Commit graph

38 commits

Author SHA1 Message Date
Pahimar f41b0279a6 Added some more NPE protection to the ID based ItemStack comparator
Added back in the small and medium sized Alchemical Chest aludel recipes
Added a recipe to make a chalk block from 4 pieces of chalk
Created an EE test suite to test EE specific energy values
Re-registered several EE items
Removed a duplicate Gson type adapter registration
Changed the ItemStackSerializer to return JsonNull in the event that there is no registered name for the item (the item would never deserialize as it wouldn't have a name to lookup)
Changed the EnergyValueMapSerializer to allow serializing of null energy values (as JsonNull). Used for energy value testing.
2016-05-26 12:02:37 -04:00
Pahimar 85f8d4bfa8 Simplify the energy value test suite and remove more deprecated classes 2016-05-25 11:01:07 -04:00
Pahimar 2046edf3fb Rewrote the Ability system to be what it was really trying to be, a blacklist registry. Also fixed writing the data to a global area, and made it one file per blacklist. Fixes #898 and #991 2016-05-23 17:47:31 -04:00
Pahimar 160a923ef4 Made sure parent directories are always created if needed on save 2016-05-23 09:29:21 -04:00
Pahimar 3290abb23e Death to the old Transmutation Knowledge! Long live Player Knowledge! 2016-05-22 13:21:46 -04:00
Pahimar 3e0907fa3e Working on the railroad, I mean the player knowledge system, all the live long day 2016-05-20 15:57:20 -04:00
Pahimar 591a9ab2eb More work on the new player knowledge system 2016-05-19 22:17:31 -04:00
Pahimar 715f7b6a2e Still working on clearing out some cobwebs 2016-05-18 20:54:04 -04:00
Pahimar f3011f091c Clearing more chaff out 2016-05-18 19:51:55 -04:00
Pahimar 2569e1db9a Death to the old energy value registry - long live the new one! 2016-05-18 13:53:13 -04:00
Pahimar 7efb66ec7f Fixing up DynEMC calculations. Sorely needed, and still a work in progress 2016-05-15 10:31:10 -04:00
Pahimar c8404fd6ca More serialization work, looking a lot cleaner than before but definitely still some improvements possible 2016-05-13 22:28:10 -04:00
Pahimar 870bea043c Work on "better" json serialization of data objects 2016-05-12 21:03:35 -04:00
Pahimar 21e1db1468 More serialization work, looking a lot cleaner than before but definitely still some improvements possible 2016-05-12 15:25:30 -04:00
Pahimar 3a29be6d9a Emagherd work on the 1.7.10 version! 2016-05-11 16:00:03 -04:00
Pahimar 35841c20ae Lots more Marker usage, for much better logging options (making my dev life so so so much easier) 2015-11-19 15:24:40 -05:00
Pahimar e4c6183083 A lot of various things done, including fixing derpy bounding boxes/etc 2015-06-09 23:25:40 -04:00
pahimar a46b8db610 Prelim API changes 2015-05-07 13:45:06 -04:00
Pahimar 87e1f9fb1a More broke stuff 2015-05-02 14:07:01 -04:00
pahimar 34cda981c0 Stuffs on fire yo 2015-05-01 14:21:59 -04:00
pahimar 301e8b75c7 Broken stuff 2015-04-20 21:16:48 -04:00
Pahimar 1312175b6b Fixing some bugs with the DynEMC system, and improving the tests 2015-04-16 18:18:49 -04:00
pahimar b98dee6e96 Bunches of stuff 2015-04-09 12:40:19 -04:00
pahimar f174d1d6e7 Working on resolving an issue where the energy value registry is not working properly when mods are removed after values are genned 2015-02-15 21:13:35 -05:00
pahimar 584a499892 Fix up the set-energy-value command to read/write files from the proper location 2015-02-13 00:18:01 -05:00
pahimar e3559098a0 Load and save abilities to disk 2015-02-09 19:08:18 -05:00
Pahimar 0d0fe18a9d Whole whackload of stuff. More to come in the morning Vike 2015-02-04 23:48:07 -05:00
pahimar f77b24278a Lots of stuff in various stages of working 2015-01-31 23:47:45 -05:00
Pahimar 89c5bf4f33 More incomplete stuff 2015-01-29 10:50:38 -05:00
Pahimar 8671984507 Checking in some progress on a more unified way of serializing data to disk. Should really help in the future. 2015-01-26 23:17:32 -05:00
Pahimar 966b6a6200 Repacking portions of CoFHLib into EE3 so as not to have a hard dependency on CoFHLib. This is with permission from KingLemming, and eventually will have supporting documentation to indicate proper ownership/etc 2014-11-14 22:37:30 -05:00
Pahimar a97fa3fb49 Now when a pre-assigned value is set via command line, the next time the server starts it will regen the values of everything and save the new values to disk (tl;dr - set a pre-assigned value via command and then restart server for the changes to take effect) 2014-09-16 12:08:16 -04:00
Pahimar 4b02b80d21 More command work 2014-09-15 16:06:20 -04:00
Pahimar 87ad5984c5 Added in support for reading in custom pre/post value assignments from json files. More coming documentation/command wise to support this 2014-09-12 16:11:18 -04:00
Pahimar 73d67dd30d Only run the DynamicEnergyValueInitThread on the server side (prevents clients running it when connecting to a server because since the server sends the values there is no need to gen values on the client). Also fix some sided stuff in the serialization of values when clients connect to servers. 2014-09-04 15:15:16 -04:00
Pahimar 49dbe16757 Save EnergyValues to disk when the server stops 2014-09-04 14:55:06 -04:00
Pahimar fe7afe15d4 Serialize computed EnergyValues to disk after the initial computation. If mods change, or the file is not found, the values are computed again. Should significantly improve start up times when many mods are present. Closes #724 2014-08-29 16:25:31 -04:00
Pahimar 9edf1409a3 Add a helper for creating a reliable MD5 hash from all mods found in the currently loaded instance 2014-08-25 16:00:51 -04:00