package com.pahimar.ee3.inventory; import com.pahimar.ee3.item.ItemAlchemicalBag; import com.pahimar.ee3.reference.Names; import com.pahimar.ee3.util.NBTHelper; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.IInventory; import net.minecraft.inventory.Slot; import net.minecraft.item.ItemStack; public class ContainerAlchemicalBag extends ContainerEE { // Small Bag public static final int SMALL_BAG_INVENTORY_ROWS = 4; public static final int SMALL_BAG_INVENTORY_COLUMNS = 12; // Medium Bag public static final int MEDIUM_BAG_INVENTORY_ROWS = 7; public static final int MEDIUM_BAG_INVENTORY_COLUMNS = 12; // Large Bag public static final int LARGE_BAG_INVENTORY_ROWS = 9; public static final int LARGE_BAG_INVENTORY_COLUMNS = 13; private final EntityPlayer entityPlayer; private final InventoryAlchemicalBag inventoryAlchemicalBag; private int bagInventoryRows; private int bagInventoryColumns; public ContainerAlchemicalBag(EntityPlayer entityPlayer, InventoryAlchemicalBag inventoryAlchemicalBag) { this.entityPlayer = entityPlayer; this.inventoryAlchemicalBag = inventoryAlchemicalBag; if (inventoryAlchemicalBag.parentItemStack.getItemDamage() == 0) { bagInventoryRows = SMALL_BAG_INVENTORY_ROWS; bagInventoryColumns = SMALL_BAG_INVENTORY_COLUMNS; } else if (inventoryAlchemicalBag.parentItemStack.getItemDamage() == 1) { bagInventoryRows = MEDIUM_BAG_INVENTORY_ROWS; bagInventoryColumns = MEDIUM_BAG_INVENTORY_COLUMNS; } else if (inventoryAlchemicalBag.parentItemStack.getItemDamage() == 2) { bagInventoryRows = LARGE_BAG_INVENTORY_ROWS; bagInventoryColumns = LARGE_BAG_INVENTORY_COLUMNS; } // Add the Alchemical Chest slots to the container for (int bagRowIndex = 0; bagRowIndex < bagInventoryRows; ++bagRowIndex) { for (int bagColumnIndex = 0; bagColumnIndex < bagInventoryColumns; ++bagColumnIndex) { if (inventoryAlchemicalBag.parentItemStack.getItemDamage() == 0) { this.addSlotToContainer(new SlotAlchemicalBag(this, inventoryAlchemicalBag, entityPlayer, bagColumnIndex + bagRowIndex * bagInventoryColumns, 8 + bagColumnIndex * 18, 18 + bagRowIndex * 18)); } else if (inventoryAlchemicalBag.parentItemStack.getItemDamage() == 1) { this.addSlotToContainer(new SlotAlchemicalBag(this, inventoryAlchemicalBag, entityPlayer, bagColumnIndex + bagRowIndex * bagInventoryColumns, 8 + bagColumnIndex * 18, 18 + bagRowIndex * 18)); } else if (inventoryAlchemicalBag.parentItemStack.getItemDamage() == 2) { this.addSlotToContainer(new SlotAlchemicalBag(this, inventoryAlchemicalBag, entityPlayer, bagColumnIndex + bagRowIndex * bagInventoryColumns, 8 + bagColumnIndex * 18, 8 + bagRowIndex * 18)); } } } // Add the player's inventory slots to the container for (int inventoryRowIndex = 0; inventoryRowIndex < PLAYER_INVENTORY_ROWS; ++inventoryRowIndex) { for (int inventoryColumnIndex = 0; inventoryColumnIndex < PLAYER_INVENTORY_COLUMNS; ++inventoryColumnIndex) { if (inventoryAlchemicalBag.parentItemStack.getItemDamage() == 0) { this.addSlotToContainer(new Slot(entityPlayer.inventory, inventoryColumnIndex + inventoryRowIndex * 9 + 9, 35 + inventoryColumnIndex * 18, 104 + inventoryRowIndex * 18)); } else if (inventoryAlchemicalBag.parentItemStack.getItemDamage() == 1) { this.addSlotToContainer(new Slot(entityPlayer.inventory, inventoryColumnIndex + inventoryRowIndex * 9 + 9, 35 + inventoryColumnIndex * 18, 158 + inventoryRowIndex * 18)); } else if (inventoryAlchemicalBag.parentItemStack.getItemDamage() == 2) { this.addSlotToContainer(new Slot(entityPlayer.inventory, inventoryColumnIndex + inventoryRowIndex * 9 + 9, 44 + inventoryColumnIndex * 18, 174 + inventoryRowIndex * 18)); } } } // Add the player's action bar slots to the container for (int actionBarSlotIndex = 0; actionBarSlotIndex < PLAYER_INVENTORY_COLUMNS; ++actionBarSlotIndex) { if (inventoryAlchemicalBag.parentItemStack.getItemDamage() == 0) { this.addSlotToContainer(new Slot(entityPlayer.inventory, actionBarSlotIndex, 35 + actionBarSlotIndex * 18, 162)); } else if (inventoryAlchemicalBag.parentItemStack.getItemDamage() == 1) { this.addSlotToContainer(new Slot(entityPlayer.inventory, actionBarSlotIndex, 35 + actionBarSlotIndex * 18, 216)); } else if (inventoryAlchemicalBag.parentItemStack.getItemDamage() == 2) { this.addSlotToContainer(new Slot(entityPlayer.inventory, actionBarSlotIndex, 44 + actionBarSlotIndex * 18, 232)); } } } @Override public void onContainerClosed(EntityPlayer entityPlayer) { super.onContainerClosed(entityPlayer); if (!entityPlayer.worldObj.isRemote) { // We can probably do this better now considering the InventoryAlchemicalBag has a findParent method InventoryPlayer invPlayer = entityPlayer.inventory; for (ItemStack itemStack : invPlayer.mainInventory) { if (itemStack != null) { if (NBTHelper.hasTag(itemStack, Names.NBT.ALCHEMICAL_BAG_GUI_OPEN)) { NBTHelper.removeTag(itemStack, Names.NBT.ALCHEMICAL_BAG_GUI_OPEN); } } } saveInventory(entityPlayer); } } @Override public ItemStack transferStackInSlot(EntityPlayer entityPlayer, int slotIndex) { ItemStack newItemStack = null; Slot slot = (Slot) inventorySlots.get(slotIndex); if (slot != null && slot.getHasStack()) { ItemStack itemStack = slot.getStack(); newItemStack = itemStack.copy(); // Attempt to shift click something from the bag inventory into the player inventory if (slotIndex < bagInventoryRows * bagInventoryColumns) { if (!this.mergeItemStack(itemStack, bagInventoryRows * bagInventoryColumns, inventorySlots.size(), false)) { return null; } } // Special case if we are dealing with an Alchemical Bag being shift clicked else if (itemStack.getItem() instanceof ItemAlchemicalBag) { // Attempt to shift click a bag from the player inventory into the hot bar inventory if (slotIndex < (bagInventoryRows * bagInventoryColumns) + (PLAYER_INVENTORY_ROWS * PLAYER_INVENTORY_COLUMNS)) { if (!this.mergeItemStack(itemStack, (bagInventoryRows * bagInventoryColumns) + (PLAYER_INVENTORY_ROWS * PLAYER_INVENTORY_COLUMNS), inventorySlots.size(), false)) { return null; } } // Attempt to shift click a bag from the hot bar inventory into the player inventory else if (!this.mergeItemStack(itemStack, bagInventoryRows * bagInventoryColumns, (bagInventoryRows * bagInventoryColumns) + (PLAYER_INVENTORY_ROWS * PLAYER_INVENTORY_COLUMNS), false)) { return null; } } // Attempt to shift click a non-Alchemical Bag into the bag inventory else if (!this.mergeItemStack(itemStack, 0, bagInventoryRows * bagInventoryColumns, false)) { return null; } if (itemStack.stackSize == 0) { slot.putStack(null); } else { slot.onSlotChanged(); } } return newItemStack; } public void saveInventory(EntityPlayer entityPlayer) { inventoryAlchemicalBag.onGuiSaved(entityPlayer); } private class SlotAlchemicalBag extends Slot { private final EntityPlayer entityPlayer; private ContainerAlchemicalBag containerAlchemicalBag; public SlotAlchemicalBag(ContainerAlchemicalBag containerAlchemicalBag, IInventory inventory, EntityPlayer entityPlayer, int slotIndex, int x, int y) { super(inventory, slotIndex, x, y); this.entityPlayer = entityPlayer; this.containerAlchemicalBag = containerAlchemicalBag; } @Override public void onSlotChange(ItemStack itemStack1, ItemStack itemStack2) { super.onSlotChange(itemStack1, itemStack2); containerAlchemicalBag.saveInventory(entityPlayer); } /** * Check if the stack is a valid item for this slot. Always true beside for the armor slots. */ @Override public boolean isItemValid(ItemStack itemStack) { return !(itemStack.getItem() instanceof ItemAlchemicalBag); } } }