package com.pahimar.ee3.block; import com.pahimar.ee3.item.*; import com.pahimar.ee3.reference.Names; import cpw.mods.fml.common.registry.GameRegistry; public class ModBlocks { public static final BlockEE chalk = new BlockChalk(); public static final BlockEE alchemicalFuel = new BlockAlchemicalFuel(); public static final BlockEE infusedCloth = new BlockInfusedCloth(); public static final BlockEE infusedWood = new BlockInfusedWood(); public static final BlockEE infusedPlank = new BlockInfusedPlank(); public static final BlockEE alchemicalChest = new BlockAlchemicalChest(); public static void init() { GameRegistry.registerBlock(chalk, "tile." + Names.Items.CHALK); GameRegistry.registerBlock(alchemicalFuel, ItemBlockAlchemicalFuel.class, "tile." + Names.Items.ALCHEMICAL_FUEL); GameRegistry.registerBlock(infusedCloth, ItemBlockInfusedCloth.class, "tile." + Names.Blocks.INFUSED_CLOTH); GameRegistry.registerBlock(infusedWood, ItemBlockInfusedWood.class, "tile." + Names.Blocks.INFUSED_WOOD); GameRegistry.registerBlock(infusedPlank, ItemBlockInfusedPlank.class, "tile." + Names.Blocks.INFUSED_PLANK); GameRegistry.registerBlock(alchemicalChest, ItemBlockAlchemicalChest.class, "tile." + Names.Blocks.ALCHEMICAL_CHEST); } }