package com.pahimar.ee3.tileentity; import com.pahimar.ee3.api.array.AlchemyArray; import com.pahimar.ee3.network.PacketHandler; import com.pahimar.ee3.network.message.MessageTileEntityAlchemyArray; import cpw.mods.fml.common.Loader; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.IInventory; import net.minecraft.inventory.ISidedInventory; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.network.Packet; import net.minecraft.util.AxisAlignedBB; import net.minecraft.world.Explosion; import net.minecraft.world.World; import net.minecraftforge.common.util.ForgeDirection; public class TileEntityAlchemyArray extends TileEntityEE implements ISidedInventory { private AlchemyArray alchemyArray; private ForgeDirection rotation; private int size; private int tickCount; public TileEntityAlchemyArray() { super(); rotation = ForgeDirection.UNKNOWN; size = 0; alchemyArray = null; } public AlchemyArray getAlchemyArray() { return alchemyArray; } public void setAlchemyArray(AlchemyArray alchemyArray) { setAlchemyArray(alchemyArray, 1); } public void setAlchemyArray(AlchemyArray alchemyArray, int size) { this.alchemyArray = alchemyArray; this.size = size; } public ForgeDirection getRotation() { return rotation; } public void setRotation(ForgeDirection rotation) { this.rotation = rotation; } public void setRotation(int rotation, int facing) { if (this.orientation == ForgeDirection.UP) { if ((rotation + facing) % 4 == 0) { this.rotation = ForgeDirection.NORTH; } else if ((rotation + facing) % 4 == 1) { this.rotation = ForgeDirection.EAST; } else if ((rotation + facing) % 4 == 2) { this.rotation = ForgeDirection.SOUTH; } else if ((rotation + facing) % 4 == 3) { this.rotation = ForgeDirection.WEST; } } else if (this.orientation == ForgeDirection.DOWN) { if ((rotation + facing) % 4 == 0) { this.rotation = ForgeDirection.NORTH; } else if ((rotation + facing) % 4 == 1) { this.rotation = ForgeDirection.EAST; } else if ((rotation + facing) % 4 == 2) { this.rotation = ForgeDirection.SOUTH; } else if ((rotation + facing) % 4 == 3) { this.rotation = ForgeDirection.WEST; } } else if (this.orientation == ForgeDirection.NORTH) { if ((rotation + facing) % 4 == 0) { this.rotation = ForgeDirection.UP; } else if ((rotation + facing) % 4 == 1) { this.rotation = ForgeDirection.EAST; } else if ((rotation + facing) % 4 == 2) { this.rotation = ForgeDirection.DOWN; } else if ((rotation + facing) % 4 == 3) { this.rotation = ForgeDirection.WEST; } } else if (this.orientation == ForgeDirection.SOUTH) { if ((rotation + facing) % 4 == 0) { this.rotation = ForgeDirection.DOWN; } else if ((rotation + facing) % 4 == 1) { this.rotation = ForgeDirection.EAST; } else if ((rotation + facing) % 4 == 2) { this.rotation = ForgeDirection.UP; } else if ((rotation + facing) % 4 == 3) { this.rotation = ForgeDirection.WEST; } } else if (this.orientation == ForgeDirection.EAST) { if ((rotation + facing) % 4 == 0) { this.rotation = ForgeDirection.NORTH; } else if ((rotation + facing) % 4 == 1) { this.rotation = ForgeDirection.UP; } else if ((rotation + facing) % 4 == 2) { this.rotation = ForgeDirection.SOUTH; } else if ((rotation + facing) % 4 == 3) { this.rotation = ForgeDirection.DOWN; } } else if (this.orientation == ForgeDirection.WEST) { if ((rotation + facing) % 4 == 0) { this.rotation = ForgeDirection.NORTH; } else if ((rotation + facing) % 4 == 1) { this.rotation = ForgeDirection.DOWN; } else if ((rotation + facing) % 4 == 2) { this.rotation = ForgeDirection.SOUTH; } else if ((rotation + facing) % 4 == 3) { this.rotation = ForgeDirection.UP; } } } public int getSize() { return size; } public void setSize(int size) { this.size = size; } @Override @SideOnly(Side.CLIENT) public AxisAlignedBB getRenderBoundingBox() { if (this.orientation == ForgeDirection.UP || this.orientation == ForgeDirection.DOWN) { return AxisAlignedBB.getBoundingBox(xCoord - size, yCoord - 1, zCoord - size, xCoord + size, yCoord + 1, zCoord + size); } else if (this.orientation == ForgeDirection.NORTH || this.orientation == ForgeDirection.SOUTH) { return AxisAlignedBB.getBoundingBox(xCoord - size, yCoord - size, zCoord - 1, xCoord + size, yCoord + size, zCoord + 1); } else if (this.orientation == ForgeDirection.EAST || this.orientation == ForgeDirection.WEST) { return AxisAlignedBB.getBoundingBox(xCoord - 1, yCoord - size, zCoord - size, xCoord + 1, yCoord + size, zCoord + size); } return super.getRenderBoundingBox(); } @Override public void updateEntity() { super.updateEntity(); if (!worldObj.isRemote) { ++tickCount; if (tickCount % 100 == 0) { if (!areDummyBlocksValid()) { this.invalidate(); worldObj.setBlockToAir(xCoord, yCoord, zCoord); } } onUpdate(worldObj, xCoord, yCoord, zCoord, tickCount); } } public int getLightLevel() { if (alchemyArray != null) { return alchemyArray.getLightLevel(); } return 0; } public void onBlockPlacedBy(World world, int x, int y, int z, EntityLivingBase entityLiving, ItemStack itemStack) { onBlockPlacedBy(world, x, y, z, this.xCoord, this.yCoord, this.zCoord, entityLiving, itemStack); } public void onBlockPlacedBy(World world, int eventX, int eventY, int eventZ, int arrayX, int arrayY, int arrayZ, EntityLivingBase entityLiving, ItemStack itemStack) { if (alchemyArray != null) { alchemyArray.onArrayPlacedBy(world, eventX, eventY, eventZ, arrayX, arrayY, arrayZ, entityLiving, itemStack); } } public void onBlockActivated(World world, int x, int y, int z, EntityPlayer entityPlayer, int sideHit, float hitX, float hitY, float hitZ) { onBlockActivated(world, x, y, z, this.xCoord, this.yCoord, this.zCoord, entityPlayer, sideHit, hitX, hitY, hitZ); } public void onBlockActivated(World world, int eventX, int eventY, int eventZ, int arrayX, int arrayY, int arrayZ, EntityPlayer entityPlayer, int sideHit, float hitX, float hitY, float hitZ) { if (alchemyArray != null) { alchemyArray.onArrayActivated(world, eventX, eventY, eventZ, arrayX, arrayY, arrayZ, entityPlayer, sideHit, hitX, hitY, hitZ); } } public void onBlockClicked(World world, int x, int y, int z, EntityPlayer entityPlayer) { onBlockClicked(world, x, y, z, this.xCoord, this.yCoord, this.zCoord, entityPlayer); } public void onBlockClicked(World world, int eventX, int eventY, int eventZ, int arrayX, int arrayY, int arrayZ, EntityPlayer entityPlayer) { if (alchemyArray != null) { alchemyArray.onArrayClicked(world, eventX, eventY, eventZ, arrayX, arrayY, arrayZ, entityPlayer); } } public void onBlockDestroyedByExplosion(World world, int x, int y, int z, Explosion explosion) { onBlockDestroyedByExplosion(world, x, y, z, this.xCoord, this.yCoord, this.zCoord, explosion); } public void onBlockDestroyedByExplosion(World world, int eventX, int eventY, int eventZ, int arrayX, int arrayY, int arrayZ, Explosion explosion) { if (alchemyArray != null) { alchemyArray.onArrayDestroyedByExplosion(world, eventX, eventY, eventZ, arrayX, arrayY, arrayZ, explosion); } } public void onBlockDestroyedByPlayer(World world, int x, int y, int z, int