package com.pahimar.ee3.block; import com.pahimar.ee3.api.Glyph; import com.pahimar.ee3.array.GlyphTextureRegistry; import com.pahimar.ee3.item.ItemChalk; import com.pahimar.ee3.reference.Names; import com.pahimar.ee3.reference.RenderIds; import com.pahimar.ee3.settings.ChalkSettings; import com.pahimar.ee3.tileentity.TileEntityAlchemyArray; import com.pahimar.ee3.tileentity.TileEntityEE; import com.pahimar.ee3.util.CommonSoundHelper; import com.pahimar.ee3.util.EntityHelper; import net.minecraft.block.ITileEntityProvider; import net.minecraft.block.material.Material; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.*; import net.minecraft.world.World; public class BlockAlchemyArray extends BlockEE implements ITileEntityProvider { public BlockAlchemyArray() { super(Material.circuits); this.setCreativeTab(null); this.setBlockName(Names.Blocks.ALCHEMY_ARRAY); } @Override public boolean renderAsNormalBlock() { return false; } @Override public boolean isOpaqueCube() { return false; } @Override public int getRenderType() { return RenderIds.alchemyArray; } /** * Returns a new instance of a block's tile entity class. Called on placing the block. * * @param world * @param metaData */ @Override public TileEntity createNewTileEntity(World world, int metaData) { return new TileEntityAlchemyArray(); } // @Override // public boolean canPlaceBlockAt(World world, int x, int y, int z) // { // return super.canPlaceBlockAt(world, x, y, z); // } // @Override // public boolean isSideSolid(IBlockAccess world, int x, int y, int z, ForgeDirection side) // { // return false; // } @Override public int onBlockPlaced(World world, int x, int y, int z, int sideHit, float hitX, float hitY, float hitZ, int metaData) { return sideHit; } @Override public void onBlockPlacedBy(World world, int x, int y, int z, EntityLivingBase entityLiving, ItemStack itemStack) { ((TileEntityEE) world.getTileEntity(x, y, z)).setOrientation(world.getBlockMetadata(x, y, z)); if (!world.isRemote && world.getTileEntity(x, y, z) instanceof TileEntityAlchemyArray && entityLiving instanceof EntityPlayer) { NBTTagCompound customEntityData = EntityHelper.getCustomEntityData(entityLiving); ChalkSettings chalkSettings = new ChalkSettings(); chalkSettings.readFromNBT(customEntityData); // Set adjusted rotation int facing = MathHelper.floor_double(entityLiving.rotationYaw * 4.0F / 360.0F + 0.5D) & 3; ((TileEntityAlchemyArray) world.getTileEntity(x, y, z)).setRotation(chalkSettings.getRotation(), facing); ResourceLocation glyphTexture = GlyphTextureRegistry.getInstance().getResourceLocation(chalkSettings.getIndex()); ((TileEntityAlchemyArray) world.getTileEntity(x, y, z)).addGlyphToAlchemyArray(new Glyph(glyphTexture, GlyphTextureRegistry.getInstance().getGlyphs().get(glyphTexture)), chalkSettings.getSize()); CommonSoundHelper.playChalkSoundAt((EntityPlayer) entityLiving); } } @Override public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer entityPlayer, int sideHit, float hitX, float hitY, float hitZ) { if (!world.isRemote && world.getTileEntity(x, y, z) instanceof TileEntityAlchemyArray) { if (entityPlayer.getCurrentEquippedItem() != null && entityPlayer.getCurrentEquippedItem().getItem() instanceof ItemChalk) { NBTTagCompound customEntityData = EntityHelper.getCustomEntityData(entityPlayer); ChalkSettings chalkSettings = new ChalkSettings(); chalkSettings.readFromNBT(customEntityData); ResourceLocation glyphTexture = GlyphTextureRegistry.getInstance().getResourceLocation(chalkSettings.getIndex()); if (((TileEntityAlchemyArray) world.getTileEntity(x, y, z)).addGlyphToAlchemyArray(new Glyph(glyphTexture, GlyphTextureRegistry.getInstance().getGlyphs().get(glyphTexture)), chalkSettings.getSize())) { world.markBlockForUpdate(x, y, z); world.getTileEntity(x, y, z).markDirty(); CommonSoundHelper.playChalkSoundAt(entityPlayer); return true; } } } return false; } @Override public AxisAlignedBB getCollisionBoundingBoxFromPool(World world, int x, int y, int z) { return null; } /** * Ray traces through the blocks collision from start vector to end vector returning a ray trace hit. Args: world, * x, y, z, startVec, endVec */ @Override public MovingObjectPosition collisionRayTrace(World world, int x, int y, int z, Vec3 startVec, Vec3 endVec) { if (world.getTileEntity(x, y, z) instanceof TileEntityAlchemyArray) { TileEntityAlchemyArray tileEntityAlchemyArray = (TileEntityAlchemyArray) world.getTileEntity(x, y, z); int largestGlyphSize = tileEntityAlchemyArray.getAlchemyArray().getLargestGlyphSize(); switch (tileEntityAlchemyArray.getOrientation()) { case DOWN: { this.setBlockBounds(0f, 1f, 0f, 1f, 1 - 0.0625f, 1f); break; } case UP: { this.setBlockBounds(0 - (largestGlyphSize - 1) / 2, 0f, 0 - (largestGlyphSize - 1) / 2, 1 + (largestGlyphSize - 1) / 2, 0.0625f, 1 + (largestGlyphSize - 1) / 2); break; } case NORTH: { this.setBlockBounds(0f, 0f, 1 - 0.0625f, 1f, 1f, 1f); break; } case SOUTH: { this.setBlockBounds(0f, 0f, 0f, 1f, 1f, 0.0625f); break; } case EAST: { this.setBlockBounds(0f, 0f, 0f, 0.0625f, 1f, 1f); break; } case WEST: { this.setBlockBounds(1f, 0f, 0f, 1 - 0.0625f, 1f, 1f); break; } case UNKNOWN: { break; } } } return super.collisionRayTrace(world, x, y, z, startVec, endVec); } }