the rendering stuff for 1.5 2013-03-05 16:17:54 -05:00
pahimar
f580e4646f Add the logo xcf file, and update the path to the image in the mcmod.info 2013-03-04 23:48:47 -05:00
pahimar
1116fb6351 More 1.5 work 2013-03-04 22:18:15 -05:00
pahimar
1a1aa173c3 Unstitching sprite sheets, and reorganizing resources to work with MC 1.5 2013-03-04 13:21:29 -05:00