pahimar
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eec200f133
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Should fix problems with FluidStacks in later Forge versions. Also prevents hoppers from putting too many items into the input slot of the Research Station
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2015-05-03 11:48:18 -04:00 |
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Pahimar
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87e1f9fb1a
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More broke stuff
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2015-05-02 14:07:01 -04:00 |
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pahimar
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34cda981c0
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Stuffs on fire yo
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2015-05-01 14:21:59 -04:00 |
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pahimar
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301e8b75c7
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Broken stuff
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2015-04-20 21:16:48 -04:00 |
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pahimar
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646e74e329
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Yay test cases pass successfully!
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2015-04-19 15:01:35 -04:00 |
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Pahimar
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1312175b6b
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Fixing some bugs with the DynEMC system, and improving the tests
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2015-04-16 18:18:49 -04:00 |
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pahimar
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771c930c28
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Working on some improvements to the DynEMC system to make it more reliable (and faster). Also added in a test suite system using a specially crafted json file. More user documentation on how to use this to come in the future
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2015-04-13 22:27:11 -04:00 |
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pahimar
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b98dee6e96
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Bunches of stuff
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2015-04-09 12:40:19 -04:00 |
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Pahimar
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201ecf99db
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Inventory sync when the search term is updated (client and server) and ensure that only people using the specified tablet process the inventory update packet
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2015-04-03 00:39:52 -04:00 |
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Pahimar
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bd06adddc2
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Stuff that isn't complete
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2015-04-02 01:26:01 -04:00 |
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pahimar
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91c6b6de6d
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Another whack of stuff with varying levels of won't break
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2015-03-23 11:07:47 -04:00 |
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Pahimar
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a9bf0e6bea
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Add some more functionality to sending sounds, and some preliminary work on an abstract way to spawn particles from the server side
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2015-03-22 18:52:04 -04:00 |
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Pahimar
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2acc33b2b7
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In an effort to reduce complexity, switch from multiple different energy values types to a single one
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2015-03-22 16:52:48 -04:00 |
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pahimar
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c66dc875b4
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Dat big commit of partially working stuff before taking the laptop to PAX East and having no assurances that the code will survive the trip
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2015-03-04 23:31:43 -05:00 |
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pahimar
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a530b67e91
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Various states of working. Lots of things happening.
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2015-02-25 00:03:59 -05:00 |
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pahimar
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6fb6bd98a1
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Add in some protection for itemstacks that do not have a valid icon for the meta value on the itemstack. Also add in page numbers for the Alchemical Tome and some help text (to be localized later) for when a player knows no transmutations
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2015-02-20 22:47:28 -05:00 |
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pahimar
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c9ec087253
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Getting close to properly working previous/next page buttons for the Alchemical Tome. Also a partially working search bar for the tome as well. More styling and polish required, as well as some bug still exist that will crash your client.
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2015-02-20 13:45:41 -05:00 |
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pahimar
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9801cd639a
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Finish up the work on the new commands, and lots of other improvements/fixes
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2015-02-19 22:09:10 -05:00 |
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Pahimar
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7afcdf8d9a
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More work on getting the Alchemical Tome working properly
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2015-02-18 10:11:06 -05:00 |
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pahimar
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f174d1d6e7
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Working on resolving an issue where the energy value registry is not working properly when mods are removed after values are genned
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2015-02-15 21:13:35 -05:00 |
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Pahimar
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0e3c064b89
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Fix a bug in shift clicking that if one item has NBT but the other does not (but they share the same item id and meta), that they were considered equal (when they obviously are not)
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2015-02-13 22:47:19 -05:00 |
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Pahimar
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76460a75d5
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Change up some logging messages for DynamicEV (tells you more what it's doing), and fixed the generation of the abilities files/directories for saving ability related configs to disk
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2015-02-13 22:42:28 -05:00 |
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Pahimar
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a5169dcfd9
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Fix corner case where an ItemStack registered in the OreDictionary does not leave the crafting grid, and as such causes massively inflated energy values for items
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2015-02-13 22:11:50 -05:00 |
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pahimar
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fe3fe11bd1
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Correc the case that when an OreDictionary recipe has a recipe input that is an OreDictionary entry that has no ItemStacks registered (ie, the recipe lists copper as an input but no items/blocks are registered as being copper) is added to the RecipeRegistry for consideration in energy value calculations. Prevents ridiculously low energy values from being assigned to items that use OreDictionary recipes.
