package com.pahimar.ee3.inventory; import java.util.UUID; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.IInventory; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.world.WorldSavedData; import com.pahimar.ee3.lib.Strings; /** * Equivalent-Exchange-3 * * WorldSavedDataEE * * @author pahimar * @license Lesser GNU Public License v3 (http://www.gnu.org/licenses/lgpl.html) * */ public class WorldSavedDataEE extends WorldSavedData implements IInventory { public UUID uuid; public ItemStack[] inventory; private final int INVENTORY_SIZE = 13 * 4; public WorldSavedDataEE(String filePath) { super(filePath); inventory = new ItemStack[INVENTORY_SIZE]; } @Override public void readFromNBT(NBTTagCompound var1) { // TODO Auto-generated method stub } @Override public void writeToNBT(NBTTagCompound var1) { // TODO Auto-generated method stub } @Override public int getSizeInventory() { return inventory.length; } @Override public ItemStack getStackInSlot(int slot) { return inventory[slot]; } @Override public ItemStack decrStackSize(int var1, int var2) { // TODO Auto-generated method stub return null; } @Override public ItemStack getStackInSlotOnClosing(int var1) { // TODO Auto-generated method stub return null; } @Override public void setInventorySlotContents(int var1, ItemStack var2) { // TODO Auto-generated method stub } @Override public String getInvName() { return "worldsaveddata" + "." + Strings.ALCHEMICAL_BAG_NAME; } @Override public int getInventoryStackLimit() { return 64; } @Override public void onInventoryChanged() { // TODO Auto-generated method stub } @Override public boolean isUseableByPlayer(EntityPlayer var1) { // TODO Auto-generated method stub return false; } @Override public void openChest() { } @Override public void closeChest() { } @Override // public boolean hasCustomName() public boolean func_94042_c() { return false; } @Override // public boolean canInsertSide(int i, ItemStack itemStack) public boolean func_94041_b(int i, ItemStack itemstack) { return false; } }