package ee3.common.block; import ee3.common.EquivalentExchange3; import ee3.common.lib.Reference; import net.minecraft.src.BlockFlowing; import net.minecraft.src.CreativeTabs; import net.minecraft.src.Material; /** * BlockRedWaterFlowing * * Class for the flowing version of Red Water * * @author pahimar * @license Lesser GNU Public License v3 (http://www.gnu.org/licenses/lgpl.html) * */ public class BlockRedWaterFlowing extends BlockFlowing { protected BlockRedWaterFlowing(int id) { super(id, Material.water); this.blockHardness = 100F; this.setLightOpacity(3); this.setCreativeTab(EquivalentExchange3.tabsEE3); this.setBlockName("redWaterFlowing"); } @Override public String getTextureFile() { return Reference.SPRITE_SHEET_LOCATION + Reference.BLOCK_SPRITE_SHEET; } }