package com.pahimar.ee3.init; import com.pahimar.ee3.item.*; import com.pahimar.ee3.reference.Names; import com.pahimar.ee3.reference.Reference; import cpw.mods.fml.common.registry.GameRegistry; @GameRegistry.ObjectHolder(Reference.MOD_ID) public class ModItems { public static final ItemEE alchemicalBag = new ItemAlchemicalBag(); public static final ItemEE alchemicalDust = new ItemAlchemicalDust(); public static final ItemEE alchemicalFuel = new ItemAlchemicalFuel(); public static final ItemEE stoneInert = new ItemInertStone(); public static final ItemEE shardMinium = new ItemMiniumShard(); public static final ItemEE stoneMinium = new ItemMiniumStone(); public static final ItemEE stonePhilosophers = new ItemPhilosophersStone(); public static final ItemEE alchemicalUpgrade = new ItemAlchemicalInventoryUpgrade(); public static final ItemEE chalk = new ItemChalk(); public static final ItemEE alchenomicon = new ItemAlchenomicon(); public static void init() { GameRegistry.registerItem(alchemicalBag, Names.Items.ALCHEMICAL_BAG); GameRegistry.registerItem(alchemicalDust, Names.Items.ALCHEMICAL_DUST); GameRegistry.registerItem(alchemicalFuel, Names.Items.ALCHEMICAL_FUEL); GameRegistry.registerItem(stoneInert, Names.Items.INERT_STONE); GameRegistry.registerItem(shardMinium, Names.Items.MINIUM_SHARD); GameRegistry.registerItem(stoneMinium, Names.Items.MINIUM_STONE); GameRegistry.registerItem(stonePhilosophers, Names.Items.PHILOSOPHERS_STONE); GameRegistry.registerItem(chalk, Names.Items.CHALK); GameRegistry.registerItem(alchemicalUpgrade, Names.Items.ALCHEMICAL_UPGRADE); GameRegistry.registerItem(alchenomicon, Names.Items.ALCHENOMICON, Names.Items.ALCHEMICAL_TOME); } }