package com.pahimar.ee3.inventory; import com.pahimar.ee3.tileentity.TileEntityGlassBell; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.Slot; import net.minecraft.item.ItemStack; public class ContainerGlassBell extends ContainerEE { private TileEntityGlassBell tileGlassBell; public ContainerGlassBell(InventoryPlayer inventoryPlayer, TileEntityGlassBell tileGlassBell) { this.tileGlassBell = tileGlassBell; this.addSlotToContainer(new Slot(tileGlassBell, TileEntityGlassBell.DISPLAY_SLOT_INVENTORY_INDEX, 80, 26)); // Add the player's inventory slots to the container for (int inventoryRowIndex = 0; inventoryRowIndex < PLAYER_INVENTORY_ROWS; ++inventoryRowIndex) { for (int inventoryColumnIndex = 0; inventoryColumnIndex < PLAYER_INVENTORY_COLUMNS; ++inventoryColumnIndex) { this.addSlotToContainer(new Slot(inventoryPlayer, inventoryColumnIndex + inventoryRowIndex * 9 + 9, 8 + inventoryColumnIndex * 18, 79 + inventoryRowIndex * 18)); } } // Add the player's action bar slots to the container for (int actionBarSlotIndex = 0; actionBarSlotIndex < PLAYER_INVENTORY_COLUMNS; ++actionBarSlotIndex) { this.addSlotToContainer(new Slot(inventoryPlayer, actionBarSlotIndex, 8 + actionBarSlotIndex * 18, 137)); } } @Override public ItemStack transferStackInSlot(EntityPlayer entityPlayer, int slotIndex) { ItemStack itemStack = null; Slot slot = (Slot) inventorySlots.get(slotIndex); if (slot != null && slot.getHasStack()) { ItemStack slotItemStack = slot.getStack(); itemStack = slotItemStack.copy(); if (slotIndex < TileEntityGlassBell.INVENTORY_SIZE) { if (!this.mergeItemStack(slotItemStack, 1, inventorySlots.size(), true)) { return null; } } else { if (!this.mergeItemStack(slotItemStack, 0, TileEntityGlassBell.INVENTORY_SIZE, false)) { return null; } } if (slotItemStack.stackSize == 0) { slot.putStack(null); } else { slot.onSlotChanged(); } } return itemStack; } @Override public boolean canInteractWith(EntityPlayer entityPlayer) { return this.tileGlassBell.isUseableByPlayer(entityPlayer); } }