package com.pahimar.ee3.init; import com.pahimar.ee3.reference.Names; import com.pahimar.ee3.tileentity.*; import cpw.mods.fml.common.registry.GameRegistry; public class TileEntities { public static void init() { GameRegistry.registerTileEntityWithAlternatives(TileEntityAlchemicalChest.class, Names.Blocks.ALCHEMICAL_CHEST, "tile." + Names.Blocks.ALCHEMICAL_CHEST); GameRegistry.registerTileEntityWithAlternatives(TileEntityAlchemicalChestSmall.class, Names.Blocks.ALCHEMICAL_CHEST + "Small", "tile." + Names.Blocks.ALCHEMICAL_CHEST + "Small"); GameRegistry.registerTileEntityWithAlternatives(TileEntityAlchemicalChestMedium.class, Names.Blocks.ALCHEMICAL_CHEST + "Medium", "tile." + Names.Blocks.ALCHEMICAL_CHEST + "Medium"); GameRegistry.registerTileEntityWithAlternatives(TileEntityAlchemicalChestLarge.class, Names.Blocks.ALCHEMICAL_CHEST + "Large", "tile." + Names.Blocks.ALCHEMICAL_CHEST + "Large"); GameRegistry.registerTileEntityWithAlternatives(TileEntityAludel.class, Names.Blocks.ALUDEL, "tile." + Names.Blocks.ALUDEL); GameRegistry.registerTileEntityWithAlternatives(TileEntityCalcinator.class, Names.Blocks.CALCINATOR, "tile." + Names.Blocks.CALCINATOR); GameRegistry.registerTileEntityWithAlternatives(TileEntityGlassBell.class, Names.Blocks.GLASS_BELL, "tile." + Names.Blocks.GLASS_BELL); GameRegistry.registerTileEntity(TileEntityResearchStation.class, Names.Blocks.RESEARCH_STATION); GameRegistry.registerTileEntity(TileEntityAlchemyArray.class, Names.Blocks.ALCHEMY_ARRAY); GameRegistry.registerTileEntity(TileEntityDummyArray.class, Names.Blocks.DUMMY_ARRAY); GameRegistry.registerTileEntity(TileEntityTransmutationTablet.class, Names.Blocks.TRANSMUTATION_TABLET); } }