package com.pahimar.ee3.init; import com.pahimar.ee3.item.*; import com.pahimar.ee3.reference.Names; import cpw.mods.fml.common.registry.GameRegistry; //@GameRegistry.ObjectHolder(Reference.MOD_ID) public class ModItems { public static final ItemEE alchemicalBag = new ItemAlchemicalBag(); public static final ItemEE alchemicalDust = new ItemAlchemicalDust(); public static final ItemEE alchemicalFuel = new ItemAlchemicalFuel(); public static final ItemEE inertStone = new ItemInertStone(); public static final ItemEE miniumShard = new ItemMiniumShard(); public static final ItemEE miniumStone = new ItemMiniumStone(); public static final ItemEE philosophersStone = new ItemPhilosophersStone(); public static final ItemEE alchemicalInventoryUpgrade = new ItemAlchemicalInventoryUpgrade(); public static final ItemEE chalk = new ItemChalk(); public static final ItemEE diviningRod = new ItemDiviningRod(); public static void init() { GameRegistry.registerItem(alchemicalBag, Names.Items.ALCHEMICAL_BAG); GameRegistry.registerItem(alchemicalDust, Names.Items.ALCHEMICAL_DUST); GameRegistry.registerItem(alchemicalFuel, Names.Items.ALCHEMICAL_FUEL); GameRegistry.registerItem(inertStone, Names.Items.INERT_STONE); GameRegistry.registerItem(miniumShard, Names.Items.MINIUM_SHARD); GameRegistry.registerItem(miniumStone, Names.Items.MINIUM_STONE); GameRegistry.registerItem(philosophersStone, Names.Items.PHILOSOPHERS_STONE); GameRegistry.registerItem(chalk, Names.Items.CHALK); GameRegistry.registerItem(alchemicalInventoryUpgrade, Names.Items.ALCHEMICAL_UPGRADE); GameRegistry.registerItem(diviningRod, Names.Items.DIVINING_ROD); } }