package ee3.common.item; import ee3.common.lib.Reference; import net.minecraft.src.Item; /** * ItemEE * * Wrapper for mod items * * @author pahimar * @license Lesser GNU Public License v3 (http://www.gnu.org/licenses/lgpl.html) * */ public class ItemEE extends Item { public ItemEE(int id) { super(id - Reference.SHIFTED_ID_RANGE_CORRECTION); maxStackSize = 1; setTextureFile(Reference.SPRITE_SHEET_LOCATION + Reference.ITEM_SPRITE_SHEET); setNoRepair(); } }