package com.pahimar.ee3.tileentity; import com.pahimar.ee3.reference.Names; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.IInventory; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.NBTTagList; public class TileEntityAugmentationTable extends TileEntityEE implements IInventory { public static final int INVENTORY_SIZE = 3; public static final int INPUT_SLOT_INVENTORY_INDEX = 0; public static final int AUGMENT_SLOT_INVENTORY_INDEX = 1; public static final int OUTPUT_SLOT_INVENTORY_INDEX = 2; /** * The ItemStacks that hold the items currently being used in the Glass Bell */ private ItemStack[] inventory; public TileEntityAugmentationTable() { inventory = new ItemStack[INVENTORY_SIZE]; } @Override public int getSizeInventory() { return inventory.length; } @Override public ItemStack getStackInSlot(int slotIndex) { return inventory[slotIndex]; } @Override public ItemStack decrStackSize(int slotIndex, int decrementAmount) { ItemStack itemStack = getStackInSlot(slotIndex); if (itemStack != null) { if (itemStack.stackSize <= decrementAmount) { setInventorySlotContents(slotIndex, null); } else { itemStack = itemStack.splitStack(decrementAmount); if (itemStack.stackSize == 0) { setInventorySlotContents(slotIndex, null); } } } return itemStack; } @Override public ItemStack getStackInSlotOnClosing(int slotIndex) { ItemStack itemStack = getStackInSlot(slotIndex); if (itemStack != null) { setInventorySlotContents(slotIndex, null); } return itemStack; } @Override public void setInventorySlotContents(int slotIndex, ItemStack itemStack) { inventory[slotIndex] = itemStack; if (itemStack != null && itemStack.stackSize > getInventoryStackLimit()) { itemStack.stackSize = getInventoryStackLimit(); } } @Override public String getInventoryName() { return this.hasCustomName() ? this.getCustomName() : Names.Containers.AUGMENTATION_TABLE; } @Override public boolean hasCustomInventoryName() { return this.hasCustomName(); } @Override public int getInventoryStackLimit() { return 64; } @Override public boolean isUseableByPlayer(EntityPlayer entityplayer) { return this.worldObj.getTileEntity(xCoord, yCoord, zCoord) == this && entityplayer.getDistanceSq((double) xCoord + 0.5D, (double) yCoord + 0.5D, (double) zCoord + 0.5D) <= 64D; } @Override public void openInventory() { // NOOP } @Override public void closeInventory() { // NOOP } @Override public boolean isItemValidForSlot(int slotIndex, ItemStack itemStack) { return false; } @Override public void writeToNBT(NBTTagCompound nbtTagCompound) { super.writeToNBT(nbtTagCompound); // Write the ItemStacks in the inventory to NBT NBTTagList tagList = new NBTTagList(); for (int currentIndex = 0; currentIndex < inventory.length; ++currentIndex) { if (inventory[currentIndex] != null) { NBTTagCompound tagCompound = new NBTTagCompound(); tagCompound.setByte("Slot", (byte) currentIndex); inventory[currentIndex].writeToNBT(tagCompound); tagList.appendTag(tagCompound); } } nbtTagCompound.setTag("Items", tagList); } @Override public void readFromNBT(NBTTagCompound nbtTagCompound) { super.readFromNBT(nbtTagCompound); // Read in the ItemStacks in the inventory from NBT NBTTagList tagList = nbtTagCompound.getTagList("Items", 10); inventory = new ItemStack[this.getSizeInventory()]; for (int i = 0; i < tagList.tagCount(); ++i) { NBTTagCompound tagCompound = tagList.getCompoundTagAt(i); byte slotIndex = tagCompound.getByte("Slot"); if (slotIndex >= 0 && slotIndex < inventory.length) { inventory[slotIndex] = ItemStack.loadItemStackFromNBT(tagCompound); } } } }