package com.pahimar.ee3.lib; /** * Sounds * * Library containing all mod sound related files and references * * @author pahimar * @license Lesser GNU Public License v3 (http://www.gnu.org/licenses/lgpl.html) * */ public class Sounds { private static final String SOUND_RESOURCE_LOCATION = "com/pahimar/ee3/sound/"; private static final String SOUND_PREFIX = "com.pahimar.ee3.sound."; public static String[] soundFiles = { SOUND_RESOURCE_LOCATION + "chargeDown.ogg", SOUND_RESOURCE_LOCATION + "chargeUp.ogg", SOUND_RESOURCE_LOCATION + "destruct.ogg", SOUND_RESOURCE_LOCATION + "fail.ogg", SOUND_RESOURCE_LOCATION + "gust.ogg", SOUND_RESOURCE_LOCATION + "heal.ogg", SOUND_RESOURCE_LOCATION + "kinesis.ogg", SOUND_RESOURCE_LOCATION + "launch.ogg", SOUND_RESOURCE_LOCATION + "nova.ogg", SOUND_RESOURCE_LOCATION + "philball.ogg", SOUND_RESOURCE_LOCATION + "tock.ogg", SOUND_RESOURCE_LOCATION + "transmute.ogg", SOUND_RESOURCE_LOCATION + "wall.ogg", SOUND_RESOURCE_LOCATION + "waterball.ogg", SOUND_RESOURCE_LOCATION + "wind.ogg" }; public static final String CHARGE_DOWN = SOUND_PREFIX + "chargeDown"; public static final String CHARGE_UP = SOUND_PREFIX + "chargeUp"; public static final String DESTRUCTION = SOUND_PREFIX + "destruct"; public static final String FAIL = SOUND_PREFIX + "fail"; public static final String GUST = SOUND_PREFIX + "gust"; public static final String HEAL = SOUND_PREFIX + "heal"; public static final String KINESIS = SOUND_PREFIX + "kinesis"; public static final String LAUNCH = SOUND_PREFIX + "launch"; public static final String NOVA = SOUND_PREFIX + "nova"; public static final String PHILOSOPHERS_BALL = SOUND_PREFIX + "philball"; public static final String TOCK = SOUND_PREFIX + "tock"; public static final String TRANSMUTE = SOUND_PREFIX + "transmute"; public static final String WALL = SOUND_PREFIX + "wall"; public static final String WATER_BALL = SOUND_PREFIX + "waterball"; public static final String WIND = SOUND_PREFIX + "wind"; public static final String CHARGE_FAIL = "mob.enderdragon.hit"; public static final String TRANSMUTE_FAIL = "mob.wither.hurt"; }