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2015-02-13 12:15:42 -05:00 |
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pahimar
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584a499892
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Fix up the set-energy-value command to read/write files from the proper location
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2015-02-13 00:18:01 -05:00 |
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pahimar
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0dd84cd8b1
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Clean out some localization messages that no longer are used, and move the energy value registry file to a different directory in the data/ directory
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2015-02-10 23:38:05 -05:00 |
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pahimar
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9f59f238dd
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Fix a goof where a lot of ItemStack comparator usage got pointed to the slower displayNameComparator (as opposed to the faster baseComparator)
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2015-02-10 00:38:29 -05:00 |
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pahimar
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334a92e54c
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Pretty big whack of stuff. Added a TransmutationKnowledgeRegistryProxy for API access to what players and the template know how to transmute. More robust serialization options for the AbilityRegistry. Added the ability to filter a given set of ItemStacks by their display name (starts with and contains). Added the ability to only load in Abilities from file on initial load of of a world (more control for map makers there)
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2015-02-10 00:22:39 -05:00 |
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pahimar
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f58f5462c0
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Trying to be smarter about recipes involving items that do not leave the crafting grid
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2015-02-09 19:08:40 -05:00 |
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pahimar
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e3559098a0
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Load and save abilities to disk
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2015-02-09 19:08:18 -05:00 |
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Pahimar
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0d0fe18a9d
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Whole whackload of stuff. More to come in the morning Vike
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2015-02-04 23:48:07 -05:00 |
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pahimar
|
f77b24278a
|
Lots of stuff in various stages of working
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2015-01-31 23:47:45 -05:00 |
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pahimar
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80b718db37
|
Stuff and things
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2015-01-29 23:38:10 -05:00 |
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Pahimar
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89c5bf4f33
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More incomplete stuff
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2015-01-29 10:50:38 -05:00 |
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Pahimar
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8671984507
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Checking in some progress on a more unified way of serializing data to disk. Should really help in the future.
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2015-01-26 23:17:32 -05:00 |
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Pahimar
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7cecdce85e
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Won't crash, but definitely not working properly
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2015-01-11 15:36:41 -05:00 |
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Pahimar
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966b6a6200
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Repacking portions of CoFHLib into EE3 so as not to have a hard dependency on CoFHLib. This is with permission from KingLemming, and eventually will have supporting documentation to indicate proper ownership/etc
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2014-11-14 22:37:30 -05:00 |
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Pahimar
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6fc59ede05
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Lots of changes, things will likely not work for a bit - rethinking the structure of Alchemy Arrays
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2014-10-21 15:59:00 -04:00 |
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Pahimar
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5a73736076
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More glyph work. Always glyph work.
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2014-10-14 16:08:12 -04:00 |
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Pahimar
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c141fe39bc
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More glyph work
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2014-10-07 23:11:54 -04:00 |
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Pahimar
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6e727a5a7f
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More glyph work
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2014-10-07 16:20:41 -04:00 |
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Pahimar
|
b41d4bf055
|
Just a whack of work, nothing to see here
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2014-10-03 15:55:22 -04:00 |
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Pahimar
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a97fa3fb49
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Now when a pre-assigned value is set via command line, the next time the server starts it will regen the values of everything and save the new values to disk (tl;dr - set a pre-assigned value via command and then restart server for the changes to take effect)
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2014-09-16 12:08:16 -04:00 |
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Pahimar
|
4b02b80d21
|
More command work
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2014-09-15 16:06:20 -04:00 |
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Pahimar
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87ad5984c5
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Added in support for reading in custom pre/post value assignments from json files. More coming documentation/command wise to support this
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2014-09-12 16:11:18 -04:00 |
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Pahimar
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740c60763f
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Some more work on commands. Not long now and set-energy-value will be working and admins can change values on the fly :)
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2014-09-09 15:59:07 -04:00 |
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Pahimar
|
73d67dd30d
|
Only run the DynamicEnergyValueInitThread on the server side (prevents clients running it when connecting to a server because since the server sends the values there is no need to gen values on the client). Also fix some sided stuff in the serialization of values when clients connect to servers.
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2014-09-04 15:15:16 -04:00 |
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Pahimar
|
49dbe16757
|
Save EnergyValues to disk when the server stops
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2014-09-04 14:55:06 -04:00 |
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Pahimar
|
fe7afe15d4
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Serialize computed EnergyValues to disk after the initial computation. If mods change, or the file is not found, the values are computed again. Should significantly improve start up times when many mods are present. Closes #724
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2014-08-29 16:25:31 -04:00 |
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Pahimar
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9edf1409a3
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Add a helper for creating a reliable MD5 hash from all mods found in the currently loaded instance
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2014-08-25 16:00:51 -04:00 |
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