package com.pahimar.ee3.tileentity; import net.minecraft.inventory.IInventory; import net.minecraft.item.ItemStack; public class TileAlchemyTable extends TileEE implements IInventory { public TileAlchemyTable() { } @Override public int getSizeInventory() { // TODO Auto-generated method stub return 0; } @Override public ItemStack getStackInSlot(int slotIndex) { // TODO Auto-generated method stub return null; } @Override public ItemStack decrStackSize(int slotIndex, int decrementAmount) { // TODO Auto-generated method stub return null; } @Override public ItemStack getStackInSlotOnClosing(int slotIndex) { // TODO Auto-generated method stub return null; } @Override public void setInventorySlotContents(int slotIndex, ItemStack itemstack) { // TODO Auto-generated method stub } @Override public String getInvName() { // TODO Auto-generated method stub return null; } @Override public boolean isInvNameLocalized() { // TODO Auto-generated method stub return false; } @Override public int getInventoryStackLimit() { // TODO Auto-generated method stub return 0; } @Override public void openChest() { // TODO Auto-generated method stub } @Override public void closeChest() { // TODO Auto-generated method stub } @Override public boolean isItemValidForSlot(int slotIndex, ItemStack itemstack) { // TODO Auto-generated method stub return false; } }