package com.pahimar.ee3.client.renderer.tileentity; import com.pahimar.ee3.client.renderer.model.ModelAludel; import com.pahimar.ee3.reference.Textures; import com.pahimar.ee3.tileentity.TileEntityAludel; import com.pahimar.ee3.tileentity.TileEntityGlassBell; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.client.renderer.entity.RenderItem; import net.minecraft.client.renderer.entity.RenderManager; import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; import net.minecraft.entity.item.EntityItem; import net.minecraft.item.ItemBlock; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; import net.minecraftforge.common.util.ForgeDirection; import org.lwjgl.opengl.GL11; @SideOnly(Side.CLIENT) public class TileEntityRendererAludel extends TileEntitySpecialRenderer { private final ModelAludel modelAludel = new ModelAludel(); private final RenderItem customRenderItem; public TileEntityRendererAludel() { customRenderItem = new RenderItem() { @Override public boolean shouldBob() { return false; } }; customRenderItem.setRenderManager(RenderManager.instance); } @Override public void renderTileEntityAt(TileEntity tileEntity, double x, double y, double z, float tick) { if (tileEntity instanceof TileEntityAludel) { TileEntityAludel tileEntityAludel = (TileEntityAludel) tileEntity; GL11.glPushMatrix(); // Scale, Translate, Rotate scaleTranslateRotate(x, y, z, tileEntityAludel.getOrientation()); // Bind texture this.bindTexture(Textures.Model.ALUDEL); // Render modelAludel.render(); GL11.glPopMatrix(); /** * Render the ghost item inside of the Aludel, slowly spinning */ GL11.glPushMatrix(); TileEntity tileGlassBell = tileEntityAludel.getWorldObj().getTileEntity( tileEntityAludel.xCoord, tileEntityAludel.yCoord + 1, tileEntityAludel.zCoord ); if (tileGlassBell instanceof TileEntityGlassBell) { if (tileEntityAludel.outputItemStack != null) { float scaleFactor = getGhostItemScaleFactor(tileEntityAludel.outputItemStack); float rotationAngle = (float ) (720.0 * (System.currentTimeMillis() & 0x3FFFL) / 0x3FFFL); EntityItem ghostEntityItem = new EntityItem(tileEntityAludel.getWorldObj()); ghostEntityItem.hoverStart = 0.0F; ghostEntityItem.setEntityItemStack(tileEntityAludel.outputItemStack); GL11.glTranslatef( (float) x + 0.5F, (float) y + 1.25F, (float) z + 0.5F ); GL11.glScalef(scaleFactor, scaleFactor, scaleFactor); GL11.glRotatef(rotationAngle, 0.0F, 1.0F, 0.0F); customRenderItem.doRender(ghostEntityItem, 0, 0, 0, 0, 0); } } GL11.glPopMatrix(); } } private void scaleTranslateRotate(double x, double y, double z, ForgeDirection orientation) { if (orientation == ForgeDirection.NORTH) { GL11.glTranslated(x + 1, y, z); GL11.glRotatef(180F, 0F, 1F, 0F); GL11.glRotatef(-90F, 1F, 0F, 0F); } else if (orientation == ForgeDirection.EAST) { GL11.glTranslated(x + 1, y, z + 1); GL11.glRotatef(90F, 0F, 1F, 0F); GL11.glRotatef(-90F, 1F, 0F, 0F); } else if (orientation == ForgeDirection.SOUTH) { GL11.glTranslated(x, y, z + 1); GL11.glRotatef(0F, 0F, 1F, 0F); GL11.glRotatef(-90F, 1F, 0F, 0F); } else if (orientation == ForgeDirection.WEST) { GL11.glTranslated(x, y, z); GL11.glRotatef(-90F, 0F, 1F, 0F); GL11.glRotatef(-90F, 1F, 0F, 0F); } } private float getGhostItemScaleFactor(ItemStack itemStack) { float scaleFactor = 1.0F; if (itemStack != null) { byte numBlocks = 1; if (itemStack.stackSize > 1) { numBlocks = 2; } else if (itemStack.stackSize > 5) { numBlocks = 3; } else if (itemStack.stackSize > 20) { numBlocks = 4; } else if (itemStack.stackSize > 40) { numBlocks = 5; } if (itemStack.getItem() instanceof ItemBlock) { switch (numBlocks) { case 1: return 0.90F; case 2: return 0.90F; case 3: return 0.90F; case 4: return 0.90F; case 5: return 0.80F; default: return 0.90F; } } else { switch (numBlocks) { case 1: return 0.65F; case 2: return 0.65F; case 3: return 0.65F; case 4: return 0.65F; default: return 0.65F; } } } return scaleFactor; } }