## Welcome to Equivalent Exchange 3! The Compilation part (Setup) was done mostly by Minalien, I just changed it a bit. Some credit goes to BuildCraft's README.md, which I based this README off of. The Minecraft Forums page can be found [here] (http://www.minecraftforum.net/topic/1540010-equivalent-exchange-3). ### Compiling Equivalent Exchange 3 IMPORTANT: This is not guaranteed to work as it has not been tested extensively (only done on Linux so far, partly on Windows). ____________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________ #### Setup MCP 1. Create an empty directory for EE3 development. This directory is referenced as `mcdev` from now on. 2. Download the latest version of MCP from [here] (http://mcp.ocean-labs.de/index.php/MCP_Releases) , e.g. mcp723.zip. Install MCP dependencies as listed on the website if neccessary. 3. Install Apache Ant [here] (http://ant.apache.org.) 3. Inside `mcdev`, create a directory named `mcp` and unzip the MCP ZIP file into it 4. To verify, check if a file name `CHANGELOG` exists inside the mcp directory. 5. Get a clean (unmodded!) copy of minecraft. Currently EE3 runs on 1.4.5 but that might have changed. 6. From your .minecraft directory, copy the bin and the resources directory to the `jars` directory inside `mcp`. 7. Get a clean (unmodded!) copy of minecraft_server.jar and also place it into `jars`. 8. Download the latest forge source for Minecraft 1.4.5 and unzip it into `mcp` so that `mcp/forge/install.sh` exists. You need at least Forge 6.4.0.xxx, best way is to get it from [here] (http://files.minecraftforge.net/). 9. Execute `mcdev/mcp/forge/install.sh` or `mcp/forge/install.cmd`, depending on your platform. On Linux you might have to `chmod +x` `install.sh` before you can execute it. On some system configurations you need to execute `install.sh` from within the forge directory whereas on others it doesn't matter. Just check the output for error messages to find out what you need to do. #### Setup EE3 1. Inside `mcdev`, create a directory named `source`. Clone EE3 into this directory. 2. [FOR WINDOWS] Open up cmd. Type `cmd` in Run. 3. [FOR WINDOWS] Navigate to `mcdev\source` by executing `cd [wherever your mcdev is located, just copy and paste the path in]`. (eg cd C:\Users\Username\Documents\mcdevname\source) 2. Inside `sources\Equivalent-Exchange-3` execute `ant build -Ddir.development=../../`. If you've done everything right, BUILD SUCCESSFUL is displayed. 3. Execute `ant recompile -Ddir.development=../../`. 4. Execute `ant reobfuscate -Ddir.development=../../`. 5. If you've done everything right AND the source code currently compiles, you can execute startclient.sh or startclient.bat inside the mcp directory now to start Minecraft with EE3. (I currently can't find the .jar file anywhere inside `mcdev`, so you can just go into `mcdev\mcp\reobf\minecraft` and zip the ee3 folder.)