package ee3.common.recipe; import java.util.ArrayList; import java.util.Arrays; import java.util.Iterator; import java.util.List; import java.util.Map; import cpw.mods.fml.common.ObfuscationReflectionHelper; import net.minecraft.src.Block; import net.minecraft.src.FurnaceRecipes; import net.minecraft.src.Item; import net.minecraft.src.ItemStack; import ee3.common.core.handlers.EquivalencyHandler; import ee3.common.core.helper.GeneralHelper; import ee3.common.core.helper.RecipeHelper; import ee3.common.item.ModItems; import ee3.common.lib.Reference; /** * RecipesTransmutationStone * * Transmutation Stone recipes * * @author pahimar * @license Lesser GNU Public License v3 (http://www.gnu.org/licenses/lgpl.html) * */ public class RecipesTransmutationStone { private static ItemStack philStone = new ItemStack(ModItems.philStone, 1, -1); private static ItemStack miniumStone = new ItemStack(ModItems.miniumStone, 1, -1); private static List transmutationStones = Arrays.asList(miniumStone, philStone); private static ItemStack anyCoal = new ItemStack(Item.coal, 1, -1); private static ItemStack anyWood = new ItemStack(Block.wood, 1, -1); private static ItemStack anyPlank = new ItemStack(Block.planks, 1, -1); private static ItemStack anySandStone = new ItemStack(Block.sandStone, 1, -1); private static ItemStack dyeBoneMeal = new ItemStack(Item.dyePowder, 1, 15); public static void init() { initEquivalencyList(); for (ItemStack stone: transmutationStones) { initTransmutationRecipes(stone); initEquivalenceRecipes(stone); initReconstructiveRecipes(stone); initDestructorRecipes(stone); initPortableSmeltingRecipes(stone); } if (Reference.DEBUG_MODE) { EquivalencyHandler.instance().debug(); } } public static void initTransmutationRecipes(ItemStack transmutationStone) { /* 4 Cobble <-> 1 Flint */ RecipeHelper.addRecipe(Item.flint, transmutationStone, Block.cobblestone, Block.cobblestone, Block.cobblestone, Block.cobblestone); RecipeHelper.addRecipe(new ItemStack(Block.cobblestone, 4), transmutationStone, Item.flint); /* 4 Dirt <-> 1 Gravel */ RecipeHelper.addRecipe(Block.gravel, transmutationStone, Block.dirt, Block.dirt, Block.dirt, Block.dirt); RecipeHelper.addRecipe(new ItemStack(Block.dirt, 4), transmutationStone, Block.gravel); /* 4 Sand <-> 1 Sandstone */ // Vanilla Recipes exist to make SandStone from 4 Sand RecipeHelper.addRecipe(new ItemStack(Block.sand, 4), transmutationStone, anySandStone); /* 2 Sticks -> Wood Plank */ RecipeHelper.addRecipe(Block.planks, transmutationStone, Item.stick, Item.stick); // Vanilla recipe exists to make sticks from planks /* 4 Wood Planks -> Wood Block */ RecipeHelper.addRecipe(Block.wood, transmutationStone, anyPlank, anyPlank, anyPlank, anyPlank); // Vanilla recipes exist to make planks from any wood log /* 4 Gravel/Sandstone/Flint -> 1 Clay Ball, 1 Clay Ball -> 4 Gravel */ RecipeHelper.addRecipe(Item.clay, transmutationStone, Block.gravel, Block.gravel, Block.gravel, Block.gravel); RecipeHelper.addRecipe(Item.clay, transmutationStone, anySandStone, anySandStone, anySandStone, anySandStone); RecipeHelper.addRecipe(Item.clay, transmutationStone, Item.flint, Item.flint, Item.flint, Item.flint); RecipeHelper.addRecipe(new ItemStack(Block.gravel, 4), transmutationStone, Item.clay); /* 2 Wood Log <-> 1 Obsidian */ RecipeHelper.addRecipe(Block.obsidian, transmutationStone, anyWood, anyWood); RecipeHelper.addRecipe(new ItemStack(Block.wood, 2), transmutationStone, Block.obsidian); /* 4 Clay Ball <-> 1 Clay Block */ // Vanilla recipe exists to make clay blocks from clay balls RecipeHelper.addRecipe(new ItemStack(Item.clay, 4), transmutationStone, Block.blockClay); /* 4 Obsidian/Clay Block -> 1 Iron Ingot, Iron Ingot -> Clay Block */ RecipeHelper.addRecipe(Item.ingotIron, transmutationStone, Block.obsidian, Block.obsidian, Block.obsidian, Block.obsidian); RecipeHelper.addRecipe(Item.ingotIron, transmutationStone, Block.blockClay, Block.blockClay, Block.blockClay, Block.blockClay); RecipeHelper.addRecipe(new ItemStack(Block.blockClay, 4), transmutationStone, Item.ingotIron); /* 8 Iron Ingot <-> 1 Gold Ingot */ RecipeHelper.addRecipe(Item.ingotGold, transmutationStone, Item.ingotIron, Item.ingotIron, Item.ingotIron, Item.ingotIron, Item.ingotIron, Item.ingotIron, Item.ingotIron, Item.ingotIron); RecipeHelper.addRecipe(new ItemStack(Item.ingotIron, 8), transmutationStone, Item.ingotGold); /* 4 Gold Ingot <-> 1 Diamond */ RecipeHelper.addRecipe(Item.diamond, transmutationStone, Item.ingotGold, Item.ingotGold, Item.ingotGold, Item.ingotGold); RecipeHelper.addRecipe(new ItemStack(Item.ingotGold, 