package com.pahimar.ee3.client.renderer.item; import com.pahimar.ee3.reference.Textures; import cpw.mods.fml.client.FMLClientHandler; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.client.model.ModelChest; import net.minecraft.item.ItemStack; import net.minecraftforge.client.IItemRenderer; import org.lwjgl.opengl.GL11; @SideOnly(Side.CLIENT) public class ItemRendererAlchemicalChest implements IItemRenderer { private final ModelChest modelChest; public ItemRendererAlchemicalChest() { modelChest = new ModelChest(); } @Override public boolean handleRenderType(ItemStack itemStack, ItemRenderType itemRenderType) { return true; } @Override public boolean shouldUseRenderHelper( ItemRenderType itemRenderType, ItemStack itemStack, ItemRendererHelper itemRendererHelper ) { return true; } @Override public void renderItem(ItemRenderType itemRenderType, ItemStack itemStack, Object... data) { switch (itemRenderType) { case ENTITY: { renderAlchemicalChest(0.5F, 0.5F, 0.5F, itemStack.getItemDamage()); break; } case EQUIPPED: { renderAlchemicalChest(1.0F, 1.0F, 1.0F, itemStack.getItemDamage()); break; } case EQUIPPED_FIRST_PERSON: { renderAlchemicalChest(1.0F, 1.0F, 1.0F, itemStack.getItemDamage()); break; } case INVENTORY: { renderAlchemicalChest(0.0F, 0.075F, 0.0F, itemStack.getItemDamage()); break; } default: break; } } private void renderAlchemicalChest(float x, float y, float z, int metaData) { if (metaData == 0) { FMLClientHandler.instance().getClient().renderEngine.bindTexture( Textures.Model.ALCHEMICAL_CHEST_SMALL ); } else if (metaData == 1) { FMLClientHandler.instance().getClient().renderEngine.bindTexture( Textures.Model.ALCHEMICAL_CHEST_MEDIUM ); } else if (metaData == 2) { FMLClientHandler.instance().getClient().renderEngine.bindTexture( Textures.Model.ALCHEMICAL_CHEST_LARGE ); } GL11.glPushMatrix(); //start GL11.glTranslatef(x, y, z); //size GL11.glRotatef(180, 1, 0, 0); GL11.glRotatef(-90, 0, 1, 0); modelChest.renderAll(); GL11.glPopMatrix(); //end } }