package com.pahimar.ee3.block; import java.util.Random; import net.minecraft.block.material.Material; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.item.EntityItem; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.IInventory; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.tileentity.TileEntity; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; import net.minecraftforge.common.ForgeDirection; import com.pahimar.ee3.EquivalentExchange3; import com.pahimar.ee3.lib.GuiIds; import com.pahimar.ee3.lib.RenderIds; import com.pahimar.ee3.lib.Strings; import com.pahimar.ee3.tileentity.TileAludel; import com.pahimar.ee3.tileentity.TileGlassBell; /** * Equivalent-Exchange-3 * * BlockAludel * * @author pahimar * @license Lesser GNU Public License v3 (http://www.gnu.org/licenses/lgpl.html) * */ public class BlockAludelBase extends BlockEE { /** * Is the random generator used by aludel to drop the inventory contents in * random directions. */ private Random rand = new Random(); public BlockAludelBase(int id) { super(id, Material.anvil); this.setUnlocalizedName(Strings.ALUDEL_NAME); this.setCreativeTab(EquivalentExchange3.tabsEE3); this.setBlockBounds(0.0625F, 0.0F, 0.0625F, 0.9375F, 1.0F, 0.9375F); this.setHardness(5F); } @Override public TileEntity createNewTileEntity(World world) { return new TileAludel(); } @Override public boolean renderAsNormalBlock() { return false; } @Override public boolean isOpaqueCube() { return false; } @Override public int getRenderType() { return RenderIds.aludelRenderId; } @Override public void breakBlock(World world, int x, int y, int z, int id, int meta) { dropInventory(world, x, y, z); if (world.getBlockTileEntity(x, y + 1, z) instanceof TileGlassBell) { world.markBlockForUpdate(x, y + 1, z); world.updateAllLightTypes(x, y + 1, z); } super.breakBlock(world, x, y, z, id, meta); } @Override public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int par6, float par7, float par8, float par9) { if (player.isSneaking()) return false; else { if (!world.isRemote) { TileAludel tileAludel = (TileAludel) world.getBlockTileEntity(x, y, z); if (tileAludel != null) { player.openGui(EquivalentExchange3.instance, GuiIds.ALUDEL, world, x, y, z); } } return true; } } @Override public void onBlockPlacedBy(World world, int x, int y, int z, EntityLivingBase entityLiving, ItemStack itemStack) { super.onBlockPlacedBy(world, x, y, z, entityLiving, itemStack); if (world.getBlockTileEntity(x, y + 1, z) != null && world.getBlockTileEntity(x, y + 1, z) instanceof TileGlassBell) { TileGlassBell tileGlassBell = (TileGlassBell) world.getBlockTileEntity(x, y + 1, z); tileGlassBell.setOrientation(ForgeDirection.UP); if (world.getBlockTileEntity(x, y, z) != null && world.getBlockTileEntity(x, y, z) instanceof TileAludel) { TileAludel tileAludel = (TileAludel) world.getBlockTileEntity(x, y, z); ItemStack itemStackGlassBell = tileGlassBell.getStackInSlot(TileGlassBell.DISPLAY_SLOT_INVENTORY_INDEX); tileGlassBell.setInventorySlotContents(TileGlassBell.DISPLAY_SLOT_INVENTORY_INDEX, null); tileAludel.setInventorySlotContents(TileAludel.INPUT_INVENTORY_INDEX, itemStackGlassBell); } } } @Override public int getLightValue(IBlockAccess world, int x, int y, int z) { return 0; } private void dropInventory(World world, int x, int y, int z) { TileEntity tileEntity = world.getBlockTileEntity(x, y, z); if (!(tileEntity instanceof IInventory)) return; IInventory inventory = (IInventory) tileEntity; for (int i = 0; i < inventory.getSizeInventory(); i++) { ItemStack itemStack = inventory.getStackInSlot(i); if (itemStack != null && itemStack.stackSize > 0) { float dX = rand.nextFloat() * 0.8F + 0.1F; float dY = rand.nextFloat() * 0.8F + 0.1F; float dZ = rand.nextFloat() * 0.8F + 0.1F; EntityItem entityItem = new EntityItem(world, x + dX, y + dY, z + dZ, new ItemStack(itemStack.itemID, itemStack.stackSize, itemStack.getItemDamage())); if (itemStack.hasTagCompound()) { entityItem.getEntityItem().setTagCompound((NBTTagCompound) itemStack.getTagCompound().copy()); } float factor = 0.05F; entityItem.motionX = rand.nextGaussian() * factor; entityItem.motionY = rand.nextGaussian() * factor + 0.2F; entityItem.motionZ = rand.nextGaussian() * factor; world.spawnEntityInWorld(entityItem); itemStack.stackSize = 0; } } } }