Commit graph

1766 commits

Author SHA1 Message Date
ΛAZ27 9861d701cd RU localization file update 2012-10-12 22:23:05 +06:00
pahimar 51bd858f8b First fledging steps into in world transmutation again (more tomorrow), and localized the key bindings 2012-10-11 21:47:35 -04:00
pahimar 156eaa9d17 After catching that ExtraBiomes and BuildCraft had their own Logger (and how they did it), I went about doing it for EE3 :) 2012-10-11 21:17:40 -04:00
pahimar 4053cdf2d3 Proper EE3 logger, the start of it at least 2012-10-11 16:05:02 -04:00
pahimar 792543eaac Localized the name of the Calcinator in its Gui 2012-10-11 13:33:50 -04:00
pahimar 4f188ca935 Config options to enable/disable the version check, updated lang (en_US) with final version check text, reports in the log where it is checking the version number 2012-10-11 13:23:21 -04:00
pahimar 9d69168a5e Add a value for the @Instance annotation, thanks iChun for pointing out my failures in life :-p 2012-10-09 15:14:02 -04:00
pahimar c211e0ab2e The Calcinator now renders as a 3D object when dropped in world, held in hand, or in the players inventory. Thanks Soaryn for the help! 2012-10-09 15:03:19 -04:00
pahimar a985fc9bac Fix up some Z conflicts, seam issues, and simplified the model code further 2012-10-04 15:02:34 -04:00
pahimar 6fd34ac357 Merge remote-tracking branch 'origin/master' 2012-10-04 08:00:10 -04:00
pahimar 9ae515a930 Getting ready for more Calcination 2012-10-04 07:59:46 -04:00
pahimar 5a11cc8142 Pull out the model from RenderCalcinator into its own Model class, for better IItemRenderer 2012-10-03 21:19:17 -04:00
pahimar 640a1cbb56 Merge remote-tracking branch 'origin/master' 2012-10-02 22:01:15 -04:00
pahimar b22f6dae4f Adding a fuel handler 2012-10-02 22:00:43 -04:00
pahimar e302df5b95 Merge remote-tracking branch 'origin/master' 2012-10-01 15:18:52 -04:00
pahimar fd5e247c59 Increase the size of the Calcinator GUI, and save the GIMP image files to the resources for easier modification by the masses 2012-10-01 15:18:38 -04:00
pahimar 1cbfb94d86 Simplify the loading of localization files now that our localization PR has been merged into FML and Forge 2012-09-29 21:48:44 -04:00
aritzhack eaa6037e0c Forgot to the translation to the Localizations.java 2012-09-29 16:20:59 +02:00
aritzhack dfca02b523 Added Spanish-Spain (es-ES) translation 2012-09-29 15:57:05 +02:00
pahimar 6d9ce5367b Merge remote-tracking branch 'origin/master' 2012-09-28 16:05:46 -04:00
pahimar eccf3082b8 Working on getting the Calcinator working 2012-09-28 16:05:29 -04:00
moen 85fc9df277 Added Czech translation. 2012-09-28 18:37:00 +02:00
pahimar eda9625786 Merge pull request #22 from ulikoehler/linuxbuild
Linux support and bugfix in build.xml
2012-09-28 09:18:10 -07:00
pahimar f8786ceb5b UTF-8 encoded pt_PT localization 2012-09-28 11:28:36 -04:00
pahimar ea92584788 Adding a bunch of user contributed localizations (thanks guys!) 2012-09-28 11:19:13 -04:00
pahimar 7a7cdf8483 Merge remote-tracking branch 'origin/master' 2012-09-28 11:11:08 -04:00
pahimar 82a40e82c8 Updated the configuration handler to no longer use deprecated methods, and adjusted the default ids to be in line with my requested range from the MinecraftForge website. 2012-09-28 11:10:55 -04:00
pahimar 20e29782c8 Merge pull request #14 from dionrhys/welsh-localisation
Add Welsh Localisation
2012-09-28 08:07:01 -07:00
Uli Köhler bd42969ae1 Removed ee3_server directory from build target (doesn't exist any more)
Added Linux targets for recompile and reobfuscate
2012-09-27 23:45:27 +02:00
Dion Williams 317abb063b Add Welsh Localisation 2012-09-26 21:29:37 +01:00
pahimar 603d74b732 Merge pull request #13 from Brammm/master
Made small adjustment
2012-09-26 12:50:11 -07:00
pahimar d63558bc52 Fixed calling of non-static method 2012-09-26 15:45:06 -04:00
pahimar 632825181e Fixing a typo 2012-09-26 15:42:40 -04:00
pahimar 60c5abe720 Switch to loading the file from URL 2012-09-26 15:13:21 -04:00
Bram Van der Sype 7687e8c628 Adjusted connection_error 2012-09-26 21:05:17 +02:00
pahimar f55fa789b5 Merge pull request #12 from Brammm/master
Added Dutch localization.
2012-09-26 11:28:37 -07:00
pahimar 289de4abfd Simple log helper class, cleaned up some logging, and added listing for a Dutch translation file of EE3 (incoming PR merge) 2012-09-26 14:28:23 -04:00
Bram Van der Sype 03bb2facc2 Added Dutch (NL) Localization
Wondering if we should keep the item names more similar to the English
ones. At the moment I chose "Steen der Wijzen" as that's the Harry
Potter translation for Philosopher's stone.
2012-09-26 20:24:57 +02:00
pahimar d2c456b76f Localization is done, see the format of the en_US.xml file for how to specify your own custom localization files. Feel free to contribute your translations to the GitHub as appropriate. 2012-09-26 14:02:35 -04:00
pahimar cabe68356d Remote version check implemented, now on to Localization 2012-09-25 15:01:39 -04:00
pahimar 051b51c5ba Remove the now unnecessary CraftingHandler (in favour of the new container item method), refactor some constant names 2012-09-25 10:07:49 -04:00
pahimar 99f08bada7 Note to self: remember to come back to the container item stuff in SlotCrafting re: playerdestroyitem event 2012-09-24 15:58:15 -04:00
pahimar 51065c86d9 Initial work on EE3's packet system, needs more work and testing 2012-09-21 16:13:21 -04:00
pahimar 29b4d0a85a Calcinator GUI work in game 2012-09-16 23:04:14 -04:00
pahimar d3333be944 Fixed the minium stone image derp 2012-09-16 01:50:05 -04:00
pahimar 089d8a2bb9 Calcinator GUI screen, credit to CurvinhO 2012-09-16 01:35:30 -04:00
pahimar 2f4f43b908 Calcinator GUI work 2012-09-16 01:34:33 -04:00
pahimar 956098d96e Cleaning up art assets, lots of EE2 included ones that are redundant/not used in EE3 2012-09-16 00:31:09 -04:00
pahimar 061e4d1769 Calcinator renders properly in game now 2012-09-16 00:26:57 -04:00
pahimar 4339c86c39 THINKING that this is going to be the final Techne and texture map for the Calcinator 2012-09-15 01:53:30 -04:00