4), transmutationStone, Item.diamond); /* 8 Iron Block <-> 1 Gold Block */ RecipeHelper.addRecipe(Block.blockGold, transmutationStone, Block.blockSteel, Block.blockSteel, Block.blockSteel, Block.blockSteel, Block.blockSteel, Block.blockSteel, Block.blockSteel, Block.blockSteel); RecipeHelper.addRecipe(new ItemStack(Block.blockSteel, 8), transmutationStone, Block.blockGold); /* 4 Gold Block <-> 1 Diamond Block */ RecipeHelper.addRecipe(Block.blockDiamond, transmutationStone, Block.blockGold, Block.blockGold, Block.blockGold, Block.blockGold); RecipeHelper.addRecipe(new ItemStack(Block.blockGold, 4), transmutationStone, Block.blockDiamond); /* 1 Ender Pearl <-> 4 Iron Ingot */ RecipeHelper.addRecipe(Item.enderPearl, transmutationStone, Item.ingotIron, Item.ingotIron, Item.ingotIron, Item.ingotIron); RecipeHelper.addRecipe(new ItemStack(Item.ingotIron, 4), transmutationStone, Item.enderPearl); } public static void initEquivalenceRecipes(ItemStack stone) { int outputI; for (ArrayList itemStackList : EquivalencyHandler.instance().getAllLists()) { ItemStack[] currentList = new ItemStack[itemStackList.size()]; currentList = itemStackList.toArray(currentList); for (int i = 0; i < currentList.length; i++) { outputI = (i == currentList.length - 1 ? 0 : i + 1); RecipeHelper.addRecipe(currentList[outputI], stone, GeneralHelper.convertSingleStackToPluralStacks(currentList[i])); } } } public static void initReconstructiveRecipes(ItemStack stone) { /* 3 Bone Meal --> 1 Bone */ RecipeHelper.addRecipe(Item.bone, stone, dyeBoneMeal, dyeBoneMeal, dyeBoneMeal); /* 2 Blaze Powder --> 1 Blaze Rod */ RecipeHelper.addRecipe(Item.blazeRod, stone, Item.blazePowder, Item.blazePowder); } public static void initDestructorRecipes(ItemStack stone) { /* Smooth Stone -> Cobble Stone */ RecipeHelper.addRecipe(Block.cobblestone, stone, Block.stone); /* Glass -> Sand */ RecipeHelper.addRecipe(Block.sand, stone, Block.glass); /* Glowstone Block -> 4 Glowstone Dust */ RecipeHelper.addRecipe(new ItemStack(Item.lightStoneDust, 4), stone, Block.glowStone); /* Brick Block -> 4 Bricks */ RecipeHelper.addRecipe(new ItemStack(Item.brick, 4), stone, Block.brick); } public static void initPortableSmeltingRecipes(ItemStack stone) { Map furnaceMap = FurnaceRecipes.smelting().getSmeltingList(); Map furnaceMetaMap = ObfuscationReflectionHelper.getPrivateValue(FurnaceRecipes.class, FurnaceRecipes.smelting(), "metaSmeltingList"); Iterator iterFurnaceKeyMap = furnaceMap.keySet().iterator(); Iterator iterFurnaceMetaKeyMap = furnaceMetaMap.keySet().iterator(); Integer furnaceMapKey; List furnaceMetaMapKey; ItemStack unSmeltedStack; while (iterFurnaceKeyMap.hasNext()) { furnaceMapKey = (Integer) iterFurnaceKeyMap.next(); unSmeltedStack = new ItemStack(furnaceMapKey, 1, 0); RecipeHelper.addSmeltingRecipe(unSmeltedStack, stone, anyCoal); } while (iterFurnaceMetaKeyMap.hasNext()) { furnaceMetaMapKey = (List)iterFurnaceMetaKeyMap.next(); unSmeltedStack = new ItemStack((Integer)furnaceMetaMapKey.get(0), 1, (Integer)furnaceMetaMapKey.get(1)); RecipeHelper.addSmeltingRecipe(unSmeltedStack, stone, anyCoal); } } protected static void initEquivalencyList() { EquivalencyHandler.instance().addObjects(Block.sand, Block.dirt, Block.cobblestone, Block.grass); EquivalencyHandler.instance().addObjects(Block.plantYellow, Block.plantRed); EquivalencyHandler.instance().addObjects(Block.mushroomRed, Block.mushroomBrown); EquivalencyHandler.instance().addObjects(Item.pumpkinSeeds, Item.melonSeeds); EquivalencyHandler.instance().addObjects(Block.pumpkin, Block.melon); EquivalencyHandler.instance().addObjects(new ItemStack(Item.paper, 3), new ItemStack(Item.reed, 3)); EquivalencyHandler.instance().addObjects(new ItemStack(Item.flint, 2), new ItemStack(Block.gravel, 2), new ItemStack(Block.sandStone, 2, 0), new ItemStack(Block.sandStone, 2, 1), new ItemStack(Block.sandStone, 2, 2)); EquivalencyHandler.instance().addObjects(RecipeHelper.getMetaCycle(Block.planks, 4)); EquivalencyHandler.instance().addObjects(RecipeHelper.getMetaCycle(Block.wood, 4)); EquivalencyHandler.instance().addObjects(RecipeHelper.getMetaCycle(Block.sapling, 4)); EquivalencyHandler.instance().addObjects(RecipeHelper.getMetaCycle(Block.leaves, 4)); EquivalencyHandler.instance().addObjects(RecipeHelper.getMetaCycle(Block.tallGrass, 3)); EquivalencyHandler.instance().addObjects(RecipeHelper.getMetaCycle(Block.cloth, 16)); EquivalencyHandler.instance().addObjects(RecipeHelper.getMetaCycle(Block.stoneBrick, 4)); EquivalencyHandler.instance().addObjects(RecipeHelper.getMetaCycle(Item.dyePowder, 16, 3, 4, 15)); } }