metaData) { onBlockDestroyedByPlayer(world, x, y, z, this.xCoord, this.yCoord, this.zCoord, metaData); } public void onBlockDestroyedByPlayer(World world, int eventX, int eventY, int eventZ, int arrayX, int arrayY, int arrayZ, int metaData) { if (alchemyArray != null) { alchemyArray.onArrayDestroyedByPlayer(world, eventX, eventY, eventZ, arrayX, arrayY, arrayZ, metaData); } } public void onEntityCollidedWithBlock(World world, int x, int y, int z, Entity entity) { onEntityCollidedWithBlock(world, x, y, z, this.xCoord, this.yCoord, this.zCoord, entity); } public void onEntityCollidedWithBlock(World world, int eventX, int eventY, int eventZ, int arrayX, int arrayY, int arrayZ, Entity entity) { if (alchemyArray != null) { alchemyArray.onEntityCollidedWithArray(world, eventX, eventY, eventZ, arrayX, arrayY, arrayZ, entity); } } public void onFallenUpon(World world, int x, int y, int z, Entity entity, float fallDistance) { onFallenUpon(world, x, y, z, this.xCoord, this.yCoord, this.zCoord, entity, fallDistance); } public void onFallenUpon(World world, int eventX, int eventY, int eventZ, int arrayX, int arrayY, int arrayZ, Entity entity, float fallDistance) { if (alchemyArray != null) { alchemyArray.onArrayFallenUpon(world, eventX, eventY, eventZ, arrayX, arrayY, arrayZ, entity, fallDistance); } } public void onUpdate(World world, int x, int y, int z, int tickCount) { if (alchemyArray != null) { alchemyArray.onUpdate(world, x, y, z, tickCount); } } @Override public Packet getDescriptionPacket() { return PacketHandler.INSTANCE.getPacketFrom(new MessageTileEntityAlchemyArray(this)); } @Override public void readFromNBT(NBTTagCompound nbtTagCompound) { super.readFromNBT(nbtTagCompound); rotation = ForgeDirection.getOrientation(nbtTagCompound.getInteger("rotation")); size = nbtTagCompound.getInteger("size"); NBTTagCompound alchemyArrayTagCompound = nbtTagCompound.getCompoundTag("alchemyArray"); if (!alchemyArrayTagCompound.hasNoTags()) { alchemyArray = AlchemyArray.readArrayFromNBT(alchemyArrayTagCompound); try { Class clazz = Class.forName(alchemyArray.getClassName(), true, Loader.instance().getModClassLoader()); alchemyArray = (AlchemyArray) clazz.getConstructor().newInstance(); alchemyArray.readFromNBT(alchemyArrayTagCompound); } catch (Exception e) { this.invalidate(); if (worldObj != null) { worldObj.setBlockToAir(xCoord, yCoord, zCoord); } } } else { this.invalidate(); } } @Override public void writeToNBT(NBTTagCompound nbtTagCompound) { super.writeToNBT(nbtTagCompound); nbtTagCompound.setInteger("rotation", rotation.ordinal()); nbtTagCompound.setInteger("size", size); NBTTagCompound alchemyArrayTagCompound = new NBTTagCompound(); if (alchemyArray != null) { alchemyArray.writeToNBT(alchemyArrayTagCompound); } nbtTagCompound.setTag("alchemyArray", alchemyArrayTagCompound); } private boolean areDummyBlocksValid() { boolean validDummyBlocks = true; int coordOffset = this.size / 2; if (this.orientation == ForgeDirection.UP || this.orientation == ForgeDirection.DOWN) { for (int i = this.xCoord - coordOffset; i <= this.xCoord + coordOffset; i++) { for (int j = this.zCoord - coordOffset; j <= this.zCoord + coordOffset; j++) { if ((i != this.xCoord || j != this.zCoord) && !isValidDummyBlock(i, this.yCoord, j)) { validDummyBlocks = false; } } } } else if (this.orientation == ForgeDirection.NORTH || this.orientation == ForgeDirection.SOUTH) { for (int i = this.xCoord - coordOffset; i <= this.xCoord + coordOffset; i++) { for (int j = this.yCoord - coordOffset; j <= this.yCoord + coordOffset; j++) { if ((i != this.xCoord || j != this.yCoord) && !isValidDummyBlock(i, j, this.zCoord)) { validDummyBlocks = false; } } } } else if (this.orientation == ForgeDirection.EAST || this.orientation == ForgeDirection.WEST) { for (int i = this.yCoord - coordOffset; i <= this.yCoord + coordOffset; i++) { for (int j = this.zCoord - coordOffset; j <= this.zCoord + coordOffset; j++) { if ((i != this.yCoord || j != this.zCoord) && !isValidDummyBlock(this.xCoord, i, j)) { validDummyBlocks = false; } } } } return validDummyBlocks; } private boolean isValidDummyBlock(int x, int y, int z) { if (!this.worldObj.isRemote) { if (this.worldObj.getTileEntity(x, y, z) instanceof TileEntityDummyArray) { TileEntityDummyArray tileEntityDummyArray = (TileEntityDummyArray) this.worldObj.getTileEntity(x, y, z); return tileEntityDummyArray.getOrientation() == this.orientation && tileEntityDummyArray.getTrueXCoord() == this.xCoord && tileEntityDummyArray.getTrueYCoord() == this.yCoord && tileEntityDummyArray.getTrueZCoord() == this.zCoord; } } return false; } @Override public int getSizeInventory() { if (alchemyArray instanceof IInventory) { return ((IInventory) alchemyArray).getSizeInventory(); } return 0; } @Override public ItemStack getStackInSlot(int slotIndex) { if (alchemyArray instanceof IInventory) { return ((IInventory) alchemyArray).getStackInSlot(slotIndex); } return null; } @Override public ItemStack decrStackSize(int slotIndex, int decrementAmount) { if (alchemyArray instanceof IInventory) { return ((IInventory) alchemyArray).decrStackSize(slotIndex, decrementAmount); } return null; } @Override public ItemStack getStackInSlotOnClosing(int slotIndex) { if (alchemyArray instanceof IInventory) { return ((IInventory) alchemyArray).getStackInSlotOnClosing(slotIndex); } return null; } @Override public void setInventorySlotContents(int slotIndex, ItemStack itemStack) { if (alchemyArray instanceof IInventory) { ((IInventory) alchemyArray).setInventorySlotContents(slotIndex, itemStack); } } @Override public String getInventoryName() { if (alchemyArray instanceof IInventory) { return ((IInventory) alchemyArray).getInventoryName(); } return null; } @Override public boolean hasCustomInventoryName() { if (alchemyArray instanceof IInventory) { return ((IInventory) alchemyArray).hasCustomInventoryName(); } return false; } @Override public int getInventoryStackLimit() { if (alchemyArray instanceof IInventory) { return ((IInventory) alchemyArray).getInventoryStackLimit(); } return 0; } @Override public boolean isUseableByPlayer(EntityPlayer entityplayer) { if (alchemyArray instanceof IInventory) { return ((IInventory) alchemyArray).isUseableByPlayer(entityplayer); } return false; } @Override public void openInventory() { if (alchemyArray instanceof IInventory) { ((IInventory) alchemyArray).openInventory(); } } @Override public void closeInventory() { if (alchemyArray instanceof IInventory) { ((IInventory) alchemyArray).closeInventory(); } } @Override public boolean isItemValidForSlot(int slotIndex, ItemStack itemStack) { if (alchemyArray instanceof IInventory) { return ((IInventory) alchemyArray).isItemValidForSlot(slotIndex, itemStack); } return false; } @Override public int[] getAccessibleSlotsFromSide(int slotIndex) { return new int[0]; } @Override public boolean canInsertItem(int slotIndex, ItemStack itemStack, int side) { return false; } @Override public boolean canExtractItem(int slotIndex, ItemStack itemStack, int side) { return false; } }