## Welcome to Equivalent Exchange 3! Setup MCP was done mostly by the people who update How to Compile for Beginners on the wiki, I just updated/changed it a bit. Some credit goes to BuildCraft's README.md, which I based this README off of. The Minecraft Forums page can be found [here] (http://www.minecraftforum.net/topic/1540010-equivalent-exchange-3). [Compiling EE3] (https://github.com/pahimar/Equivalent-Exchange-3#compiling-equivalent-exchange-3) [Contributing] (https://github.com/pahimar/Equivalent-Exchange-3#contributing) ### Compiling Equivalent Exchange 3 IMPORTANT: This is not guaranteed to work as it has not been tested extensively (Linux and Windows tested). ____________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________ #### Prerequisites (Tested for Windows 7 ONLY!) 0. WARNING: Make sure you know EXACTLY what you're doing! It's not any of our faults if your OS crashes, becomes corrupted, etc. 1. Download and install the Java JDK [here] (http://www.oracle.com/technetwork/java/javase/downloads/jdk7-downloads-1880260.html). Scroll down, accept the Oracle Binary Code License Agreement for Java SE, and download the one pertaining to your OS. * Go to `Control Panel\System and Security\System`, and click on `Advanced System Settings` on the left-hand side. * Click on `Environment Variables`. * Under `System Variables`, click `New`. * For `Variable Name`, input `JAVA_HOME`. * For `Variable Value`, input something similar to `;C:\Program Files (x86)\Java\jdk1.7.0_10` exactly as shown to the end.(or wherever your Java JDK installation is), and click `Ok`. * Scroll down to a variable named `Path`, and double-click on it. * Append `;C:\Program Files (x86)\Java\jdk1.7.0_10\bin` (or wherever your Java JDK installation is \bin), and click `Ok`. 2. Download Apache Ant [here] (http://ant.apache.org). * Unzip the files anywhere you want, eg `C:\Program Files (x86)\Ant`. * Again, go to `Environment Variables` just like you did for the Java JDK. * Under `System Variables`, click `New`. * For `Variable Name`, input `ANT_HOME`. * For `Variable Value`, input `C:\Ant\apache-ant-1.8.4` (or your Ant directory \apache-ant-1.8.4). * Scroll down to `Path`, and double-click on it. * Append `;C:\Ant\apache-ant-1.8.4\bin` exactly as shown to the end (or your Ant directory \apache-ant-1.8.4\bin). 3. Download and install Github [here] (http://windows.github.com/) (Windows) or [here] (http://mac.github.com/) (Mac OS X 10.7+). For Linux, I *guess* you could download it as a .zip/tarball and unzip it? * Create an account. * Scroll to the top of this page, login at the top-right, and then click `Clone to Windows/Mac` near the top-left of the page. * You should see Github flash and `pahimar/Equivalent-Exchange-3` appear. (The local repository on Windows defaults to `C:\Users\(username)\Documents\GitHub\Equivalent-Exchange-3`, you can change it if you want but then you have to find it again on Github). 4. Create an empty directory for EE3 development. This directory is refernced as `mcdev` from now on. It can be where you cloned EE3, but it'll be a little messy. 5. You are now ready to setup MCP! #### Setup MCP (Linux and Windows 7 tested) 1. Download the latest version of MCP from [here] (http://mcp.ocean-labs.de/index.php/MCP_Releases), e.g. mcp725.zip. Install MCP dependencies as listed on the website if neccessary. 2. Inside `mcdev`, create a directory named `mcp` and unzip the MCP .zip file into it. * To verify, check if a file named `CHANGELOG` exists inside `mcp`. 3. Download the latest forge **source** for Minecraft 1.4.6 and unzip it into `mcp`. You need at least Forge 6.4.0, best way is to get it from [here] (http://files.minecraftforge.net/). * To verify, check if a application named `install.sh` exists. 4. Execute `install.sh` (Linux and Mac) or `install.cmd` (Windows), both found in `mcdev\mcp\forge`. On Linux you might have to `chmod +x` `install.sh` before you can execute it. On some system configurations you need to execute `install.sh` from within the `forge` directory whereas on others it doesn't matter. Just check the output for error messages to find out what you need to do. #### Setup EE3 (Some tested for Linux, tested fully for Windows) 1. Inside `mcdev`, create a directory named `source`. 2. Move/clone `Equivalent-Exchange-3` into `source`. 3. Right now, you should have a directory that looks something like: *** mcdev \-mcp \-complicated mcp stuff (should have CHANGELOG). \-forge \-jars \-source \-Equivalent-Exchange-3 \-EE3's files (should have build.xml). *** 4. Inside `Equivalent-Exchange-3`, create a new file called `build.properties`. * Open it up, and type into it the following: * `dir.development=../../` * `dir.share=Shared` (or what you want it to be-optional) * `dir.release=Releases` (what you want it to be) * `release.minecraft.version=1.4.6` (as of 12/20) * `release.mod.version=pre1d` (or whatever version # want it to be) 5. [FOR WINDOWS] Open up `cmd` by typing `cmd` in Run. 6. [FOR WINDOWS] Navigate to `mcdev\source\Equivalent-Exchange-3` by executing `cd mcdev's location\source\Equivalent-Exchange-3`. 7. Execute `ant release`. This will generally take around 5-15 minutes, depending on your computer. If you've done everything right, `BUILD SUCCESSFUL` is displayed after it finishes. * If you see `BUILD FAILED`, check the error output (it should be right around `BUILD FAILED`), fix everything, and try again. 8. Go to `mcdev\source\Equivalent-Exchange-3\Releases\1.4.6\pre1d` (This might be different according to what you put in build.properties). * You should see a .jar named `ee3-universal-pre1d.jar` (Again, might be different). 9. Copy the jar into your Minecraft mods folder, and play Minecraft! #### Update EE3 (For Windows/Mac) 1. Check to see if pahimar updated EE3 since you last compiled. If he/she did, follow these instructions. 2. Open Github. 3. Double-click on pahimar/Equivalent-Exchange-3. 4. At the top, there is a button named `Sync`/`Sync Branch` (Mac) (or `Refreshing...` if it's still checking). 5. Click `Sync`, and wait for it to finish. 6. Re-compile (or move it to `mcdev\source` then re-compile, depending on what you did.) ###Contributing ___________________________________________________________________________________________________________________________________________________ #### Submitting a PR So you found a bug in pahimar's code? Think you can make it more efficient? Want to help in general? Great! 1. If you haven't already, create a Github account. 2. Click `Fork` at the top-right of this page (below your username) 3. Make the changes that you want to. 4. Click `Pull Request` at the top-middle of the page (left of your fork's name, to the right of `Watch` and `Fork`). 5. Enter your PR's title, and create a detailed description telling pahimar what you changed. 6. Click `Send pull request`, and you're done! #### Creating an Issue So, maybe you have no idea what Java is, but you **do** know that EE3 crashes each time you enter a world. Or, maybe you have an idea that you want pahimar to implement. No problem! Just create an issue instead of submitting a PR. 1. Go to [the issues page] (http://github.com/pahimar/Equivalent-Exchange-3/issues). 2. Click `New Issue` right below `Graphs`. 3. Enter your Issue's title (like EE3 crashes when using Minium Stone), and then create a detailed description telling pahimar what happened (like "When trying to use a minium stone, EE3 crashes. Here's the error report: [link]). 4. Click `Submit new issue`, and you're done!